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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <utility> | 11 #include <utility> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
15 #include "base/callback.h" | 15 #include "base/callback.h" |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
| 17 #include "base/memory/linked_ptr.h" |
17 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
18 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
19 #include "cc/base/cc_export.h" | 20 #include "cc/base/cc_export.h" |
20 #include "cc/output/context_provider.h" | 21 #include "cc/output/context_provider.h" |
21 #include "cc/output/output_surface.h" | 22 #include "cc/output/output_surface.h" |
22 #include "cc/resources/release_callback.h" | 23 #include "cc/resources/release_callback.h" |
23 #include "cc/resources/resource_format.h" | 24 #include "cc/resources/resource_format.h" |
24 #include "cc/resources/return_callback.h" | 25 #include "cc/resources/return_callback.h" |
25 #include "cc/resources/shared_bitmap.h" | 26 #include "cc/resources/shared_bitmap.h" |
26 #include "cc/resources/single_release_callback.h" | 27 #include "cc/resources/single_release_callback.h" |
27 #include "cc/resources/texture_mailbox.h" | 28 #include "cc/resources/texture_mailbox.h" |
28 #include "cc/resources/transferable_resource.h" | 29 #include "cc/resources/transferable_resource.h" |
29 #include "third_party/khronos/GLES2/gl2.h" | 30 #include "third_party/khronos/GLES2/gl2.h" |
30 #include "third_party/khronos/GLES2/gl2ext.h" | 31 #include "third_party/khronos/GLES2/gl2ext.h" |
31 #include "third_party/skia/include/core/SkBitmap.h" | 32 #include "third_party/skia/include/core/SkBitmap.h" |
32 #include "third_party/skia/include/core/SkCanvas.h" | 33 #include "third_party/skia/include/core/SkCanvas.h" |
33 #include "ui/gfx/size.h" | 34 #include "ui/gfx/size.h" |
34 | 35 |
| 36 class GrContext; |
| 37 |
35 namespace gpu { | 38 namespace gpu { |
36 namespace gles { | 39 namespace gles { |
37 class GLES2Interface; | 40 class GLES2Interface; |
38 } | 41 } |
39 } | 42 } |
40 | 43 |
41 namespace gfx { | 44 namespace gfx { |
42 class Rect; | 45 class Rect; |
43 class Vector2d; | 46 class Vector2d; |
44 } | 47 } |
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307 virtual bool HasPassed() = 0; | 310 virtual bool HasPassed() = 0; |
308 | 311 |
309 protected: | 312 protected: |
310 friend class base::RefCounted<Fence>; | 313 friend class base::RefCounted<Fence>; |
311 virtual ~Fence() {} | 314 virtual ~Fence() {} |
312 | 315 |
313 private: | 316 private: |
314 DISALLOW_COPY_AND_ASSIGN(Fence); | 317 DISALLOW_COPY_AND_ASSIGN(Fence); |
315 }; | 318 }; |
316 | 319 |
317 // Acquire pixel buffer for resource. The pixel buffer can be used to | 320 // Returns a canvas for direct rasterization. |
318 // set resource pixels without performing unnecessary copying. | 321 // Call Unmap before the resource can be read or used for compositing. |
319 void AcquirePixelBuffer(ResourceId id); | 322 // It is used for direct gpu rasterization. |
320 void ReleasePixelBuffer(ResourceId id); | 323 SkCanvas* MapDirectRasterBuffer(ResourceId id); |
| 324 void UnmapDirectRasterBuffer(ResourceId id); |
321 | 325 |
322 // Map/unmap the acquired pixel buffer. | 326 // Returns a canvas backed by an image buffer. |
323 uint8_t* MapPixelBuffer(ResourceId id); | 327 // Rasterizing to the canvas writes the content into the image buffer, |
324 void UnmapPixelBuffer(ResourceId id); | 328 // which is internally bound to the underlying resource when read. |
| 329 // Call Unmap before the resource can be read or used for compositing. |
| 330 // It is used by ImageRasterWorkerPool. |
| 331 SkCanvas* MapImageRasterBuffer(ResourceId id); |
| 332 void UnmapImageRasterBuffer(ResourceId id); |
| 333 |
| 334 // Returns a canvas backed by pixel buffer. |
| 335 // The pixel buffer needs to be uploaded to the underlying resource |
| 336 // using BeginSetPixels before the resouce can be used for compositing. |
| 337 // It is used by PixelRasterWorkerPool. |
| 338 void AcquirePixelRasterBuffer(ResourceId id); |
| 339 void ReleasePixelRasterBuffer(ResourceId id); |
| 340 SkCanvas* MapPixelRasterBuffer(ResourceId id); |
| 341 void UnmapPixelRasterBuffer(ResourceId id); |
325 | 342 |
