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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SERVICES_MEDIA_FRAMEWORK_ENGINE_H_ |
| 6 #define SERVICES_MEDIA_FRAMEWORK_ENGINE_H_ |
| 7 |
| 8 #include <deque> |
| 9 #include <list> |
| 10 |
| 11 #include "base/synchronization/lock.h" |
| 12 #include "services/media/framework/stages/active_sink_stage.h" |
| 13 #include "services/media/framework/stages/active_source_stage.h" |
| 14 #include "services/media/framework/stages/distributor_stage.h" |
| 15 #include "services/media/framework/stages/lpcm_transform_stage.h" |
| 16 #include "services/media/framework/stages/packet_transform_stage.h" |
| 17 #include "services/media/framework/stages/stage.h" |
| 18 |
| 19 namespace mojo { |
| 20 namespace media { |
| 21 |
| 22 // Host for a source, sink or transform. |
| 23 class Engine { |
| 24 public: |
| 25 class Input; |
| 26 class Output; |
| 27 |
| 28 // Opaque Stage pointer used for graph building. |
| 29 class Part { |
| 30 public: |
| 31 Part() : stage_(nullptr) {} |
| 32 |
| 33 uint32_t input_count(); |
| 34 Input input(uint32_t index); |
| 35 Input input(); |
| 36 uint32_t output_count(); |
| 37 Output output(uint32_t index); |
| 38 Output output(); |
| 39 Part upstream_part(uint32_t index); |
| 40 Part upstream_part(); |
| 41 Part downstream_part(uint32_t index); |
| 42 Part downstream_part(); |
| 43 |
| 44 private: |
| 45 explicit Part(Stage* stage) : stage_(stage) {} |
| 46 |
| 47 explicit operator bool() const { return stage_ != nullptr; } |
| 48 |
| 49 Stage* stage_; |
| 50 |
| 51 friend Engine; |
| 52 friend Input; |
| 53 friend Output; |
| 54 }; |
| 55 |
| 56 // Opaque StageInput pointer used for graph building. |
| 57 class Input { |
| 58 public: |
| 59 Input() : stage_(nullptr), index_(0) {} |
| 60 |
| 61 explicit operator bool() const { return stage_ != nullptr; } |
| 62 |
| 63 Part part() { return Part(stage_); } |
| 64 |
| 65 bool connected() { |
| 66 DCHECK(stage_); |
| 67 return stage_input().upstream_stage() != nullptr; |
| 68 } |
| 69 |
| 70 Part upstream_part() { |
| 71 DCHECK(connected()); |
| 72 return Part(stage_input().upstream_stage()); |
| 73 } |
| 74 |
| 75 private: |
| 76 Input(Stage* stage, uint32_t index) : |
| 77 stage_(stage), index_(index) { |
| 78 DCHECK(stage_); |
| 79 DCHECK(index_ < stage_->input_count()); |
| 80 } |
| 81 |
| 82 StageInput& stage_input() { |
| 83 DCHECK(stage_); |
| 84 return stage_->input(index_); |
| 85 } |
| 86 |
| 87 Stage* stage_; |
| 88 uint32_t index_; |
| 89 |
| 90 friend Engine; |
| 91 friend Part; |
| 92 friend Output; |
| 93 }; |
| 94 |
| 95 // Opaque StageOutput pointer used for graph building. |
| 96 class Output { |
| 97 public: |
| 98 Output() : stage_(nullptr), index_(0) {} |
| 99 |
| 100 explicit operator bool() const { return stage_ != nullptr; } |
| 101 |
| 102 Part part() { return Part(stage_); } |
| 103 |
| 104 bool connected() { |
| 105 DCHECK(stage_); |
| 106 return stage_output().downstream_stage() != nullptr; |
| 107 } |
| 108 |
| 109 Part downstream_part() { |
| 110 DCHECK(connected()); |
| 111 return Part(stage_output().downstream_stage()); |
| 112 } |
| 113 |
| 114 private: |
| 115 Output(Stage* stage, uint32_t index) : |
| 116 stage_(stage), index_(index) { |
| 117 DCHECK(stage_); |
| 118 DCHECK(index_ < stage_->output_count()); |
| 119 } |
| 120 |
| 121 StageOutput& stage_output() { |
| 122 DCHECK(stage_); |
| 123 return stage_->output(index_); |
| 124 } |
| 125 |
| 126 Stage* stage_; |
| 127 uint32_t index_; |
| 128 |
| 129 friend Engine; |
| 130 friend Part; |
| 131 friend Input; |
| 132 }; |
| 133 |
| 134 Engine(); |
| 135 |
| 136 ~Engine(); |
| 137 |
| 138 // Adds a part to the engine. |
| 139 template<typename T, typename TBase> |
| 140 Part Add(SharedPtr<T, TBase> t) { |
| 141 DCHECK(t); |
| 142 return Add(CreateStage(std::shared_ptr<TBase>(t))); |
| 143 } |
| 144 |
| 145 // Removes a part from the engine after disconnecting it from other parts. |
| 146 void Remove(Part part); |
| 147 |
| 148 // Connects an output connector to an input connector. Returns the dowstream |
| 149 // part. |
| 150 Part Connect(Output output, Input input); |
| 151 |
| 152 // Connects a part with exactly one output to a part with exactly one input. |
| 153 // Returns the downstream part. |
| 154 Part Connect(Part upstream_part, Part downstream_part); |
| 155 |
| 156 // Connects an output connector to a part that has exactly one input. Returns |
| 157 // the downstream part. |
| 158 Part Connect(Output output, Part downstream_part); |
| 159 |
