Chromium Code Reviews| Index: third_party/WebKit/LayoutTests/media/media-play-promise.html |
| diff --git a/third_party/WebKit/LayoutTests/media/media-play-promise.html b/third_party/WebKit/LayoutTests/media/media-play-promise.html |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b7a63e5c3ce91affa12bc50e4904e8558c6b9141 |
| --- /dev/null |
| +++ b/third_party/WebKit/LayoutTests/media/media-play-promise.html |
| @@ -0,0 +1,408 @@ |
| +<html> |
| +<head> |
| +<script src=media-file.js></script> |
| +<!-- TODO(mlamouri): use testharness.js, see https://crbug.com/588956 --> |
| +<script src=video-test.js></script> |
| + |
| +<script> |
| + // This is testing the behavior of play() with regards to the returned |
| + // promise. This test file is creating a small framework in order to be able |
| + // to test different cases easily and independently of each other. |
| + // |
| + // All tests have to be part of the TESTS array. When the page is loaded, |
| + // first function in the array is run. A test is considered done when the |
| + // promise returned by mediaElement.play() is resolved or rejected. Each |
| + // test then needs to call play() once which wraps this logic. When a test |
| + // is finished, the next test in the array is run until the entire array |
| + // was processed. |
| + // |
| + // Each test should start by printing its name in order to facilitate reading |
| + // the output. |
| + |
| + function runNextTestOrFinish() |
| + { |
| + currentTest++; |
| + if (currentTest >= TESTS.length) { |
| + endTest(); |
| + return; |
| + } |
| + |
| + consoleWrite(""); |
| + TESTS[currentTest](); |
| + } |
| + |
| + function play() |
|
philipj_slow
2016/02/24 09:38:28
Maybe consoleWrite something so that one can tell
mlamouri (slow - plz ping)
2016/02/25 11:07:35
Done.
|
| + { |
| + mediaElement.play().then(function() { |
| + consoleWrite("arguments.length: " + arguments.length); |
|
philipj_slow
2016/02/24 09:38:28
100% optional nit: If you can make it output just
mlamouri (slow - plz ping)
2016/02/25 11:07:35
I prefer to keep the consoleWrite() for the argume
philipj_slow
2016/02/25 14:06:48
Acknowledged.
|
| + consoleWrite("arguments[0]: " + arguments[0]); |
| + consoleWrite("Promise resolved"); |
| + }, function(e) { |
| + consoleWrite("arguments.length: " + arguments.length); |
| + consoleWrite("Promise failed with " + e.name + ": " + e.message); |
| + }).then(runNextTestOrFinish); |
| + } |
| + |
| + function playWithUserGesture() |
| + { |
| + var target = document.querySelector("p"); |
| + target.onclick = function() { |
| + play(); |
| + target.onclick = null; |
| + }; |
| + |
| + var boundingRect = target.getBoundingClientRect(); |
| + var x = boundingRect.left + (boundingRect.width / 2); |
| + var y = boundingRect.top + (boundingRect.height / 2); |
| + |
| + // Assuming running in Blink LayoutTests. |
| + eventSender.mouseMoveTo(x, y); |
| + eventSender.mouseDown(); |
| + eventSender.mouseUp(); |
| + } |
| + |
| + var currentTest = -1; |
| + |
| + var TESTS = [ |
| + // Test that play() on an element that doesn't have enough data will |
| + // return a promise that resolves successfuly. |
| + function playBeforeCanPlay() |
| + { |
| + consoleWrite("playBeforeCanPlay()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('loadedmetadata'); |
| + waitForEvent('loadeddata'); |
| + waitForEvent('canplay'); |
| + waitForEvent('playing'); |
| + |
| + play(); |
|
philipj_slow
2016/02/24 09:38:28
For documentation purposes, can you do `testExpect
mlamouri (slow - plz ping)
2016/02/25 11:07:35
Done.