326 // Asynchronously update pixels from acquired pixel buffer. | 343 // Asynchronously update pixels from acquired pixel buffer. |
327 void BeginSetPixels(ResourceId id); | 344 void BeginSetPixels(ResourceId id); |
328 void ForceSetPixelsToComplete(ResourceId id); | 345 void ForceSetPixelsToComplete(ResourceId id); |
329 bool DidSetPixelsComplete(ResourceId id); | 346 bool DidSetPixelsComplete(ResourceId id); |
330 | 347 |
331 // Acquire and release an image. The image allows direct | |
332 // manipulation of texture memory. | |
333 void AcquireImage(ResourceId id); | |
334 void ReleaseImage(ResourceId id); | |
335 | |
336 // Maps the acquired image so that its pixels could be modified. | |
337 // Unmap is called when all pixels are set. | |
338 uint8_t* MapImage(ResourceId id); | |
339 void UnmapImage(ResourceId id); | |
340 | |
341 // Returns the stride for the image. | |
342 int GetImageStride(ResourceId id); | |
343 | |
344 // For tests only! This prevents detecting uninitialized reads. | 348 // For tests only! This prevents detecting uninitialized reads. |
345 // Use SetPixels or LockForWrite to allocate implicitly. | 349 // Use SetPixels or LockForWrite to allocate implicitly. |
346 void AllocateForTesting(ResourceId id); | 350 void AllocateForTesting(ResourceId id); |
347 | 351 |
348 // For tests only! | 352 // For tests only! |
349 void CreateForTesting(ResourceId id); | 353 void CreateForTesting(ResourceId id); |
350 | 354 |
351 GLenum TargetForTesting(ResourceId id); | 355 GLenum TargetForTesting(ResourceId id); |
352 | 356 |
353 // Sets the current read fence. If a resource is locked for read | 357 // Sets the current read fence. If a resource is locked for read |
354 // and has read fences enabled, the resource will not allow writes | 358 // and has read fences enabled, the resource will not allow writes |
355 // until this fence has passed. | 359 // until this fence has passed. |
356 void SetReadLockFence(scoped_refptr<Fence> fence) { | 360 void SetReadLockFence(scoped_refptr<Fence> fence) { |
357 current_read_lock_fence_ = fence; | 361 current_read_lock_fence_ = fence; |
358 } | 362 } |
359 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } | 363 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } |
360 | 364 |
361 // Enable read lock fences for a specific resource. | 365 // Enable read lock fences for a specific resource. |
362 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); | 366 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); |
363 | 367 |
364 // Indicates if we can currently lock this resource for write. | 368 // Indicates if we can currently lock this resource for write. |
365 bool CanLockForWrite(ResourceId id); | 369 bool CanLockForWrite(ResourceId id); |
366 | 370 |
367 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | 371 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
368 | 372 |
369 private: | 373 private: |
| 374 class DirectRasterBuffer; |
| 375 class ImageRasterBuffer; |
| 376 class PixelRasterBuffer; |
| 377 |
370 struct Resource { | 378 struct Resource { |
371 enum Origin { Internal, External, Delegated }; | 379 enum Origin { Internal, External, Delegated }; |
372 | 380 |
373 Resource(); | 381 Resource(); |
374 ~Resource(); | 382 ~Resource(); |
375 Resource(unsigned texture_id, | 383 Resource(unsigned texture_id, |
376 const gfx::Size& size, | 384 const gfx::Size& size, |
377 Origin origin, | 385 Origin origin, |
378 GLenum target, | 386 GLenum target, |
379 GLenum filter, | 387 GLenum filter, |
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424 bool dirty_image; | 432 bool dirty_image; |
425 GLenum texture_pool; | 433 GLenum texture_pool; |
426 GLint wrap_mode; | 434 GLint wrap_mode; |
427 bool lost; | 435 bool lost; |
428 TextureUsageHint hint; | 436 TextureUsageHint hint; |
429 ResourceType type; | 437 ResourceType type; |
430 ResourceFormat format; | 438 ResourceFormat format; |
431 bool has_shared_bitmap_id; | 439 bool has_shared_bitmap_id; |
432 SharedBitmapId shared_bitmap_id; | 440 SharedBitmapId shared_bitmap_id; |
433 SharedBitmap* shared_bitmap; | 441 SharedBitmap* shared_bitmap; |
| 442 linked_ptr<DirectRasterBuffer> direct_raster_buffer; |
| 443 linked_ptr<ImageRasterBuffer> image_raster_buffer; |
| 444 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; |
434 }; | 445 }; |
435 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 446 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
