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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" | 5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" |
| 6 | 6 |
| 7 #include <string> | |
| 8 #include <vector> | |
| 9 | |
| 7 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
| 8 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 9 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
| 10 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/string_number_conversions.h" | |
| 15 #include "base/string_util.h" | |
| 11 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" | 16 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" |
| 12 #include "chrome/browser/ui/views/bookmarks/bookmark_bar_view.h" | 17 #include "chrome/browser/ui/views/bookmarks/bookmark_bar_view.h" |
| 13 #include "chrome/browser/ui/views/frame/top_container_view.h" | 18 #include "chrome/browser/ui/views/frame/top_container_view.h" |
| 14 #include "chrome/common/chrome_notification_types.h" | 19 #include "chrome/common/chrome_notification_types.h" |
| 15 #include "content/public/browser/notification_service.h" | 20 #include "content/public/browser/notification_service.h" |
| 16 #include "ui/aura/client/activation_client.h" | 21 #include "ui/aura/client/activation_client.h" |
| 17 #include "ui/aura/client/aura_constants.h" | 22 #include "ui/aura/client/aura_constants.h" |
| 18 #include "ui/aura/client/capture_client.h" | 23 #include "ui/aura/client/capture_client.h" |
| 19 #include "ui/aura/env.h" | 24 #include "ui/aura/env.h" |
| 25 #include "ui/aura/root_window.h" | |
| 20 #include "ui/aura/window.h" | 26 #include "ui/aura/window.h" |
| 21 #include "ui/aura/window_observer.h" | 27 #include "ui/aura/window_observer.h" |
| 22 #include "ui/base/gestures/gesture_configuration.h" | 28 #include "ui/base/gestures/gesture_configuration.h" |
| 29 #include "ui/base/ui_base_switches.h" | |
|
sadrul
2013/05/23 18:22:07
I think you don't need most of the new #includes
rharrison
2013/05/23 19:10:11
Done.
| |
| 23 #include "ui/compositor/layer_animation_observer.h" | 30 #include "ui/compositor/layer_animation_observer.h" |
| 24 #include "ui/compositor/scoped_layer_animation_settings.h" | 31 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 25 #include "ui/gfx/screen.h" | 32 #include "ui/gfx/screen.h" |
| 26 #include "ui/gfx/transform.h" | 33 #include "ui/gfx/transform.h" |
| 27 #include "ui/views/view.h" | 34 #include "ui/views/view.h" |
| 28 #include "ui/views/widget/widget.h" | 35 #include "ui/views/widget/widget.h" |
| 29 #include "ui/views/window/non_client_view.h" | 36 #include "ui/views/window/non_client_view.h" |
| 30 | 37 |
| 31 using ui::GestureConfiguration; | 38 using ui::GestureConfiguration; |
| 32 using views::View; | 39 using views::View; |
| (...skipping 262 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 295 } | 302 } |
| 296 | 303 |
| 297 //////////////////////////////////////////////////////////////////////////////// | 304 //////////////////////////////////////////////////////////////////////////////// |
| 298 | 305 |
| 299 // Observer to watch for window restore. views::Widget does not provide a hook | 306 // Observer to watch for window restore. views::Widget does not provide a hook |
| 300 // to observe for window restore, so do this at the Aura level. | 307 // to observe for window restore, so do this at the Aura level. |
| 301 class ImmersiveModeControllerAsh::WindowObserver : public aura::WindowObserver { | 308 class ImmersiveModeControllerAsh::WindowObserver : public aura::WindowObserver { |
| 302 public: | 309 public: |
| 303 explicit WindowObserver(ImmersiveModeControllerAsh* controller) | 310 explicit WindowObserver(ImmersiveModeControllerAsh* controller) |
| 304 : controller_(controller) { | 311 : controller_(controller) { |
