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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" | 5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" |
6 | 6 |
7 #include <string> | |
8 #include <vector> | |
9 | |
7 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
8 #include "ash/shell.h" | 11 #include "ash/shell.h" |
9 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
10 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/string_number_conversions.h" | |
15 #include "base/string_util.h" | |
11 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" | 16 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" |
12 #include "chrome/browser/ui/views/bookmarks/bookmark_bar_view.h" | 17 #include "chrome/browser/ui/views/bookmarks/bookmark_bar_view.h" |
13 #include "chrome/browser/ui/views/frame/top_container_view.h" | 18 #include "chrome/browser/ui/views/frame/top_container_view.h" |
14 #include "chrome/common/chrome_notification_types.h" | 19 #include "chrome/common/chrome_notification_types.h" |
15 #include "content/public/browser/notification_service.h" | 20 #include "content/public/browser/notification_service.h" |
16 #include "ui/aura/client/activation_client.h" | 21 #include "ui/aura/client/activation_client.h" |
17 #include "ui/aura/client/aura_constants.h" | 22 #include "ui/aura/client/aura_constants.h" |
18 #include "ui/aura/client/capture_client.h" | 23 #include "ui/aura/client/capture_client.h" |
19 #include "ui/aura/env.h" | 24 #include "ui/aura/env.h" |
25 #include "ui/aura/root_window.h" | |
20 #include "ui/aura/window.h" | 26 #include "ui/aura/window.h" |
21 #include "ui/aura/window_observer.h" | 27 #include "ui/aura/window_observer.h" |
22 #include "ui/base/gestures/gesture_configuration.h" | 28 #include "ui/base/gestures/gesture_configuration.h" |
29 #include "ui/base/ui_base_switches.h" | |
23 #include "ui/compositor/layer_animation_observer.h" | 30 #include "ui/compositor/layer_animation_observer.h" |
24 #include "ui/compositor/scoped_layer_animation_settings.h" | 31 #include "ui/compositor/scoped_layer_animation_settings.h" |
25 #include "ui/gfx/screen.h" | 32 #include "ui/gfx/screen.h" |
26 #include "ui/gfx/transform.h" | 33 #include "ui/gfx/transform.h" |
27 #include "ui/views/view.h" | 34 #include "ui/views/view.h" |
28 #include "ui/views/widget/widget.h" | 35 #include "ui/views/widget/widget.h" |
29 #include "ui/views/window/non_client_view.h" | 36 #include "ui/views/window/non_client_view.h" |
30 | 37 |
31 using ui::GestureConfiguration; | 38 using ui::GestureConfiguration; |
32 using views::View; | 39 using views::View; |
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340 widget_(NULL), | 347 widget_(NULL), |
341 top_container_(NULL), | 348 top_container_(NULL), |
342 observers_enabled_(false), | 349 observers_enabled_(false), |
343 enabled_(false), | 350 enabled_(false), |
344 reveal_state_(CLOSED), | 351 reveal_state_(CLOSED), |
345 revealed_lock_count_(0), | 352 revealed_lock_count_(0), |
346 tab_indicator_visibility_(TAB_INDICATORS_HIDE), | 353 tab_indicator_visibility_(TAB_INDICATORS_HIDE), |
347 mouse_x_when_hit_top_(-1), | 354 mouse_x_when_hit_top_(-1), |
348 native_window_(NULL), | 355 native_window_(NULL), |
349 weak_ptr_factory_(this), | 356 weak_ptr_factory_(this), |
350 gesture_begun_(false) { | 357 gesture_begun_(false), |
358 bezel_inset_(0) { | |
pkotwicz
2013/05/23 03:29:35
You don't use this?
rharrison
2013/05/23 17:12:57
Done.