| 160 // Connects a part with exactly one output to an input connector. Returns the |
| 161 // downstream part. |
| 162 Part Connect(Part upstream_part, Input input); |
| 163 |
| 164 // Disconnects an output connector and the input connector to which it's |
| 165 // connected. |
| 166 void Disconnect(Output output); |
| 167 |
| 168 // Disconnects an input connector and the output connector to which it's |
| 169 // connected. |
| 170 void Disconnect(Input input); |
| 171 |
| 172 // Disconnects and removes part and everything connected to it. |
| 173 void RemoveAll(Part part); |
| 174 |
| 175 // Disconnects and removes everything connected to output. |
| 176 void RemoveAll(Output output); |
| 177 |
| 178 // Disconnects and removes everything connected to input. |
| 179 void RemoveAll(Input input); |
| 180 |
| 181 // Adds all the parts in t (which must all have one input and one output) and |
| 182 // connects them in sequence to the output connector. Returns the output |
| 183 // connector of the last part or the output parameter if it is empty. |
| 184 template<typename T> |
| 185 Output AddAndConnectAll( |
| 186 Output output, |
| 187 const T& t) { |
| 188 for (auto& element : t) { |
| 189 Part part = Add(CreateStage(element)); |
| 190 Connect(output, part.input()); |
| 191 output = part.output(); |
| 192 } |
| 193 return output; |
| 194 } |
| 195 |
| 196 // Prepares the engine. |
| 197 void Prepare(); |
| 198 |
| 199 // Prepares the part and everything upstream of it. This method is used to |
| 200 // prepare subgraphs added when the rest of the graph is already prepared. |
| 201 void Prepare(Part part); |
| 202 |
| 203 // Primes all the sinks in the graph. |
| 204 void PrimeSinks(); |
| 205 |
| 206 // Removes all parts from the engine. |
| 207 void reset(); |
| 208 |
| 209 // Pushes the stage to the supply backlog if it isn't already there. |
| 210 void PushToSupplyBacklogUnsafe(Stage* stage); |
| 211 |
| 212 // Pushes the stage to the demand backlog if it isn't already there. |
| 213 void PushToDemandBacklogUnsafe(Stage* stage); |
| 214 |
| 215 private: |
| 216 // Adds a stage to the engine. |
| 217 Part Add(Stage* stage); |
| 218 |
| 219 // Disconnects an output. |
| 220 void DisconnectOutputUnsafe(Stage* stage, uint32_t index); |
| 221 |
| 222 // Disconnects an input. |
| 223 void DisconnectInputUnsafe(Stage* stage, uint32_t index); |
| 224 |
| 225 // Removes a stage. |
| 226 void RemoveUnsafe(Stage* stage); |
| 227 |
| 228 // Creates a stage from a source, sink or transform. A specialization of this |
| 229 // template is defined for each type of source, sink or transform that can be |
| 230 // added to the engine. |
| 231 template<typename T> |
| 232 static Stage* CreateStage(std::shared_ptr<T> t); |
| 233 |
| 234 // CreateStage template specialization for MultiStreamPacketSource. |
| 235 static Stage* CreateStage(MultiStreamPacketSourcePtr source); |
| 236 |
| 237 // CreateStage template specialization for PacketTransform. |
| 238 static Stage* CreateStage(PacketTransformPtr transform); |
| 239 |
| 240 // CreateStage template specialization for ActiveSource. |
| 241 static Stage* CreateStage(ActiveSourcePtr source); |
| 242 |
| 243 // CreateStage template specialization for ActiveSink. |
| 244 static Stage* CreateStage(ActiveSinkPtr sink); |
| 245 |
| 246 // CreateStage template specialization for LpcmTransform. |
| 247 static Stage* CreateStage(LpcmTransformPtr transform); |
| 248 |
| 249 // Prepares a stage. |
| 250 void PrepareUnsafe(Stage* stage); |
| 251 |
| 252 // Processes the entire backlog. |
| 253 void UpdateUnsafe(); |
| 254 |
| 255 // Performs processing for a single stage, updating the backlog accordingly. |
| 256 void UpdateUnsafe(Stage *stage); |
| 257 |
| 258 // Pops a stage from the supply backlog and returns it or returns nullptr if |
| 259 // the supply backlog is empty. |
| 260 Stage* PopFromSupplyBacklogUnsafe(); |
| 261 |
| 262 // Pops a stage from the demand backlog and returns it or returns nullptr if |
| 263 // the demand backlog is empty. |
| 264 Stage* PopFromDemandBacklogUnsafe(); |
| 265 |
| 266 mutable base::Lock lock_; |
| 267 std::list<std::unique_ptr<Stage>> stages_; |
| 268 std::list<Stage*> sources_; |
| 269 std::list<Stage*> sinks_; |
| 270 std::deque<Stage*> supply_backlog_; |
| 271 std::deque<Stage*> demand_backlog_; |
| 272 Stage::UpdateCallback update_function_; |
| 273 bool packets_produced_; |
| 274 }; |
| 275 |
| 276 } // namespace media |
| 277 } // namespace mojo |
| 278 |
| 279 #endif // SERVICES_MEDIA_FRAMEWORK_ENGINE_ENGINE_H_ |
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