| Index: app/animation_container.h
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| diff --git a/app/animation_container.h b/app/animation_container.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..fcb3fadd3b6eb72f9c5c07e34f14831d8c573676
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| --- /dev/null
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| +++ b/app/animation_container.h
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| @@ -0,0 +1,92 @@
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| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef APP_ANIMATION_CONTAINER_H_
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| +#define APP_ANIMATION_CONTAINER_H_
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| +
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| +#include <set>
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| +
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| +#include "base/ref_counted.h"
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| +#include "base/time.h"
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| +#include "base/timer.h"
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| +
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| +class Animation;
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| +
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| +// AnimationContainer is used by Animation to manage the underlying timer.
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| +// Internally each Animation creates a single AnimationContainer. You can
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| +// group a set of Animations into the same AnimationContainer by way of
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| +// Animation::SetContainer. Grouping a set of Animations into the same
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| +// AnimationContainer ensures they all update and start at the same time.
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| +//
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| +// AnimationContainer is ref counted. Each Animation contained within the
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| +// AnimationContainer own it.
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| +class AnimationContainer : public base::RefCounted<AnimationContainer> {
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| + public:
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| + // The observer is notified after every update of the animations managed by
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| + // the container.
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| + class Observer {
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| + public:
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| + // Invoked on every tick of the timer managed by the container and after
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| + // all the animations have updated.
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| + virtual void AnimationContainerProgressed(
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| + AnimationContainer* container) = 0;
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| +
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| + // Invoked when no more animations are being managed by this container.
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| + virtual void AnimationContainerEmpty(AnimationContainer* container) = 0;
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| + };
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| +
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| + AnimationContainer();
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| +
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| + void set_observer(Observer* observer) { observer_ = observer; }
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| +
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| + // The time the last animation ran at.
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| + base::TimeTicks last_tick_time() const { return last_tick_time_; }
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| +
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| + // Are there any timers running?
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| + bool is_running() const { return !animations_.empty(); }
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| +
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| + private:
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| + friend class Animation;
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| + friend class base::RefCounted<AnimationContainer>;
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| +
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| + typedef std::set<Animation*> Animations;
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| +
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| + ~AnimationContainer();
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| +
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| + // Invoked by Animation when it needs to start. Starts the timer if necessary.
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| + void Start(Animation* animation);
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| +
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| + // Invoked by Animation when it needs to stop. If there are no more animations
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| + // running the timer stops.
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| + void Stop(Animation* animation);
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| +
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| + // Timer callback method.
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| + void Run();
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| +
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| + // Sets min_timer_interval_ and restarts the timer.
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| + void SetMinTimerInterval(base::TimeDelta delta);
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| +
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| + // Returns the min timer interval of all the timers.
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| + base::TimeDelta GetMinInterval();
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| +
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| + // Represents one of two possible values:
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| + // . If only a single animation has been started and the timer hasn't yet
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| + // fired this is the time the animation was added.
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| + // . The time the last animation ran at (::Run was invoked).
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| + base::TimeTicks last_tick_time_;
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| +
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| + // Set of animations being managed.
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| + Animations animations_;
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| +
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| + // Minimum interval the timers run at.
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| + base::TimeDelta min_timer_interval_;
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| +
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| + base::RepeatingTimer<AnimationContainer> timer_;
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| +
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| + Observer* observer_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(AnimationContainer);
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| +};
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| +
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| +#endif // APP_ANIMATION_CONTAINER_H_
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