| 305 controller_->native_window_->AddObserver(this); | 312 window_ = controller_->native_window_; |
| 313 window_->AddObserver(this); | |
| 306 } | 314 } |
| 307 | 315 |
| 308 virtual ~WindowObserver() { | 316 virtual ~WindowObserver() { |
| 309 controller_->native_window_->RemoveObserver(this); | 317 window_->RemoveObserver(this); |
| 310 } | 318 } |
| 311 | 319 |
| 312 // aura::WindowObserver overrides: | 320 // aura::WindowObserver overrides: |
| 313 virtual void OnWindowPropertyChanged(aura::Window* window, | 321 virtual void OnWindowPropertyChanged(aura::Window* window, |
| 314 const void* key, | 322 const void* key, |
| 315 intptr_t old) OVERRIDE { | 323 intptr_t old) OVERRIDE { |
| 316 using aura::client::kShowStateKey; | 324 using aura::client::kShowStateKey; |
| 317 if (key == kShowStateKey) { | 325 if (key == kShowStateKey) { |
| 318 // Disable immersive mode when leaving the fullscreen state. | 326 // Disable immersive mode when leaving the fullscreen state. |
| 319 ui::WindowShowState show_state = static_cast<ui::WindowShowState>( | 327 ui::WindowShowState show_state = static_cast<ui::WindowShowState>( |
| 320 window->GetProperty(kShowStateKey)); | 328 window->GetProperty(kShowStateKey)); |
| 321 if (controller_->IsEnabled() && | 329 if (controller_->IsEnabled() && |
| 322 show_state != ui::SHOW_STATE_FULLSCREEN && | 330 show_state != ui::SHOW_STATE_FULLSCREEN && |
| 323 show_state != ui::SHOW_STATE_MINIMIZED) { | 331 show_state != ui::SHOW_STATE_MINIMIZED) { |
| 324 controller_->delegate_->FullscreenStateChanged(); | 332 controller_->delegate_->FullscreenStateChanged(); |
| 325 } | 333 } |
| 326 return; | 334 return; |
| 327 } | 335 } |
| 328 } | 336 } |
| 329 | 337 |
| 338 virtual void OnWindowAddedToRootWindow(aura::Window* window) { | |
| 339 if (window == window_) | |
|
sadrul
2013/05/23 18:22:07
DCHECK_EQ(window_, window) instead.
rharrison
2013/05/23 19:10:11
Done.
| |
| 340 controller_->SetPreTargetHandler(); | |
|
sadrul
2013/05/23 18:22:07
Do you need to override OnWindowRemovedFromRootWin
rharrison
2013/05/23 19:10:11
Done.
| |
| 341 } | |
| 342 | |
| 330 private: | 343 private: |
| 331 ImmersiveModeControllerAsh* controller_; // Not owned. | 344 ImmersiveModeControllerAsh* controller_; // Not owned. |
| 345 aura::Window* window_; // Not owned. | |
| 332 | 346 |
| 333 DISALLOW_COPY_AND_ASSIGN(WindowObserver); | 347 DISALLOW_COPY_AND_ASSIGN(WindowObserver); |
| 334 }; | 348 }; |
| 335 | 349 |
| 336 //////////////////////////////////////////////////////////////////////////////// | 350 //////////////////////////////////////////////////////////////////////////////// |
| 337 | 351 |
| 338 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh() | 352 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh() |
| 339 : delegate_(NULL), | 353 : delegate_(NULL), |
| 340 widget_(NULL), | 354 widget_(NULL), |
| 341 top_container_(NULL), | 355 top_container_(NULL), |
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| 371 if (revealed_lock_count_ == 0) { | 385 if (revealed_lock_count_ == 0) { |
| 372 // Always animate ending the reveal fast. | 386 // Always animate ending the reveal fast. |
| 373 MaybeEndReveal(ANIMATE_FAST); | 387 MaybeEndReveal(ANIMATE_FAST); |
| 374 } | 388 } |
| 375 } | 389 } |
| 376 | 390 |
| 377 void ImmersiveModeControllerAsh::MaybeRevealWithoutAnimation() { | 391 void ImmersiveModeControllerAsh::MaybeRevealWithoutAnimation() { |
| 378 MaybeStartReveal(ANIMATE_NO); | 392 MaybeStartReveal(ANIMATE_NO); |
| 379 } | 393 } |
| 380 | 394 |
| 395 void ImmersiveModeControllerAsh::SetPreTargetHandler() { | |
| 396 if (!native_window_) | |
| 397 return; | |
| 398 aura::RootWindow* root_window = native_window_->GetRootWindow(); | |
| 399 if (!root_window) | |
| 400 return; | |
| 401 if (observers_enabled_) | |
| 402 root_window->AddPreTargetHandler(this); | |
| 403 else | |
| 404 root_window->RemovePreTargetHandler(this); | |
