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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <utility> | 11 #include <utility> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
15 #include "base/callback.h" | 15 #include "base/callback.h" |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
17 #include "base/memory/linked_ptr.h" | |
17 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
18 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
19 #include "cc/base/cc_export.h" | 20 #include "cc/base/cc_export.h" |
20 #include "cc/output/context_provider.h" | 21 #include "cc/output/context_provider.h" |
21 #include "cc/output/output_surface.h" | 22 #include "cc/output/output_surface.h" |
22 #include "cc/resources/release_callback.h" | 23 #include "cc/resources/release_callback.h" |
23 #include "cc/resources/resource_format.h" | 24 #include "cc/resources/resource_format.h" |
24 #include "cc/resources/return_callback.h" | 25 #include "cc/resources/return_callback.h" |
25 #include "cc/resources/single_release_callback.h" | 26 #include "cc/resources/single_release_callback.h" |
26 #include "cc/resources/texture_mailbox.h" | 27 #include "cc/resources/texture_mailbox.h" |
27 #include "cc/resources/transferable_resource.h" | 28 #include "cc/resources/transferable_resource.h" |
28 #include "third_party/khronos/GLES2/gl2.h" | 29 #include "third_party/khronos/GLES2/gl2.h" |
29 #include "third_party/khronos/GLES2/gl2ext.h" | 30 #include "third_party/khronos/GLES2/gl2ext.h" |
30 #include "third_party/skia/include/core/SkBitmap.h" | 31 #include "third_party/skia/include/core/SkBitmap.h" |
31 #include "third_party/skia/include/core/SkCanvas.h" | 32 #include "third_party/skia/include/core/SkCanvas.h" |
32 #include "ui/gfx/size.h" | 33 #include "ui/gfx/size.h" |
33 | 34 |
35 class GrContext; | |
36 | |
34 namespace gpu { | 37 namespace gpu { |
35 namespace gles { | 38 namespace gles { |
36 class GLES2Interface; | 39 class GLES2Interface; |
37 } | 40 } |
38 } | 41 } |
39 | 42 |
40 namespace gfx { | 43 namespace gfx { |
41 class Rect; | 44 class Rect; |
42 class Vector2d; | 45 class Vector2d; |
43 } | 46 } |
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300 virtual bool HasPassed() = 0; | 303 virtual bool HasPassed() = 0; |
301 | 304 |
302 protected: | 305 protected: |
303 friend class base::RefCounted<Fence>; | 306 friend class base::RefCounted<Fence>; |
304 virtual ~Fence() {} | 307 virtual ~Fence() {} |
305 | 308 |
306 private: | 309 private: |
307 DISALLOW_COPY_AND_ASSIGN(Fence); | 310 DISALLOW_COPY_AND_ASSIGN(Fence); |
308 }; | 311 }; |
309 | 312 |
310 // Acquire pixel buffer for resource. The pixel buffer can be used to | 313 SkCanvas* MapDirectRasterBuffer(ResourceId id); |
311 // set resource pixels without performing unnecessary copying. | 314 void UnmapDirectRasterBuffer(ResourceId id); |
reveman
2014/02/12 01:45:12
Not clear to me what the "Direct" means here. Writ
alokp
2014/02/12 07:17:42
I consider image and pixel raster buffers indirect
reveman
2014/02/12 17:23:40
Each RasterWorkerPool implementation is responsibl
| |
312 void AcquirePixelBuffer(ResourceId id); | |
313 void ReleasePixelBuffer(ResourceId id); | |
314 | 315 |
315 // Map/unmap the acquired pixel buffer. | 316 SkCanvas* MapImageRasterBuffer(ResourceId id); |
316 uint8_t* MapPixelBuffer(ResourceId id); | 317 void UnmapImageRasterBuffer(ResourceId id); |
317 void UnmapPixelBuffer(ResourceId id); | 318 |
319 void AcquirePixelRasterBuffer(ResourceId id); | |
320 void ReleasePixelRasterBuffer(ResourceId id); | |
321 SkCanvas* MapPixelRasterBuffer(ResourceId id); | |
322 void UnmapPixelRasterBuffer(ResourceId id); | |
318 | 323 |
319 // Asynchronously update pixels from acquired pixel buffer. | 324 // Asynchronously update pixels from acquired pixel buffer. |
320 void BeginSetPixels(ResourceId id); | 325 void BeginSetPixels(ResourceId id); |
321 void ForceSetPixelsToComplete(ResourceId id); | 326 void ForceSetPixelsToComplete(ResourceId id); |
322 bool DidSetPixelsComplete(ResourceId id); | 327 bool DidSetPixelsComplete(ResourceId id); |
323 | 328 |
324 // Acquire and release an image. The image allows direct | |
325 // manipulation of texture memory. | |
