| Index: src/gpu/gl/GrGLProgramDesc.cpp
|
| diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
|
| index 032562550cec5d5541f5405f77fcb861e8b046ed..31eeffac4e9566af1785592d81a8d4dd2721ef37 100644
|
| --- a/src/gpu/gl/GrGLProgramDesc.cpp
|
| +++ b/src/gpu/gl/GrGLProgramDesc.cpp
|
| @@ -42,7 +42,7 @@ static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc,
|
| * function because it is hairy, though FPs do not have attribs, and GPs do not have transforms
|
| */
|
| static bool gen_meta_key(const GrProcessor& proc,
|
| - const GrGLCaps& caps,
|
| + const GrGLSLCaps& glslCaps,
|
| uint32_t transformKey,
|
| GrProcessorKeyBuilder* b) {
|
| size_t processorKeySize = b->size();
|
| @@ -54,7 +54,7 @@ static bool gen_meta_key(const GrProcessor& proc,
|
| return false;
|
| }
|
|
|
| - add_texture_key(b, proc, *caps.glslCaps());
|
| + add_texture_key(b, proc, glslCaps);
|
|
|
| uint32_t* key = b->add32n(2);
|
| key[0] = (classID << 16) | SkToU32(processorKeySize);
|
| @@ -75,7 +75,7 @@ static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc,
|
| fp.getGLSLProcessorKey(*caps.glslCaps(), b);
|
|
|
| //**** use glslCaps here?
|
| - return gen_meta_key(fp, caps, primProc.getTransformKey(fp.coordTransforms(),
|
| + return gen_meta_key(fp, *caps.glslCaps(), primProc.getTransformKey(fp.coordTransforms(),
|
| fp.numTransformsExclChildren()), b);
|
| }
|
|
|
| @@ -83,6 +83,8 @@ bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc,
|
| const GrPrimitiveProcessor& primProc,
|
| const GrPipeline& pipeline,
|
| const GrGLGpu* gpu) {
|
| + const GrGLSLCaps& glslCaps = *gpu->glCaps().glslCaps();
|
| +
|
| // The descriptor is used as a cache key. Thus when a field of the
|
| // descriptor will not affect program generation (because of the attribute
|
| // bindings in use or other descriptor field settings) it should be set
|
| @@ -97,9 +99,8 @@ bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc,
|
|
|
| GrProcessorKeyBuilder b(&glDesc->key());
|
|
|
| - primProc.getGLSLProcessorKey(*gpu->glCaps().glslCaps(), &b);
|
| - //**** use glslCaps here?
|
| - if (!gen_meta_key(primProc, gpu->glCaps(), 0, &b)) {
|
| + primProc.getGLSLProcessorKey(glslCaps, &b);
|
| + if (!gen_meta_key(primProc, glslCaps, 0, &b)) {
|
| glDesc->key().reset();
|
| return false;
|
| }
|
| @@ -115,7 +116,7 @@ bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc,
|
| const GrXferProcessor& xp = pipeline.getXferProcessor();
|
| xp.getGLSLProcessorKey(*gpu->glCaps().glslCaps(), &b);
|
| //**** use glslCaps here?
|
| - if (!gen_meta_key(xp, gpu->glCaps(), 0, &b)) {
|
| + if (!gen_meta_key(xp, glslCaps, 0, &b)) {
|
| glDesc->key().reset();
|
| return false;
|
| }
|
| @@ -128,6 +129,9 @@ bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc,
|
| // make sure any padding in the header is zeroed.
|
| memset(header, 0, kHeaderSize);
|
|
|
| + header->fOutputSwizzle =
|
| + glslCaps.configOutputSwizzle(pipeline.getRenderTarget()->config()).asKey();
|
| +
|
| if (pipeline.readsFragPosition()) {
|
| header->fFragPosKey =
|
| GrGLSLFragmentShaderBuilder::KeyForFragmentPosition(pipeline.getRenderTarget());
|
|
|