| 405 } | |
| 406 | |
| 381 void ImmersiveModeControllerAsh::Init( | 407 void ImmersiveModeControllerAsh::Init( |
| 382 Delegate* delegate, | 408 Delegate* delegate, |
| 383 views::Widget* widget, | 409 views::Widget* widget, |
| 384 TopContainerView* top_container) { | 410 TopContainerView* top_container) { |
| 385 delegate_ = delegate; | 411 delegate_ = delegate; |
| 386 widget_ = widget; | 412 widget_ = widget; |
| 387 // Browser view is detached from its widget during destruction. Cache the | 413 // Browser view is detached from its widget during destruction. Cache the |
| 388 // window pointer so |this| can stop observing during destruction. | 414 // window pointer so |this| can stop observing during destruction. |
| 389 native_window_ = widget_->GetNativeWindow(); | 415 native_window_ = widget_->GetNativeWindow(); |
| 390 top_container_ = top_container; | 416 top_container_ = top_container; |
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| 655 views::Widget::GetWidgetForNativeWindow(native_window_); | 681 views::Widget::GetWidgetForNativeWindow(native_window_); |
| 656 views::FocusManager* focus_manager = widget->GetFocusManager(); | 682 views::FocusManager* focus_manager = widget->GetFocusManager(); |
| 657 if (enable) { | 683 if (enable) { |
| 658 widget->AddObserver(this); | 684 widget->AddObserver(this); |
| 659 focus_manager->AddFocusChangeListener(this); | 685 focus_manager->AddFocusChangeListener(this); |
| 660 } else { | 686 } else { |
| 661 widget->RemoveObserver(this); | 687 widget->RemoveObserver(this); |
| 662 focus_manager->RemoveFocusChangeListener(this); | 688 focus_manager->RemoveFocusChangeListener(this); |
| 663 } | 689 } |
| 664 | 690 |
| 665 if (enable) | 691 SetPreTargetHandler(); |
| 666 native_window_->AddPreTargetHandler(this); | |
| 667 else | |
| 668 native_window_->RemovePreTargetHandler(this); | |
| 669 | 692 |
| 670 // The window observer adds and removes itself from the native window. | 693 // The window observer adds and removes itself from the native window. |
| 671 window_observer_.reset(enable ? new WindowObserver(this) : NULL); | 694 window_observer_.reset(enable ? new WindowObserver(this) : NULL); |
| 672 | 695 |
| 673 if (enable) { | 696 if (enable) { |
| 674 registrar_.Add( | 697 registrar_.Add( |
| 675 this, | 698 this, |
| 676 chrome::NOTIFICATION_FULLSCREEN_CHANGED, | 699 chrome::NOTIFICATION_FULLSCREEN_CHANGED, |
| 677 content::Source<FullscreenController>( | 700 content::Source<FullscreenController>( |
| 678 delegate_->GetFullscreenController())); | 701 delegate_->GetFullscreenController())); |
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| 1024 return SWIPE_CLOSE; | 1047 return SWIPE_CLOSE; |
| 1025 else if (event->details().scroll_y() > 0) | 1048 else if (event->details().scroll_y() > 0) |
| 1026 return SWIPE_OPEN; | 1049 return SWIPE_OPEN; |
| 1027 return SWIPE_NONE; | 1050 return SWIPE_NONE; |
| 1028 } | 1051 } |
| 1029 | 1052 |
| 1030 bool ImmersiveModeControllerAsh::IsNearTopContainer(gfx::Point location) const { | 1053 bool ImmersiveModeControllerAsh::IsNearTopContainer(gfx::Point location) const { |
| 1031 gfx::Rect near_bounds = top_container_->GetTargetBoundsInScreen(); | 1054 gfx::Rect near_bounds = top_container_->GetTargetBoundsInScreen(); |
| 1032 if (reveal_state_ == CLOSED) | 1055 if (reveal_state_ == CLOSED) |
| 1033 near_bounds.Inset(gfx::Insets(0, 0, -kNearTopContainerDistance, 0)); | 1056 near_bounds.Inset(gfx::Insets(0, 0, -kNearTopContainerDistance, 0)); |
| 1034 return near_bounds.Contains(location); | 1057 return near_bounds.Contains(location) || |
| 1058 ((location.y() < near_bounds.y()) && | |
| 1059 (location.x() >= near_bounds.x()) && | |
| 1060 (location.x() <= near_bounds.x() + near_bounds.width())); | |
| 1035 } | 1061 } |
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