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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLuaCanvas.h" | 8 #include "SkLuaCanvas.h" |
9 #include "SkLua.h" | 9 #include "SkLua.h" |
10 | 10 |
11 extern "C" { | 11 extern "C" { |
12 #include "lua.h" | 12 #include "lua.h" |
13 #include "lauxlib.h" | 13 #include "lauxlib.h" |
14 } | 14 } |
15 | 15 |
16 class AutoCallLua : public SkLua { | 16 class AutoCallLua : public SkLua { |
17 public: | 17 public: |
18 AutoCallLua(lua_State* L, const char func[], const char verb[]) : INHERITED(
L) { | 18 AutoCallLua(lua_State* L, const char func[], const char verb[]) : INHERITED(
L) { |
19 lua_getglobal(L, func); | 19 lua_getglobal(L, func); |
20 if (!lua_isfunction(L, -1)) { | 20 if (!lua_isfunction(L, -1)) { |
21 int t = lua_type(L, -1); | 21 int t = lua_type(L, -1); |
22 SkDebugf("--- expected function %d\n", t); | 22 SkDebugf("--- expected function %d\n", t); |
23 } | 23 } |
24 | 24 |
25 lua_newtable(L); | 25 lua_newtable(L); |
26 this->pushString(verb, "verb"); | 26 this->pushString(verb, "verb"); |
27 } | 27 } |
28 | 28 |
29 ~AutoCallLua() { | 29 ~AutoCallLua() { |
30 lua_State* L = this->getL(); | 30 lua_State* L = this->get(); |
31 if (lua_pcall(L, 1, 0, 0) != LUA_OK) { | 31 if (lua_pcall(L, 1, 0, 0) != LUA_OK) { |
32 SkDebugf("lua err: %s\n", lua_tostring(L, -1)); | 32 SkDebugf("lua err: %s\n", lua_tostring(L, -1)); |
33 } | 33 } |
34 lua_settop(L, -1); | 34 lua_settop(L, -1); |
35 } | 35 } |
36 | 36 |
37 private: | 37 private: |
38 typedef SkLua INHERITED; | 38 typedef SkLua INHERITED; |
39 }; | 39 }; |
40 | 40 |
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251 const SkColor colors[], SkXfermode* xmode, | 251 const SkColor colors[], SkXfermode* xmode, |
252 const uint16_t indices[], int indexCount, | 252 const uint16_t indices[], int indexCount, |
253 const SkPaint& paint) { | 253 const SkPaint& paint) { |
254 AUTO_LUA("drawVertices"); | 254 AUTO_LUA("drawVertices"); |
255 lua.pushPaint(paint, "paint"); | 255 lua.pushPaint(paint, "paint"); |
256 } | 256 } |
257 | 257 |
258 void SkLuaCanvas::drawData(const void* data, size_t length) { | 258 void SkLuaCanvas::drawData(const void* data, size_t length) { |
259 AUTO_LUA("drawData"); | 259 AUTO_LUA("drawData"); |
260 } | 260 } |
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