| Index: fusl/src/math/__cos.c
|
| diff --git a/fusl/src/math/__cos.c b/fusl/src/math/__cos.c
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..46cefb38134398a4e0e7b40621eb6ea6e514ca38
|
| --- /dev/null
|
| +++ b/fusl/src/math/__cos.c
|
| @@ -0,0 +1,71 @@
|
| +/* origin: FreeBSD /usr/src/lib/msun/src/k_cos.c */
|
| +/*
|
| + * ====================================================
|
| + * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
|
| + *
|
| + * Developed at SunSoft, a Sun Microsystems, Inc. business.
|
| + * Permission to use, copy, modify, and distribute this
|
| + * software is freely granted, provided that this notice
|
| + * is preserved.
|
| + * ====================================================
|
| + */
|
| +/*
|
| + * __cos( x, y )
|
| + * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
|
| + * Input x is assumed to be bounded by ~pi/4 in magnitude.
|
| + * Input y is the tail of x.
|
| + *
|
| + * Algorithm
|
| + * 1. Since cos(-x) = cos(x), we need only to consider positive x.
|
| + * 2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
|
| + * 3. cos(x) is approximated by a polynomial of degree 14 on
|
| + * [0,pi/4]
|
| + * 4 14
|
| + * cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
|
| + * where the remez error is
|
| + *
|
| + * | 2 4 6 8 10 12 14 | -58
|
| + * |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x +C6*x )| <= 2
|
| + * | |
|
| + *
|
| + * 4 6 8 10 12 14
|
| + * 4. let r = C1*x +C2*x +C3*x +C4*x +C5*x +C6*x , then
|
| + * cos(x) ~ 1 - x*x/2 + r
|
| + * since cos(x+y) ~ cos(x) - sin(x)*y
|
| + * ~ cos(x) - x*y,
|
| + * a correction term is necessary in cos(x) and hence
|
| + * cos(x+y) = 1 - (x*x/2 - (r - x*y))
|
| + * For better accuracy, rearrange to
|
| + * cos(x+y) ~ w + (tmp + (r-x*y))
|
| + * where w = 1 - x*x/2 and tmp is a tiny correction term
|
| + * (1 - x*x/2 == w + tmp exactly in infinite precision).
|
| + * The exactness of w + tmp in infinite precision depends on w
|
| + * and tmp having the same precision as x. If they have extra
|
| + * precision due to compiler bugs, then the extra precision is
|
| + * only good provided it is retained in all terms of the final
|
| + * expression for cos(). Retention happens in all cases tested
|
| + * under FreeBSD, so don't pessimize things by forcibly clipping
|
| + * any extra precision in w.
|
| + */
|
| +
|
| +#include "libm.h"
|
| +
|
| +static const double
|
| +C1 = 4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
|
| +C2 = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
|
| +C3 = 2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
|
| +C4 = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
|
| +C5 = 2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
|
| +C6 = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
|
| +
|
| +double __cos(double x, double y)
|
| +{
|
| + double_t hz,z,r,w;
|
| +
|
| + z = x*x;
|
| + w = z*z;
|
| + r = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6));
|
| + hz = 0.5*z;
|
| + w = 1.0-hz;
|
| + return w + (((1.0-w)-hz) + (z*r-x*y));
|
| +}
|
|
|