326 void AcquireImage(ResourceId id); | |
327 void ReleaseImage(ResourceId id); | |
328 | |
329 // Maps the acquired image so that its pixels could be modified. | |
330 // Unmap is called when all pixels are set. | |
331 uint8_t* MapImage(ResourceId id); | |
332 void UnmapImage(ResourceId id); | |
333 | |
334 // Returns the stride for the image. | |
335 int GetImageStride(ResourceId id); | |
336 | |
337 // For tests only! This prevents detecting uninitialized reads. | 329 // For tests only! This prevents detecting uninitialized reads. |
338 // Use SetPixels or LockForWrite to allocate implicitly. | 330 // Use SetPixels or LockForWrite to allocate implicitly. |
339 void AllocateForTesting(ResourceId id); | 331 void AllocateForTesting(ResourceId id); |
340 | 332 |
341 // For tests only! | 333 // For tests only! |
342 void CreateForTesting(ResourceId id); | 334 void CreateForTesting(ResourceId id); |
343 | 335 |
344 GLenum TargetForTesting(ResourceId id); | 336 GLenum TargetForTesting(ResourceId id); |
345 | 337 |
346 // Sets the current read fence. If a resource is locked for read | 338 // Sets the current read fence. If a resource is locked for read |
347 // and has read fences enabled, the resource will not allow writes | 339 // and has read fences enabled, the resource will not allow writes |
348 // until this fence has passed. | 340 // until this fence has passed. |
349 void SetReadLockFence(scoped_refptr<Fence> fence) { | 341 void SetReadLockFence(scoped_refptr<Fence> fence) { |
350 current_read_lock_fence_ = fence; | 342 current_read_lock_fence_ = fence; |
351 } | 343 } |
352 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } | 344 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } |
353 | 345 |
354 // Enable read lock fences for a specific resource. | 346 // Enable read lock fences for a specific resource. |
355 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); | 347 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); |
356 | 348 |
357 // Indicates if we can currently lock this resource for write. | 349 // Indicates if we can currently lock this resource for write. |
358 bool CanLockForWrite(ResourceId id); | 350 bool CanLockForWrite(ResourceId id); |
359 | 351 |
360 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | 352 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
361 | 353 |
362 private: | 354 private: |
355 class DirectRasterBuffer; | |
356 class ImageRasterBuffer; | |
357 class PixelRasterBuffer; | |
358 | |
363 struct Resource { | 359 struct Resource { |
364 enum Origin { Internal, External, Delegated }; | 360 enum Origin { Internal, External, Delegated }; |
365 | 361 |
366 Resource(); | 362 Resource(); |
367 ~Resource(); | 363 ~Resource(); |
368 Resource(unsigned texture_id, | 364 Resource(unsigned texture_id, |
369 const gfx::Size& size, | 365 const gfx::Size& size, |
370 Origin origin, | 366 Origin origin, |
371 GLenum target, | 367 GLenum target, |
372 GLenum filter, | 368 GLenum filter, |
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410 unsigned image_id; | 406 unsigned image_id; |
411 unsigned bound_image_id; | 407 unsigned bound_image_id; |
412 bool dirty_image; | 408 bool dirty_image; |
413 GLenum texture_pool; | 409 GLenum texture_pool; |
414 GLint wrap_mode; | 410 GLint wrap_mode; |
415 bool lost; | 411 bool lost; |
416 TextureUsageHint hint; | 412 TextureUsageHint hint; |
417 ResourceType type; | 413 ResourceType type; |
418 ResourceFormat format; | 414 ResourceFormat format; |
419 SharedBitmap* shared_bitmap; | 415 SharedBitmap* shared_bitmap; |
416 linked_ptr<DirectRasterBuffer> direct_raster_buffer; | |
417 linked_ptr<ImageRasterBuffer> image_raster_buffer; | |
418 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; | |
420 }; | 419 }; |
421 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 420 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
422 | 421 |
422 class RasterBuffer { | |
423 public: | |
424 virtual ~RasterBuffer(); | |
425 | |
426 SkCanvas* LockForWrite(); | |
427 void UnlockForWrite(); | |
428 | |
429 protected: | |
430 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); | |