|
| + }, |
| + |
| + // Test that play() on an element that has enough data will return a |
| + // promise that resolves successfuly. |
| + function playWhenCanPlay() |
| + { |
| + consoleWrite("playWhenCanPlay()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + |
| + waitForEvent('canplay', function() { |
| + testExpected(HTMLMediaElement.HAVE_ENOUGH_DATA, mediaElement.readyState); |
|
philipj_slow
2016/02/24 09:38:28
This could be flaky, readyState may only have reac
mlamouri (slow - plz ping)
2016/02/25 11:07:35
Done^2.
|
| + testExpected(true, mediaElement.paused) |
| + |
| + play(); |
| + }); |
| + }, |
| + |
| + function playAfterPlaybackStarted() |
| + { |
| + consoleWrite("playAfterPlaybackStarted()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing', function() { |
| + testExpected(HTMLMediaElement.HAVE_ENOUGH_DATA, mediaElement.readyState); |
| + testExpected(false, mediaElement.paused) |
| + |
| + play(); |
| + }); |
| + |
| + waitForEvent('canplaythrough', function() { |
|
philipj_slow
2016/02/24 09:38:28
For good measure, when depending on canplaythrough
mlamouri (slow - plz ping)
2016/02/25 11:07:35
I used preload = "auto". Setting autoplay sounds l
philipj_slow
2016/02/25 14:06:48
Since you wait for the playing event it wouldn't a
|
| + run("mediaElement.play()"); |
| + }); |
| + }, |
| + |
| + // Test that play() on an element when media playback requires a gesture |
| + // returns a resolved promise if there is a user gesture. |
| + function playRequiresUserGestureAndHasIt() |
| + { |
| + consoleWrite("playRequiresUserGestureAndHasIt()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(true); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + playWithUserGesture(); |
| + }, |
| + |
| + // Test that play() on an element when media playback requires a gesture |
| + // returns a rejected promise if there is no user gesture. |
| + function playRequiresUserGestureAndDoesNotHaveIt() |
| + { |
| + consoleWrite("playRequiresUserGestureAndDoesNotHaveIt()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(true); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + play(); |
| + }, |
| + |
| + // Test that play() on an element with an unsupported content will |
| + // return a rejected promise. |
| + function playNotSupportedContent() |
| + { |
| + consoleWrite("playNotSupportedContent()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "data:,"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED); |
| + }); |
| + play(); |
| + }, |
| + |
| + // Test that play() returns a resolved promise if called after the |
| + // element suffered from a decode error. |
| + // This test doesn't test a spec behaviour but tests that the Blink |
| + // implementation properly changed after the spec changed. |
| + function playDecodeError() |
| + { |
| + consoleWrite("playDecodeError()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_DECODE); |
| + }); |
| + |
| + // The setMediaElementNetworkState() method requires metadata to be |
| + // available. |
| + waitForEvent('loadedmetadata', function() { |
| + internals.setMediaElementNetworkState(mediaElement, 6 /* NetworkStateDecodeError */); |
| + play(); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a resolved promise if called after the |
| + // element suffered from a network error. |
| + // This test doesn't test a spec behaviour but tests that the Blink |
| + // implementation properly changed after the spec changed |
| + function playNetworkError() |
| + { |
| + consoleWrite("playNetworkError()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_NETWORK); |
| + }); |
| + |
| + // The setMediaElementNetworkState() method requires metadata to be |
| + // available. |
| + waitForEvent('loadedmetadata', function() { |
| + internals.setMediaElementNetworkState(mediaElement, 5 /* NetworkStateNetworkError */); |
| + play(); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a rejected promise if the element is |
| + // suferring from a not supported error. |
| + function playWithErrorAlreadySet() |
| + { |
| + consoleWrite("playWithErrorAlreadySet()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "data:,"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED); |
| + play(); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a resolved promise if the element had its |
| + // source changed after suffering from an error. |
| + function playSrcChangedAfterError() |
| + { |
