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| 1 /* origin: FreeBSD /usr/src/lib/msun/src/k_cos.c */ |
| 2 /* |
| 3 * ==================================================== |
| 4 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. |
| 5 * |
| 6 * Developed at SunSoft, a Sun Microsystems, Inc. business. |
| 7 * Permission to use, copy, modify, and distribute this |
| 8 * software is freely granted, provided that this notice |
| 9 * is preserved. |
| 10 * ==================================================== |
| 11 */ |
| 12 /* |
| 13 * __cos( x, y ) |
| 14 * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164 |
| 15 * Input x is assumed to be bounded by ~pi/4 in magnitude. |
| 16 * Input y is the tail of x. |
| 17 * |
| 18 * Algorithm |
| 19 * 1. Since cos(-x) = cos(x), we need only to consider positive x. |
| 20 * 2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0. |
| 21 * 3. cos(x) is approximated by a polynomial of degree 14 on |
| 22 * [0,pi/4] |
| 23 * 4 14 |
| 24 * cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x |
| 25 * where the remez error is |
| 26 * |
| 27 * | 2 4 6 8 10 12 14 | -58 |
| 28 * |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x +C6*x )| <= 2 |
| 29 * | | |
| 30 * |
| 31 * 4 6 8 10 12 14 |
| 32 * 4. let r = C1*x +C2*x +C3*x +C4*x +C5*x +C6*x , then |
| 33 * cos(x) ~ 1 - x*x/2 + r |
| 34 * since cos(x+y) ~ cos(x) - sin(x)*y |
| 35 * ~ cos(x) - x*y, |
| 36 * a correction term is necessary in cos(x) and hence |
| 37 * cos(x+y) = 1 - (x*x/2 - (r - x*y)) |
| 38 * For better accuracy, rearrange to |
| 39 * cos(x+y) ~ w + (tmp + (r-x*y)) |
| 40 * where w = 1 - x*x/2 and tmp is a tiny correction term |
| 41 * (1 - x*x/2 == w + tmp exactly in infinite precision). |
| 42 * The exactness of w + tmp in infinite precision depends on w |
| 43 * and tmp having the same precision as x. If they have extra |
| 44 * precision due to compiler bugs, then the extra precision is |
| 45 * only good provided it is retained in all terms of the final |
| 46 * expression for cos(). Retention happens in all cases tested |
| 47 * under FreeBSD, so don't pessimize things by forcibly clipping |
| 48 * any extra precision in w. |
| 49 */ |
| 50 |
| 51 #include "libm.h" |
| 52 |
| 53 static const double |
| 54 C1 = 4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */ |
| 55 C2 = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */ |
| 56 C3 = 2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */ |
| 57 C4 = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */ |
| 58 C5 = 2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */ |
| 59 C6 = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */ |
| 60 |
| 61 double __cos(double x, double y) |
| 62 { |
| 63 double_t hz,z,r,w; |
| 64 |
| 65 z = x*x; |
| 66 w = z*z; |
| 67 r = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6)); |
| 68 hz = 0.5*z; |
| 69 w = 1.0-hz; |
| 70 return w + (((1.0-w)-hz) + (z*r-x*y)); |
| 71 } |
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