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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MOJO_MEDIA_MODELS_PACKET_TRANSFORM_H_ | |
6 #define MOJO_MEDIA_MODELS_PACKET_TRANSFORM_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "services/media/framework/allocator.h" | |
11 #include "services/media/framework/packet.h" | |
12 | |
13 namespace mojo { | |
14 namespace media { | |
15 | |
16 // Synchronous packet transform. | |
17 class PacketTransform { | |
18 public: | |
19 virtual ~PacketTransform() {} | |
20 | |
21 // Processes a packet. Returns true to indicate the transform is done | |
22 // processing the input packet. Returns false to indicate the input | |
23 // packet should be processed again. new_input indicates whether the input | |
24 // packet is new (true) or is being processed again (false). An output packet | |
25 // may or may not be generated for any given invocation of this method. | |
26 virtual bool TransformPacket( | |
27 const PacketPtr& input, | |
28 bool new_input, | |
29 Allocator* allocator, | |
30 PacketPtr* output) = 0; | |
jeffbrown
2016/02/02 05:35:47
So is this allocating a new packet each time?
dalesat
2016/02/02 21:46:39
Yes, whenever the transform wants to produce a pac
| |
31 }; | |
32 | |
33 typedef std::shared_ptr<PacketTransform> PacketTransformPtr; | |
34 | |
35 } // namespace media | |
36 } // namespace mojo | |
37 | |
38 #endif // MOJO_MEDIA_MODELS_PACKET_TRANSFORM_H_ | |
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