Index: src/gpu/gl/GrGpuGL.cpp |
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp |
index 035ef3bb1bf43c99d5d80552cf16c1bc317d959c..e9f61dcd74d71bf31b584995c8567994832bf11c 100644 |
--- a/src/gpu/gl/GrGpuGL.cpp |
+++ b/src/gpu/gl/GrGpuGL.cpp |
@@ -266,21 +266,28 @@ void GrGpuGL::fillInConfigRenderableTable() { |
} |
namespace { |
-GrPixelConfig preferred_pixel_ops_config(GrPixelConfig config) { |
- if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == config) { |
+GrPixelConfig preferred_pixel_ops_config(GrPixelConfig cpuConfig, GrPixelConfig surfaceConfig) { |
+ if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == cpuConfig) { |
return kBGRA_8888_GrPixelConfig; |
robertphillips
2013/05/22 15:33:24
seems like there is an extra set of parens in here
|
+ } else if ((GrBytesPerPixel(cpuConfig) == 4 && |
+ GrPixelConfigSwapRAndB(cpuConfig) == surfaceConfig)) { |
+ // It is believed to be slower (at least on Intel Linux GL drivers) to readback BGRA from |
Jun Jiang
2013/05/22 17:27:20
I think it may be more reasonable to say "it is be
|
+ // an RGBA surface and vice-versa. Perhaps this should be keyed off the GL vendor string. |
+ return surfaceConfig; |
} else { |
- return config; |
+ return cpuConfig; |
} |
} |
} |
-GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const { |
- return preferred_pixel_ops_config(config); |
+GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig, |
+ GrPixelConfig surfaceConfig) const { |
+ return preferred_pixel_ops_config(readConfig, surfaceConfig); |
} |
-GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const { |
- return preferred_pixel_ops_config(config); |
+GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig writeConfig, |
+ GrPixelConfig surfaceConfig) const { |
+ return preferred_pixel_ops_config(writeConfig, surfaceConfig); |
} |
bool GrGpuGL::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const { |