| |
351 } | 359 } |
352 | 360 |
353 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() { | 361 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() { |
354 // The browser view is being destroyed so there's no need to update its | 362 // The browser view is being destroyed so there's no need to update its |
355 // layout or layers, even if the top views are revealed. But the window | 363 // layout or layers, even if the top views are revealed. But the window |
356 // observers still need to be removed. | 364 // observers still need to be removed. |
357 EnableWindowObservers(false); | 365 EnableWindowObservers(false); |
358 } | 366 } |
359 | 367 |
360 void ImmersiveModeControllerAsh::LockRevealedState( | 368 void ImmersiveModeControllerAsh::LockRevealedState( |
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655 views::Widget::GetWidgetForNativeWindow(native_window_); | 663 views::Widget::GetWidgetForNativeWindow(native_window_); |
656 views::FocusManager* focus_manager = widget->GetFocusManager(); | 664 views::FocusManager* focus_manager = widget->GetFocusManager(); |
657 if (enable) { | 665 if (enable) { |
658 widget->AddObserver(this); | 666 widget->AddObserver(this); |
659 focus_manager->AddFocusChangeListener(this); | 667 focus_manager->AddFocusChangeListener(this); |
660 } else { | 668 } else { |
661 widget->RemoveObserver(this); | 669 widget->RemoveObserver(this); |
662 focus_manager->RemoveFocusChangeListener(this); | 670 focus_manager->RemoveFocusChangeListener(this); |
663 } | 671 } |
664 | 672 |
673 aura::RootWindow* root_window = native_window_->GetRootWindow(); | |
665 if (enable) | 674 if (enable) |
666 native_window_->AddPreTargetHandler(this); | 675 root_window->AddPreTargetHandler(this); |
667 else | 676 else |
668 native_window_->RemovePreTargetHandler(this); | 677 root_window->RemovePreTargetHandler(this); |
669 | 678 |
670 // The window observer adds and removes itself from the native window. | 679 // The window observer adds and removes itself from the native window. |
671 window_observer_.reset(enable ? new WindowObserver(this) : NULL); | 680 window_observer_.reset(enable ? new WindowObserver(this) : NULL); |
672 | 681 |
673 if (enable) { | 682 if (enable) { |
674 registrar_.Add( | 683 registrar_.Add( |
675 this, | 684 this, |
676 chrome::NOTIFICATION_FULLSCREEN_CHANGED, | 685 chrome::NOTIFICATION_FULLSCREEN_CHANGED, |
677 content::Source<FullscreenController>( | 686 content::Source<FullscreenController>( |
678 delegate_->GetFullscreenController())); | 687 delegate_->GetFullscreenController())); |
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1024 return SWIPE_CLOSE; | 1033 return SWIPE_CLOSE; |
1025 else if (event->details().scroll_y() > 0) | 1034 else if (event->details().scroll_y() > 0) |
1026 return SWIPE_OPEN; | 1035 return SWIPE_OPEN; |
1027 return SWIPE_NONE; | 1036 return SWIPE_NONE; |
1028 } | 1037 } |
1029 | 1038 |
1030 bool ImmersiveModeControllerAsh::IsNearTopContainer(gfx::Point location) const { | 1039 bool ImmersiveModeControllerAsh::IsNearTopContainer(gfx::Point location) const { |
1031 gfx::Rect near_bounds = top_container_->GetTargetBoundsInScreen(); | 1040 gfx::Rect near_bounds = top_container_->GetTargetBoundsInScreen(); |
1032 if (reveal_state_ == CLOSED) | 1041 if (reveal_state_ == CLOSED) |
1033 near_bounds.Inset(gfx::Insets(0, 0, -kNearTopContainerDistance, 0)); | 1042 near_bounds.Inset(gfx::Insets(0, 0, -kNearTopContainerDistance, 0)); |
1034 return near_bounds.Contains(location); | 1043 return near_bounds.Contains(location) || |
1044 ((location.y() < near_bounds.y()) && | |
1045 (location.x() >= near_bounds.x()) && | |
1046 (location.x() <= near_bounds.x() + near_bounds.width())); | |
1035 } | 1047 } |
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