Index: gpu/config/gpu_info_collector.h |
=================================================================== |
--- gpu/config/gpu_info_collector.h (revision 0) |
+++ gpu/config/gpu_info_collector.h (working copy) |
@@ -2,15 +2,15 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
-#define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
+#ifndef GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |
+#define GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |
#include "base/basictypes.h" |
#include "build/build_config.h" |
-#include "content/common/content_export.h" |
-#include "content/public/common/gpu_info.h" |
+#include "gpu/config/gpu_info.h" |
+#include "gpu/gpu_export.h" |
-namespace gpu_info_collector { |
+namespace gpu { |
enum GpuIDResult { |
kGpuIDFailure, |
@@ -19,40 +19,39 @@ |
}; |
// Collect GPU vendor_id and device ID. |
-CONTENT_EXPORT GpuIDResult CollectGpuID(uint32* vendor_id, uint32* device_id); |
+GPU_EXPORT GpuIDResult CollectGpuID(uint32* vendor_id, uint32* device_id); |
// Collects basic GPU info without creating a GL/DirectX context (and without |
// the danger of crashing), including vendor_id and device_id. |
// This is called at browser process startup time. |
// The subset each platform collects may be different. |
-CONTENT_EXPORT bool CollectBasicGraphicsInfo( |
- content::GPUInfo* gpu_info); |
+GPU_EXPORT bool CollectBasicGraphicsInfo(GPUInfo* gpu_info); |
// Create a GL/DirectX context and collect related info. |
// This is called at GPU process startup time. |
// Returns true on success. |
-bool CollectContextGraphicsInfo(content::GPUInfo* gpu_info); |
+GPU_EXPORT bool CollectContextGraphicsInfo(GPUInfo* gpu_info); |
#if defined(OS_WIN) |
// Collect the DirectX Disagnostics information about the attached displays. |
-bool GetDxDiagnostics(content::DxDiagNode* output); |
+GPU_EXPORT bool GetDxDiagnostics(DxDiagNode* output); |
#endif // OS_WIN |
// Create a GL context and collect GL strings and versions. |
-CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info); |
+GPU_EXPORT bool CollectGraphicsInfoGL(GPUInfo* gpu_info); |
// Each platform stores the driver version on the GL_VERSION string differently |
-bool CollectDriverInfoGL(content::GPUInfo* gpu_info); |
+GPU_EXPORT bool CollectDriverInfoGL(GPUInfo* gpu_info); |
// Merge GPUInfo from CollectContextGraphicsInfo into basic GPUInfo. |
// This is platform specific, depending on which info are collected at which |
// stage. |
-void MergeGPUInfo(content::GPUInfo* basic_gpu_info, |
- const content::GPUInfo& context_gpu_info); |
+GPU_EXPORT void MergeGPUInfo(GPUInfo* basic_gpu_info, |
+ const GPUInfo& context_gpu_info); |
// MergeGPUInfo() when GL driver is used. |
-void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info, |
- const content::GPUInfo& context_gpu_info); |
+GPU_EXPORT void MergeGPUInfoGL(GPUInfo* basic_gpu_info, |
+ const GPUInfo& context_gpu_info); |
// Advanced Micro Devices has interesting configurations on laptops were |
// there are two videocards that can alternatively a given process output. |
@@ -63,6 +62,6 @@ |
SWITCHABLE |
}; |
-} // namespace gpu_info_collector |
+} // namespace gpu |
-#endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ |
+#endif // GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |