| Index: source/row_neon64.cc
|
| diff --git a/source/row_neon64.cc b/source/row_neon64.cc
|
| index 6fe5a1080303bc6e0d5044605a58c254431fcbbc..0b5ca05bfb0acc3d46250e8e2a78b2f11dec7e96 100644
|
| --- a/source/row_neon64.cc
|
| +++ b/source/row_neon64.cc
|
| @@ -1477,50 +1477,6 @@ void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
| "movi v24.8h, #47, lsl #0 \n" /* VG coefficient (-0.7344) / 2 */ \
|
| "movi v25.16b, #0x80 \n" /* 128.5 (0x8080 in 16-bit) */
|
|
|
| -// 16x1 pixels -> 8x1. width is number of argb pixels. e.g. 16.
|
| -#ifdef HAS_ARGBTOUV422ROW_NEON
|
| -void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
| - int width) {
|
| - asm volatile (
|
| - RGBTOUV_SETUP_REG
|
| - "1: \n"
|
| - MEMACCESS(0)
|
| - "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| -
|
| - "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| - "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| - "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| -
|
| - "subs %w3, %w3, #16 \n" // 16 processed per loop.
|
| - "mul v3.8h, v0.8h, v20.8h \n" // B
|
| - "mls v3.8h, v1.8h, v21.8h \n" // G
|
| - "mls v3.8h, v2.8h, v22.8h \n" // R
|
| - "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
|
| -
|
| - "mul v4.8h, v2.8h, v20.8h \n" // R
|
| - "mls v4.8h, v1.8h, v24.8h \n" // G
|
| - "mls v4.8h, v0.8h, v23.8h \n" // B
|
| - "add v4.8h, v4.8h, v25.8h \n" // +128 -> unsigned
|
| -
|
| - "uqshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit U
|
| - "uqshrn v1.8b, v4.8h, #8 \n" // 16 bit to 8 bit V
|
| -
|
| - MEMACCESS(1)
|
| - "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
|
| - MEMACCESS(2)
|
| - "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
|
| - "b.gt 1b \n"
|
| - : "+r"(src_argb), // %0
|
| - "+r"(dst_u), // %1
|
| - "+r"(dst_v), // %2
|
| - "+r"(width) // %3
|
| - :
|
| - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| - "v20", "v21", "v22", "v23", "v24", "v25"
|
| - );
|
| -}
|
| -#endif // HAS_ARGBTOUV422ROW_NEON
|
| -
|
| // 32x1 pixels -> 8x1. width is number of argb pixels. e.g. 32.
|
| #ifdef HAS_ARGBTOUV411ROW_NEON
|
| void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
|
|