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Side by Side Diff: chrome/browser/ui/views/frame/immersive_mode_controller_ash.h

Issue 15734011: Correct immersive mode gestures under rotation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_
6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_
7 7
8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" 8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h"
9 9
10 #include "base/timer.h" 10 #include "base/timer.h"
11 #include "content/public/browser/notification_observer.h" 11 #include "content/public/browser/notification_observer.h"
12 #include "content/public/browser/notification_registrar.h" 12 #include "content/public/browser/notification_registrar.h"
13 #include "ui/base/events/event_handler.h" 13 #include "ui/base/events/event_handler.h"
14 #include "ui/compositor/layer_animation_observer.h" 14 #include "ui/compositor/layer_animation_observer.h"
15 #include "ui/views/focus/focus_manager.h" 15 #include "ui/views/focus/focus_manager.h"
16 #include "ui/views/widget/widget_observer.h" 16 #include "ui/views/widget/widget_observer.h"
17 17
18 class BrowserView; 18 class BrowserView;
19 19
20 namespace aura { 20 namespace aura {
21 class Window; 21 class Window;
22 class RootWindow;
22 } 23 }
23 24
24 namespace gfx { 25 namespace gfx {
25 class Transform; 26 class Transform;
26 } 27 }
27 28
28 namespace ui { 29 namespace ui {
29 class Layer; 30 class Layer;
30 } 31 }
31 32
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215 // mouse state. 216 // mouse state.
216 scoped_ptr<ImmersiveRevealedLock> mouse_revealed_lock_; 217 scoped_ptr<ImmersiveRevealedLock> mouse_revealed_lock_;
217 218
218 // Lock which keeps the top-of-window views revealed based on the focused view 219 // Lock which keeps the top-of-window views revealed based on the focused view
219 // and the active widget. 220 // and the active widget.
220 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_; 221 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_;
221 222
222 // Native window for the browser, needed to clean up observers. 223 // Native window for the browser, needed to clean up observers.
223 aura::Window* native_window_; 224 aura::Window* native_window_;
224 225
226 // Native window for Top-Level Window, needed for registering as filter.
227 aura::RootWindow* root_window_;
228
225 // Observer to disable immersive mode when window leaves the maximized state. 229 // Observer to disable immersive mode when window leaves the maximized state.
226 class WindowObserver; 230 class WindowObserver;
227 scoped_ptr<WindowObserver> window_observer_; 231 scoped_ptr<WindowObserver> window_observer_;
228 232
229 // Manages widgets which are anchored to the top-of-window views. 233 // Manages widgets which are anchored to the top-of-window views.
230 class AnchoredWidgetManager; 234 class AnchoredWidgetManager;
231 scoped_ptr<AnchoredWidgetManager> anchored_widget_manager_; 235 scoped_ptr<AnchoredWidgetManager> anchored_widget_manager_;
232 236
233 content::NotificationRegistrar registrar_; 237 content::NotificationRegistrar registrar_;
234 238
235 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; 239 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_;
236 240
237 // Tracks if the controller has seen a ET_GESTURE_SCROLL_BEGIN, without the 241 // Tracks if the controller has seen a ET_GESTURE_SCROLL_BEGIN, without the
238 // following events. 242 // following events.
239 bool gesture_begun_; 243 bool gesture_begun_;
240 244
245 // Inset size needed to guarantee that even under rotation the filter will see
246 // relevant events.
247 int bezel_inset_;
248
241 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); 249 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh);
242 }; 250 };
243 251
244 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ 252 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_
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