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Side by Side Diff: content/browser/gpu/compositor_util.cc

Issue 15745014: Move GPU device/driver info related code from content to gpu. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: rebase Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/browser/compositor_util.h" 5 #include "content/public/browser/compositor_util.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/metrics/field_trial.h" 8 #include "base/metrics/field_trial.h"
9 #include "content/public/browser/gpu_data_manager.h" 9 #include "content/public/browser/gpu_data_manager.h"
10 #include "content/public/common/content_constants.h" 10 #include "content/public/common/content_constants.h"
11 #include "content/public/common/content_switches.h" 11 #include "content/public/common/content_switches.h"
12 #include "content/public/common/gpu_feature_type.h" 12 #include "gpu/config/gpu_feature_type.h"
13 13
14 namespace content { 14 namespace content {
15 15
16 namespace { 16 namespace {
17 17
18 bool CanDoAcceleratedCompositing() { 18 bool CanDoAcceleratedCompositing() {
19 const GpuDataManager* manager = GpuDataManager::GetInstance(); 19 const GpuDataManager* manager = GpuDataManager::GetInstance();
20 20
21 // Don't run the field trial if gpu access has been blocked or 21 // Don't run the field trial if gpu access has been blocked or
22 // accelerated compositing is blacklisted. 22 // accelerated compositing is blacklisted.
23 if (!manager->GpuAccessAllowed(NULL) || 23 if (!manager->GpuAccessAllowed(NULL) ||
24 manager->IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING)) 24 manager->IsFeatureBlacklisted(
25 gpu::GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING))
25 return false; 26 return false;
26 27
27 // Check for SwiftShader. 28 // Check for SwiftShader.
28 if (manager->ShouldUseSwiftShader()) 29 if (manager->ShouldUseSwiftShader())
29 return false; 30 return false;
30 31
31 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 32 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
32 if (command_line.HasSwitch(switches::kDisableAcceleratedCompositing)) 33 if (command_line.HasSwitch(switches::kDisableAcceleratedCompositing))
33 return false; 34 return false;
34 35
35 return true; 36 return true;
36 } 37 }
37 38
38 bool IsForceCompositingModeBlacklisted() { 39 bool IsForceCompositingModeBlacklisted() {
39 return GpuDataManager::GetInstance()->IsFeatureBlacklisted( 40 return GpuDataManager::GetInstance()->IsFeatureBlacklisted(
40 GPU_FEATURE_TYPE_FORCE_COMPOSITING_MODE); 41 gpu::GPU_FEATURE_TYPE_FORCE_COMPOSITING_MODE);
41 } 42 }
42 43
43 } // namespace 44 } // namespace
44 45
45 bool IsThreadedCompositingEnabled() { 46 bool IsThreadedCompositingEnabled() {
46 #if defined(OS_WIN) && defined(USE_AURA) 47 #if defined(OS_WIN) && defined(USE_AURA)
47 // We always want compositing on Aura Windows. 48 // We always want compositing on Aura Windows.
48 return true; 49 return true;
49 #endif 50 #endif
50 51
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107 108
108 // Force compositing is enabled in both the force compositing 109 // Force compositing is enabled in both the force compositing
109 // and threaded compositing mode field trials. 110 // and threaded compositing mode field trials.
110 return trial && 111 return trial &&
111 (trial->group_name() == 112 (trial->group_name() ==
112 kGpuCompositingFieldTrialForceCompositingEnabledName || 113 kGpuCompositingFieldTrialForceCompositingEnabledName ||
113 trial->group_name() == kGpuCompositingFieldTrialThreadEnabledName); 114 trial->group_name() == kGpuCompositingFieldTrialThreadEnabledName);
114 } 115 }
115 116
116 } // namespace content 117 } // namespace content
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