| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkBitmapProvider.h" | 10 #include "SkBitmapProvider.h" |
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| 92 } | 92 } |
| 93 | 93 |
| 94 return new (storage) BitmapProcShaderContext(shader, rec, state); | 94 return new (storage) BitmapProcShaderContext(shader, rec, state); |
| 95 } | 95 } |
| 96 | 96 |
| 97 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo
id* storage) const { | 97 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo
id* storage) const { |
| 98 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, | 98 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, |
| 99 SkBitmapProvider(fRawBitmap), rec, storage); | 99 SkBitmapProvider(fRawBitmap), rec, storage); |
| 100 } | 100 } |
| 101 | 101 |
| 102 static bool only_scale_and_translate(const SkMatrix& matrix) { |
| 103 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
| 104 return (matrix.getType() & ~mask) == 0; |
| 105 } |
| 106 |
| 102 SkBitmapProcShader::BitmapProcShaderContext::BitmapProcShaderContext(const SkSha
der& shader, | 107 SkBitmapProcShader::BitmapProcShaderContext::BitmapProcShaderContext(const SkSha
der& shader, |
| 103 const Conte
xtRec& rec, | 108 const Conte
xtRec& rec, |
| 104 SkBitmapPro
cState* state) | 109 SkBitmapPro
cState* state) |
| 105 : INHERITED(shader, rec) | 110 : INHERITED(shader, rec) |
| 106 , fState(state) | 111 , fState(state) |
| 107 { | 112 { |
| 108 fFlags = 0; | 113 fFlags = 0; |
| 109 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { | 114 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { |
| 110 fFlags |= kOpaqueAlpha_Flag; | 115 fFlags |= kOpaqueAlpha_Flag; |
| 111 } | 116 } |
| 117 |
| 118 if (1 == fState->fPixmap.height() && only_scale_and_translate(this->getTotal
Inverse())) { |
| 119 fFlags |= kConstInY32_Flag; |
| 120 } |
| 112 } | 121 } |
| 113 | 122 |
| 114 SkBitmapProcShader::BitmapProcShaderContext::~BitmapProcShaderContext() { | 123 SkBitmapProcShader::BitmapProcShaderContext::~BitmapProcShaderContext() { |
| 115 // The bitmap proc state has been created outside of the context on memory t
hat will be freed | 124 // The bitmap proc state has been created outside of the context on memory t
hat will be freed |
| 116 // elsewhere. Only call the destructor but leave the freeing of the memory t
o the caller. | 125 // elsewhere. Only call the destructor but leave the freeing of the memory t
o the caller. |
| 117 fState->~SkBitmapProcState(); | 126 fState->~SkBitmapProcState(); |
| 118 } | 127 } |
| 119 | 128 |
| 120 #define BUF_MAX 128 | 129 #define BUF_MAX 128 |
| 121 | 130 |
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| 334 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); | 343 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
| 335 } | 344 } |
| 336 | 345 |
| 337 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 346 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
| 338 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); | 347 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); |
| 339 } | 348 } |
| 340 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 349 return GrFragmentProcessor::MulOutputByInputAlpha(inner); |
| 341 } | 350 } |
| 342 | 351 |
| 343 #endif | 352 #endif |
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