436 | 447 |
| 448 class RasterBuffer { |
| 449 public: |
| 450 virtual ~RasterBuffer(); |
| 451 |
| 452 SkCanvas* LockForWrite(); |
| 453 void UnlockForWrite(); |
| 454 |
| 455 protected: |
| 456 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); |
| 457 const Resource* resource() const { return resource_; } |
| 458 ResourceProvider* resource_provider() const { return resource_provider_; } |
| 459 |
| 460 virtual SkCanvas* DoLockForWrite() = 0; |
| 461 virtual void DoUnlockForWrite() = 0; |
| 462 |
| 463 private: |
| 464 const Resource* resource_; |
| 465 ResourceProvider* resource_provider_; |
| 466 SkCanvas* locked_canvas_; |
| 467 int canvas_save_count_; |
| 468 }; |
| 469 |
| 470 class DirectRasterBuffer : public RasterBuffer { |
| 471 public: |
| 472 DirectRasterBuffer(const Resource* resource, |
| 473 ResourceProvider* resource_provider); |
| 474 virtual ~DirectRasterBuffer(); |
| 475 |
| 476 protected: |
| 477 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
| 478 virtual void DoUnlockForWrite() OVERRIDE; |
| 479 skia::RefPtr<SkSurface> CreateSurface(); |
| 480 |
| 481 private: |
| 482 skia::RefPtr<SkSurface> surface_; |
| 483 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); |
| 484 }; |
| 485 |
| 486 class BitmapRasterBuffer : public RasterBuffer { |
| 487 public: |
| 488 virtual ~BitmapRasterBuffer(); |
| 489 |
| 490 protected: |
| 491 BitmapRasterBuffer(const Resource* resource, |
| 492 ResourceProvider* resource_provider); |
| 493 |
| 494 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
| 495 virtual void DoUnlockForWrite() OVERRIDE; |
| 496 |
| 497 virtual uint8_t* MapBuffer(int* stride) = 0; |
| 498 virtual void UnmapBuffer() = 0; |
| 499 |
| 500 private: |
| 501 uint8_t* mapped_buffer_; |
| 502 SkBitmap raster_bitmap_; |
| 503 skia::RefPtr<SkCanvas> raster_canvas_; |
| 504 }; |
| 505 |
| 506 class ImageRasterBuffer : public BitmapRasterBuffer { |
| 507 public: |
| 508 ImageRasterBuffer(const Resource* resource, |
| 509 ResourceProvider* resource_provider); |
| 510 virtual ~ImageRasterBuffer(); |
| 511 |
| 512 protected: |
| 513 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; |
| 514 virtual void UnmapBuffer() OVERRIDE; |
| 515 |
| 516 private: |
| 517 DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer); |
| 518 }; |
| 519 |
| 520 class PixelRasterBuffer : public BitmapRasterBuffer { |
| 521 public: |
| 522 PixelRasterBuffer(const Resource* resource, |
| 523 ResourceProvider* resource_provider); |
| 524 virtual ~PixelRasterBuffer(); |
| 525 |
| 526 protected: |
| 527 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; |
| 528 virtual void UnmapBuffer() OVERRIDE; |
| 529 |
| 530 private: |
| 531 DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer); |
| 532 }; |
| 533 |
437 static bool CompareResourceMapIteratorsByChildId( | 534 static bool CompareResourceMapIteratorsByChildId( |
438 const std::pair<ReturnedResource, ResourceMap::iterator>& a, | 535 const std::pair<ReturnedResource, ResourceMap::iterator>& a, |
439 const std::pair<ReturnedResource, ResourceMap::iterator>& b); | 536 const std::pair<ReturnedResource, ResourceMap::iterator>& b); |
440 | 537 |
441 struct Child { | 538 struct Child { |
442 Child(); | 539 Child(); |
443 ~Child(); | 540 ~Child(); |
444 | 541 |
445 ResourceIdMap child_to_parent_map; | 542 ResourceIdMap child_to_parent_map; |
446 ResourceIdMap parent_to_child_map; | 543 ResourceIdMap parent_to_child_map; |
447 ReturnCallback return_callback; | 544 ReturnCallback return_callback; |
448 ResourceIdSet in_use_resources; | 545 ResourceIdSet in_use_resources; |
449 bool marked_for_deletion; | 546 bool marked_for_deletion; |
450 }; | 547 }; |
451 typedef base::hash_map<int, Child> ChildMap; | 548 typedef base::hash_map<int, Child> ChildMap; |
452 | 549 |
453 bool ReadLockFenceHasPassed(Resource* resource) { | 550 bool ReadLockFenceHasPassed(const Resource* resource) { |
454 return !resource->read_lock_fence.get() || | 551 return !resource->read_lock_fence.get() || |
455 resource->read_lock_fence->HasPassed(); | 552 resource->read_lock_fence->HasPassed(); |
456 } | 553 } |
457 | 554 |
458 ResourceProvider(OutputSurface* output_surface, | 555 ResourceProvider(OutputSurface* output_surface, |
459 SharedBitmapManager* shared_bitmap_manager, | 556 SharedBitmapManager* shared_bitmap_manager, |
