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Side by Side Diff: app/animation_container.cc

Issue 1575011: Adds AnimationContainer, which can be used to group a set of (Closed)
Patch Set: Incorporated review feedback Created 10 years, 8 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "app/animation_container.h"
6
7 #include "app/animation.h"
8
9 using base::TimeDelta;
10 using base::TimeTicks;
11
12 AnimationContainer::AnimationContainer()
13 : last_tick_time_(TimeTicks::Now()),
14 observer_(NULL) {
15 }
16
17 AnimationContainer::~AnimationContainer() {
18 // The animations own us and stop themselves before being deleted. If
19 // animations_ is not empty, something is wrong.
20 DCHECK(animations_.empty());
21 }
22
23 void AnimationContainer::Start(Animation* animation) {
24 DCHECK(animations_.count(animation) == 0); // Start should only be invoked
25 // if the animation isn't running.
26
27 if (animations_.empty()) {
28 last_tick_time_ = TimeTicks::Now();
29 SetMinTimerInterval(animation->timer_interval());
30 } else if (animation->timer_interval() < min_timer_interval_) {
31 SetMinTimerInterval(animation->timer_interval());
32 }
33
34 animation->set_start_time(last_tick_time_);
35 animations_.insert(animation);
36 }
37
38 void AnimationContainer::Stop(Animation* animation) {
39 DCHECK(animations_.count(animation) > 0); // The animation must be running.
40
41 animations_.erase(animation);
42
43 if (animations_.empty()) {
44 timer_.Stop();
45 if (observer_)
46 observer_->AnimationContainerEmpty(this);
47 } else {
48 TimeDelta min_timer_interval = GetMinInterval();
49 if (min_timer_interval > min_timer_interval_)
50 SetMinTimerInterval(min_timer_interval);
51 }
52 }
53
54 void AnimationContainer::Run() {
55 TimeTicks current_time = TimeTicks::Now();
56
57 last_tick_time_ = current_time;
58
59 // Make a copy of the animations to iterate over so that if any animations
60 // are removed as part of invoking Step there aren't any problems.
61 Animations animations = animations_;
62
63 for (Animations::const_iterator i = animations.begin();
64 i != animations.end(); ++i) {
65 // Make sure the animation is still valid.
66 if (animations_.find(*i) != animations_.end())
67 (*i)->Step(current_time);
68 }
69
70 if (observer_)
71 observer_->AnimationContainerProgressed(this);
72 }
73
74 void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) {
75 // This doesn't take into account how far along current animation is, but that
76 // shouldn't be a problem for uses of Animation/AnimationContainer.
77 timer_.Stop();
78 min_timer_interval_ = delta;
79 timer_.Start(min_timer_interval_, this, &AnimationContainer::Run);
80 }
81
82 TimeDelta AnimationContainer::GetMinInterval() {
83 DCHECK(!animations_.empty());
84
85 TimeDelta min;
86 Animations::const_iterator i = animations_.begin();
87 min = (*i)->timer_interval();
88 for (++i; i != animations_.end(); ++i) {
89 if ((*i)->timer_interval() < min)
90 min = (*i)->timer_interval();
91 }
92 return min;
93 }
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