| + consoleWrite("playSrcChangedAfterError()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "data:,"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED); |
| + |
| + mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('playing'); |
| + waitForEvent('loadedmetadata', function() { |
| + play(); |
| + }); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a rejected promise if the element had an |
| + // error and just changed its source. |
| + function playRaceWithSrcChangeError() |
| + { |
| + consoleWrite("playRaceWithSrcChangeError()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "data:,"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('error', function() { |
| + testExpected("mediaElement.error", "[object MediaError]"); |
| + testExpected("mediaElement.error.code", MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED); |
| + |
| + mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + play(); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a resolved promise when calling play() then |
| + // pause() on an element that already has enough data to play. In other |
| + // words, pause() doesn't cancel play() because it was resolved |
| + // immediately. |
| + function playAndPauseWhenCanPlay() |
| + { |
| + consoleWrite("playAndPauseWhenCanPlay()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + |
| + waitForEvent('canplaythrough', function() { |
| + waitForEvent('playing'); |
| + testExpected("mediaElement.readyState", HTMLMediaElement.HAVE_ENOUGH_DATA); |
| + play(); |
| + testExpected("mediaElement.paused", false); |
| + mediaElement.pause(); |
| + testExpected("mediaElement.paused", true); |
| + }); |
| + }, |
| + |
| + // Test that play() returns a rejected promise when calling play() then |
| + // pause() on an element that doesn't have enough data to play. In other |
| + // words, pause() cancels play() before it can be resolved. |
| + function playAndPauseBeforeCanPlay() |
| + { |
| + consoleWrite("playAndPauseBeforeCanPlay()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + |
| + waitForEvent('playing'); |
| + testExpected("mediaElement.readyState", HTMLMediaElement.HAVE_NOTHING); |
| + play(); |
| + testExpected("mediaElement.paused", false); |
| + mediaElement.pause(); |
| + testExpected("mediaElement.paused", true); |
| + }, |
| + |
| + // Test that load() rejects all the pending play() promises. |
| + // This might be tested by other tests in this file but it is present in |
| + // order to be explicit. |
| + function loadRejectoPendingPromises() |
|
philipj_slow
2016/02/24 09:38:28
Now it says Rejects with an o :)
mlamouri (slow - plz ping)
2016/02/25 11:07:35
Hmm, these two letters are not even on the same ha
|
| + { |
| + consoleWrite("loadRejectsPendingPromises()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + |
| + play(); // the promise will be left pending. |
| + |
| + waitForEvent('playing'); |
| + run("mediaElement.load()"); |
| + }, |
| + |
| + // Test that changing the src rejects the pending play() promises. |
| + function newSrcRejectPendingPromises() |
| + { |
| + consoleWrite("newSrcRejectPendingPromises()"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + |
| + play(); // the promise will be left pending. |
| + |
| + var mediaFile = findMediaFile("audio", "content/test"); |
| + run("mediaElement.src = '" + mediaFile + "'"); |
| + }, |
| + |
| + // Test ordering of events and promises. |
| + // This is testing a bug in Blink, see https://crbug.com/587871 |
| + function testEventAndPromiseOrdering() |
| + { |
| + consoleWrite("testEventAndPromiseOrdering"); |
| + internals.settings.setMediaPlaybackRequiresUserGesture(false); |
| + |
| + run("mediaElement = document.createElement('audio')"); |
| + run("mediaElement.src = 'data:,'"); |
| + |
| + waitForEvent('error', function() { |
| + // Until https://crbug.com/587871 is fixed, the events will be |
| + // [ volumechange, volumechange, promise ], it should be |
| + // [ volumechange, promise, volumechange ]. |
| + waitForEvent('volumechange'); |
| + run("mediaElement.volume = 0.1"); |
| + play(); |
| + run("mediaElement.volume = 0.2"); |
| + }); |
| + |
| + } |
| + ]; |
| + |
| + function start() |
| + { |
| + if (!('eventSender' in window) || !('internals' in window)) { |
| + failTest("Not running in LayoutTests."); |
| + return; |
| + } |
| + runNextTestOrFinish(); |
| + } |
| + |
| +</script> |
| +</head> |
| + |
| +<body onload="start()"> |
| + |
| +<p>Test the play() behaviour with regards to the returned promise for media elements.</p> |
| + |
| +</body> |
| +</html> |