460 int highp_threshold_min, | 557 int highp_threshold_min, |
461 bool use_rgba_4444_texture_format, | 558 bool use_rgba_4444_texture_format, |
462 size_t id_allocation_chunk_size); | 559 size_t id_allocation_chunk_size); |
463 | 560 |
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478 Normal, | 575 Normal, |
479 ForShutdown, | 576 ForShutdown, |
480 }; | 577 }; |
481 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); | 578 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); |
482 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, | 579 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, |
483 DeleteStyle style, | 580 DeleteStyle style, |
484 const ResourceIdArray& unused); | 581 const ResourceIdArray& unused); |
485 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); | 582 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); |
486 void LazyCreate(Resource* resource); | 583 void LazyCreate(Resource* resource); |
487 void LazyAllocate(Resource* resource); | 584 void LazyAllocate(Resource* resource); |
| 585 |
| 586 // TODO(alokp): Move the implementation to PixelRasterBuffer. |
| 587 // Acquire pixel buffer for resource. The pixel buffer can be used to |
| 588 // set resource pixels without performing unnecessary copying. |
| 589 void AcquirePixelBuffer(Resource* resource); |
| 590 void ReleasePixelBuffer(Resource* resource); |
| 591 // Map/unmap the acquired pixel buffer. |
| 592 uint8_t* MapPixelBuffer(const Resource* resource, int* stride); |
| 593 void UnmapPixelBuffer(const Resource* resource); |
| 594 |
| 595 // TODO(alokp): Move the implementation to ImageRasterBuffer. |
| 596 // Acquire and release an image. The image allows direct |
| 597 // manipulation of texture memory. |
| 598 void AcquireImage(Resource* resource); |
| 599 void ReleaseImage(Resource* resource); |
| 600 // Maps the acquired image so that its pixels could be modified. |
| 601 // Unmap is called when all pixels are set. |
| 602 uint8_t* MapImage(const Resource* resource, int* stride); |
| 603 void UnmapImage(const Resource* resource); |
| 604 |
488 void BindImageForSampling(Resource* resource); | 605 void BindImageForSampling(Resource* resource); |
489 | |
490 // Binds the given GL resource to a texture target for sampling using the | 606 // Binds the given GL resource to a texture target for sampling using the |
491 // specified filter for both minification and magnification. Returns the | 607 // specified filter for both minification and magnification. Returns the |
492 // texture target used. The resource must be locked for reading. | 608 // texture target used. The resource must be locked for reading. |
493 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, | 609 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, |
494 GLenum unit, | 610 GLenum unit, |
495 GLenum filter); | 611 GLenum filter); |
496 | 612 |
497 // Returns NULL if the output_surface_ does not have a ContextProvider. | 613 // Returns NULL if the output_surface_ does not have a ContextProvider. |
498 gpu::gles2::GLES2Interface* ContextGL() const; | 614 gpu::gles2::GLES2Interface* ContextGL() const; |
| 615 class GrContext* GrContext() const; |
499 | 616 |
500 OutputSurface* output_surface_; | 617 OutputSurface* output_surface_; |
501 SharedBitmapManager* shared_bitmap_manager_; | 618 SharedBitmapManager* shared_bitmap_manager_; |
502 bool lost_output_surface_; | 619 bool lost_output_surface_; |
503 int highp_threshold_min_; | 620 int highp_threshold_min_; |
504 ResourceId next_id_; | 621 ResourceId next_id_; |
505 ResourceMap resources_; | 622 ResourceMap resources_; |
506 int next_child_; | 623 int next_child_; |
507 ChildMap children_; | 624 ChildMap children_; |
508 | 625 |
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568 return format_gl_data_format[format]; | 685 return format_gl_data_format[format]; |
569 } | 686 } |
570 | 687 |
571 inline GLenum GLInternalFormat(ResourceFormat format) { | 688 inline GLenum GLInternalFormat(ResourceFormat format) { |
572 return GLDataFormat(format); | 689 return GLDataFormat(format); |
573 } | 690 } |
574 | 691 |
575 } // namespace cc | 692 } // namespace cc |
576 | 693 |
577 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 694 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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