| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
| 10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
| 11 #include "GrResourceCache.h" | 11 #include "GrResourceCache.h" |
| 12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
| 13 #include "../private/GrSingleOwner.h" |
| 14 |
| 15 #define ASSERT_SINGLE_OWNER \ |
| 16 SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);) |
| 13 | 17 |
| 14 enum ScratchTextureFlags { | 18 enum ScratchTextureFlags { |
| 15 kExact_ScratchTextureFlag = 0x1, | 19 kExact_ScratchTextureFlag = 0x1, |
| 16 kNoPendingIO_ScratchTextureFlag = 0x2, | 20 kNoPendingIO_ScratchTextureFlag = 0x2, |
| 17 kNoCreate_ScratchTextureFlag = 0x4, | 21 kNoCreate_ScratchTextureFlag = 0x4, |
| 18 }; | 22 }; |
| 19 | 23 |
| 24 GrTextureProvider::GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingl
eOwner* singleOwner) |
| 25 : fCache(cache) |
| 26 , fGpu(gpu) |
| 27 #ifdef SK_DEBUG |
| 28 , fSingleOwner(singleOwner) |
| 29 #endif |
| 30 { |
| 31 } |
| 32 |
| 20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
eted, | 33 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
eted, |
| 21 const void* srcData, size_t rowBytes
) { | 34 const void* srcData, size_t rowBytes
) { |
| 35 ASSERT_SINGLE_OWNER |
| 22 if (this->isAbandoned()) { | 36 if (this->isAbandoned()) { |
| 23 return nullptr; | 37 return nullptr; |
| 24 } | 38 } |
| 25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | 39 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
| 26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 40 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 27 return nullptr; | 41 return nullptr; |
| 28 } | 42 } |
| 29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { | 43 if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
| 30 static const uint32_t kFlags = kExact_ScratchTextureFlag | | 44 static const uint32_t kFlags = kExact_ScratchTextureFlag | |
| 31 kNoCreate_ScratchTextureFlag; | 45 kNoCreate_ScratchTextureFlag; |
| 32 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { | 46 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
| 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight
, desc.fConfig, | 47 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight
, desc.fConfig, |
| 34 srcData, rowBytes)) { | 48 srcData, rowBytes)) { |
| 35 if (!budgeted) { | 49 if (!budgeted) { |
| 36 texture->resourcePriv().makeUnbudgeted(); | 50 texture->resourcePriv().makeUnbudgeted(); |
| 37 } | 51 } |
| 38 return texture; | 52 return texture; |
| 39 } | 53 } |
| 40 texture->unref(); | 54 texture->unref(); |
| 41 } | 55 } |
| 42 } | 56 } |
| 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); | 57 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
| 44 } | 58 } |
| 45 | 59 |
| 46 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { | 60 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
| 61 ASSERT_SINGLE_OWNER |
| 47 return this->internalCreateApproxTexture(desc, 0); | 62 return this->internalCreateApproxTexture(desc, 0); |
| 48 } | 63 } |
| 49 | 64 |
| 50 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
esc, | 65 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
esc, |
| 51 uint32_t scratchFlags)
{ | 66 uint32_t scratchFlags)
{ |
| 67 ASSERT_SINGLE_OWNER |
| 52 if (this->isAbandoned()) { | 68 if (this->isAbandoned()) { |
| 53 return nullptr; | 69 return nullptr; |
| 54 } | 70 } |
| 55 // Currently we don't recycle compressed textures as scratch. | 71 // Currently we don't recycle compressed textures as scratch. |
| 56 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 72 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| 57 return nullptr; | 73 return nullptr; |
| 58 } else { | 74 } else { |
| 59 return this->refScratchTexture(desc, scratchFlags); | 75 return this->refScratchTexture(desc, scratchFlags); |
| 60 } | 76 } |
| 61 } | 77 } |
| 62 | 78 |
| 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, | 79 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
| 64 uint32_t flags) { | 80 uint32_t flags) { |
| 81 ASSERT_SINGLE_OWNER |
| 65 SkASSERT(!this->isAbandoned()); | 82 SkASSERT(!this->isAbandoned()); |
| 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); | 83 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| 67 | 84 |
| 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); | 85 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
| 69 | 86 |
| 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { | 87 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { |
| 71 if (!(kExact_ScratchTextureFlag & flags)) { | 88 if (!(kExact_ScratchTextureFlag & flags)) { |
| 72 // bin by pow2 with a reasonable min | 89 // bin by pow2 with a reasonable min |
| 73 const int kMinSize = 16; | 90 const int kMinSize = 16; |
| 74 GrSurfaceDesc* wdesc = desc.writable(); | 91 GrSurfaceDesc* wdesc = desc.writable(); |
| (...skipping 26 matching lines...) Expand all Loading... |
| 101 | 118 |
| 102 if (!(kNoCreate_ScratchTextureFlag & flags)) { | 119 if (!(kNoCreate_ScratchTextureFlag & flags)) { |
| 103 return fGpu->createTexture(*desc, true, nullptr, 0); | 120 return fGpu->createTexture(*desc, true, nullptr, 0); |
| 104 } | 121 } |
| 105 | 122 |
| 106 return nullptr; | 123 return nullptr; |
| 107 } | 124 } |
| 108 | 125 |
| 109 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, | 126 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, |
| 110 GrWrapOwnership ownership) { | 127 GrWrapOwnership ownership) { |
| 128 ASSERT_SINGLE_OWNER |
| 111 if (this->isAbandoned()) { | 129 if (this->isAbandoned()) { |
| 112 return nullptr; | 130 return nullptr; |
| 113 } | 131 } |
| 114 return fGpu->wrapBackendTexture(desc, ownership); | 132 return fGpu->wrapBackendTexture(desc, ownership); |
| 115 } | 133 } |
| 116 | 134 |
| 117 GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRender
TargetDesc& desc) { | 135 GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRender
TargetDesc& desc) { |
| 136 ASSERT_SINGLE_OWNER |
| 118 return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc, | 137 return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc, |
| 119 kBorrow_Gr
WrapOwnership); | 138 kBorrow
_GrWrapOwnership); |
| 120 } | 139 } |
| 121 | 140 |
| 122 void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
esource* resource) { | 141 void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
esource* resource) { |
| 142 ASSERT_SINGLE_OWNER |
| 123 if (this->isAbandoned() || !resource) { | 143 if (this->isAbandoned() || !resource) { |
| 124 return; | 144 return; |
| 125 } | 145 } |
| 126 resource->resourcePriv().setUniqueKey(key); | 146 resource->resourcePriv().setUniqueKey(key); |
| 127 } | 147 } |
| 128 | 148 |
| 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { | 149 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { |
| 150 ASSERT_SINGLE_OWNER |
| 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 151 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
| 131 } | 152 } |
| 132 | 153 |
| 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { | 154 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { |
| 155 ASSERT_SINGLE_OWNER |
| 134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key)
; | 156 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key)
; |
| 135 } | 157 } |
| 158 |
| 159 GrTexture* GrTextureProvider::findAndRefTextureByUniqueKey(const GrUniqueKey& ke
y) { |
| 160 ASSERT_SINGLE_OWNER |
| 161 GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key); |
| 162 if (resource) { |
| 163 GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture(); |
| 164 SkASSERT(texture); |
| 165 return texture; |
| 166 } |
| 167 return NULL; |
| 168 } |
| OLD | NEW |