431 const Resource* resource() const { return resource_; } | |
432 ResourceProvider* resource_provider() const { return resource_provider_; } | |
433 | |
434 virtual SkCanvas* DoLockForWrite() = 0; | |
435 virtual void DoUnlockForWrite() = 0; | |
436 | |
437 private: | |
438 const Resource* resource_; | |
439 ResourceProvider* resource_provider_; | |
440 SkCanvas* locked_canvas_; | |
441 int canvas_save_count_; | |
442 }; | |
443 | |
444 class DirectRasterBuffer : public RasterBuffer { | |
445 public: | |
446 DirectRasterBuffer(const Resource* resource, | |
447 ResourceProvider* resource_provider); | |
448 virtual ~DirectRasterBuffer(); | |
449 | |
450 protected: | |
451 virtual SkCanvas* DoLockForWrite() OVERRIDE; | |
452 virtual void DoUnlockForWrite() OVERRIDE; | |
453 skia::RefPtr<SkSurface> CreateSurface(); | |
454 | |
455 private: | |
456 skia::RefPtr<SkSurface> surface_; | |
457 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); | |
458 }; | |
459 | |
460 class BitmapRasterBuffer : public RasterBuffer { | |
461 public: | |
462 virtual ~BitmapRasterBuffer(); | |
463 | |
464 protected: | |
465 BitmapRasterBuffer(const Resource* resource, | |
466 ResourceProvider* resource_provider); | |
467 | |
468 virtual SkCanvas* DoLockForWrite() OVERRIDE; | |
469 virtual void DoUnlockForWrite() OVERRIDE; | |
470 | |
471 virtual uint8_t* MapBuffer(int* stride) = 0; | |
472 virtual void UnmapBuffer() = 0; | |
473 | |
474 private: | |
475 uint8_t* mapped_buffer_; | |
476 SkBitmap raster_bitmap_; | |
477 skia::RefPtr<SkCanvas> raster_canvas_; | |
478 }; | |
479 | |
480 class ImageRasterBuffer : public BitmapRasterBuffer { | |
481 public: | |
482 ImageRasterBuffer(const Resource* resource, | |
483 ResourceProvider* resource_provider); | |
484 virtual ~ImageRasterBuffer(); | |
485 | |
486 protected: | |
487 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; | |
488 virtual void UnmapBuffer() OVERRIDE; | |
489 | |
490 private: | |
491 DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer); | |
492 }; | |
493 | |
494 class PixelRasterBuffer : public BitmapRasterBuffer { | |
495 public: | |
496 PixelRasterBuffer(const Resource* resource, | |
497 ResourceProvider* resource_provider); | |
498 virtual ~PixelRasterBuffer(); | |
499 | |
500 protected: | |
501 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; | |
502 virtual void UnmapBuffer() OVERRIDE; | |
503 | |
504 private: | |
505 DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer); | |
506 }; | |
507 | |
423 static bool CompareResourceMapIteratorsByChildId( | 508 static bool CompareResourceMapIteratorsByChildId( |
424 const std::pair<ReturnedResource, ResourceMap::iterator>& a, | 509 const std::pair<ReturnedResource, ResourceMap::iterator>& a, |
425 const std::pair<ReturnedResource, ResourceMap::iterator>& b); | 510 const std::pair<ReturnedResource, ResourceMap::iterator>& b); |
426 | 511 |
427 struct Child { | 512 struct Child { |
428 Child(); | 513 Child(); |
429 ~Child(); | 514 ~Child(); |
430 | 515 |
431 ResourceIdMap child_to_parent_map; | 516 ResourceIdMap child_to_parent_map; |
432 ResourceIdMap parent_to_child_map; | 517 ResourceIdMap parent_to_child_map; |
433 ReturnCallback return_callback; | 518 ReturnCallback return_callback; |
434 ResourceIdSet in_use_resources; | 519 ResourceIdSet in_use_resources; |
435 bool marked_for_deletion; | 520 bool marked_for_deletion; |
436 }; | 521 }; |
437 typedef base::hash_map<int, Child> ChildMap; | 522 typedef base::hash_map<int, Child> ChildMap; |
438 | 523 |
439 bool ReadLockFenceHasPassed(Resource* resource) { | 524 bool ReadLockFenceHasPassed(const Resource* resource) { |
440 return !resource->read_lock_fence.get() || | 525 return !resource->read_lock_fence.get() || |
441 resource->read_lock_fence->HasPassed(); | 526 resource->read_lock_fence->HasPassed(); |
442 } | 527 } |
443 | 528 |
444 ResourceProvider(OutputSurface* output_surface, | 529 ResourceProvider(OutputSurface* output_surface, |
445 SharedBitmapManager* shared_bitmap_manager, | 530 SharedBitmapManager* shared_bitmap_manager, |
446 int highp_threshold_min, | 531 int highp_threshold_min, |
447 bool use_rgba_4444_texture_format, | 532 bool use_rgba_4444_texture_format, |
448 size_t id_allocation_chunk_size); | 533 size_t id_allocation_chunk_size); |
449 | 534 |
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464 Normal, | 549 Normal, |
465 ForShutdown, | 550 ForShutdown, |
466 }; | 551 }; |
467 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); | 552 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); |
468 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, | 553 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, |
469 DeleteStyle style, | 554 DeleteStyle style, |
470 const ResourceIdArray& unused); | 555 const ResourceIdArray& unused); |
471 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); | 556 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); |
472 void LazyCreate(Resource* resource); | 557 void LazyCreate(Resource* resource); |
473 void LazyAllocate(Resource* resource); | 558 void LazyAllocate(Resource* resource); |
559 | |
560 // TODO(alokp): Move the implementation to PixelRasterBuffer. | |
561 // Acquire pixel buffer for resource. The pixel buffer can be used to | |
562 // set resource pixels without performing unnecessary copying. | |
563 void AcquirePixelBuffer(Resource* resource); | |
564 void ReleasePixelBuffer(Resource* resource); | |
565 // Map/unmap the acquired pixel buffer. | |
566 uint8_t* MapPixelBuffer(const Resource* resource, int* stride); | |
567 void UnmapPixelBuffer(const Resource* resource); | |
568 | |
569 // TODO(alokp): Move the implementation to ImageRasterBuffer. | |
570 // Acquire and release an image. The image allows direct | |
571 // manipulation of texture memory. | |
572 void AcquireImage(Resource* resource); | |
573 void ReleaseImage(Resource* resource); | |
574 // Maps the acquired image so that its pixels could be modified. | |
575 // Unmap is called when all pixels are set. | |
576 uint8_t* MapImage(const Resource* resource, int* stride); | |
577 void UnmapImage(const Resource* resource); | |
578 | |
474 void BindImageForSampling(Resource* resource); | 579 void BindImageForSampling(Resource* resource); |
475 | |
476 // Binds the given GL resource to a texture target for sampling using the | 580 // Binds the given GL resource to a texture target for sampling using the |
477 // specified filter for both minification and magnification. Returns the | 581 // specified filter for both minification and magnification. Returns the |
478 // texture target used. The resource must be locked for reading. | 582 // texture target used. The resource must be locked for reading. |
479 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, | 583 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, |
480 GLenum unit, | 584 GLenum unit, |
481 GLenum filter); | 585 GLenum filter); |
482 | 586 |
483 // Returns NULL if the output_surface_ does not have a ContextProvider. | 587 // Returns NULL if the output_surface_ does not have a ContextProvider. |
484 gpu::gles2::GLES2Interface* ContextGL() const; | 588 gpu::gles2::GLES2Interface* ContextGL() const; |
589 class GrContext* GrContext() const; | |
485 | 590 |
486 OutputSurface* output_surface_; | 591 OutputSurface* output_surface_; |
487 SharedBitmapManager* shared_bitmap_manager_; | 592 SharedBitmapManager* shared_bitmap_manager_; |
488 bool lost_output_surface_; | 593 bool lost_output_surface_; |
489 int highp_threshold_min_; | 594 int highp_threshold_min_; |
490 ResourceId next_id_; | 595 ResourceId next_id_; |
491 ResourceMap resources_; | 596 ResourceMap resources_; |
492 int next_child_; | 597 int next_child_; |
493 ChildMap children_; | 598 ChildMap children_; |
494 | 599 |
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554 return format_gl_data_format[format]; | 659 return format_gl_data_format[format]; |
555 } | 660 } |
556 | 661 |
557 inline GLenum GLInternalFormat(ResourceFormat format) { | 662 inline GLenum GLInternalFormat(ResourceFormat format) { |
558 return GLDataFormat(format); | 663 return GLDataFormat(format); |
559 } | 664 } |
560 | 665 |
561 } // namespace cc | 666 } // namespace cc |
562 | 667 |
563 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 668 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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