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Side by Side Diff: components/bubble/bubble_manager.h

Issue 1572743002: Make sure bubbles in Views default to close before their RenderFrameHosts. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@lkcr
Patch Set: Move DCHECK string into longer comment Created 4 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/scoped_vector.h" 10 #include "base/memory/scoped_vector.h"
11 #include "base/observer_list.h" 11 #include "base/observer_list.h"
12 #include "base/threading/thread_checker.h" 12 #include "base/threading/thread_checker.h"
13 #include "components/bubble/bubble_close_reason.h" 13 #include "components/bubble/bubble_close_reason.h"
14 #include "components/bubble/bubble_reference.h" 14 #include "components/bubble/bubble_reference.h"
15 15
16 class BubbleDelegate; 16 class BubbleDelegate;
17 17
18 namespace content {
19 class RenderFrameHost;
20 }
21
18 // Inherit from BubbleManager to show, update, and close bubbles. 22 // Inherit from BubbleManager to show, update, and close bubbles.
19 // Any class that inherits from BubbleManager should capture any events that 23 // Any class that inherits from BubbleManager should capture any events that
20 // should dismiss a bubble or update its anchor point. 24 // should dismiss a bubble or update its anchor point.
21 // This class assumes that we won't be showing a lot of bubbles simultaneously. 25 // This class assumes that we won't be showing a lot of bubbles simultaneously.
22 // TODO(hcarmona): Handle simultaneous bubbles. http://crbug.com/366937 26 // TODO(hcarmona): Handle simultaneous bubbles. http://crbug.com/366937
23 class BubbleManager { 27 class BubbleManager {
24 public: 28 public:
25 // This interface should be used to observe the manager. This is useful when 29 // This interface should be used to observe the manager. This is useful when
26 // collecting metrics. 30 // collecting metrics.
27 class BubbleManagerObserver { 31 class BubbleManagerObserver {
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 // Add an observer for this BubbleManager. 66 // Add an observer for this BubbleManager.
63 void AddBubbleManagerObserver(BubbleManagerObserver* observer); 67 void AddBubbleManagerObserver(BubbleManagerObserver* observer);
64 68
65 // Remove an observer from this BubbleManager. 69 // Remove an observer from this BubbleManager.
66 void RemoveBubbleManagerObserver(BubbleManagerObserver* observer); 70 void RemoveBubbleManagerObserver(BubbleManagerObserver* observer);
67 71
68 protected: 72 protected:
69 // Will close any open bubbles and prevent new ones from being shown. 73 // Will close any open bubbles and prevent new ones from being shown.
70 void FinalizePendingRequests(); 74 void FinalizePendingRequests();
71 75
76 // Closes bubbles that declare |frame| as their owner, with
77 // a reason of BUBBLE_CLOSE_FRAME_DESTROYED.
78 void CloseBubblesOwnedBy(const content::RenderFrameHost* frame);
79
72 private: 80 private:
73 enum ManagerState { 81 enum ManagerState {
74 SHOW_BUBBLES, 82 SHOW_BUBBLES,
75 NO_MORE_BUBBLES, 83 NO_MORE_BUBBLES,
76 ITERATING_BUBBLES, 84 ITERATING_BUBBLES,
77 }; 85 };
78 86
79 // All bubbles will get a close event for the specified |reason| if |match| is 87 // All matching bubbles will get a close event for the specified |reason|. Any
80 // nullptr, otherwise only the bubble held by |match| will get a close event. 88 // bubble that is closed will also be deleted. Bubbles match if 1) |bubble| is
81 // Any bubble that is closed will also be deleted. 89 // null or it refers to the bubble, and 2) |owner| is null or owns the bubble.
82 bool CloseAllMatchingBubbles(BubbleController* match, 90 // At most one can be non-null.
91 bool CloseAllMatchingBubbles(BubbleController* bubble,
92 const content::RenderFrameHost* owner,
83 BubbleCloseReason reason); 93 BubbleCloseReason reason);
84 94
85 base::ObserverList<BubbleManagerObserver> observers_; 95 base::ObserverList<BubbleManagerObserver> observers_;
86 96
87 // Verify that functions that affect the UI are done on the same thread. 97 // Verify that functions that affect the UI are done on the same thread.
88 base::ThreadChecker thread_checker_; 98 base::ThreadChecker thread_checker_;
89 99
90 // Determines what happens to a bubble when |ShowBubble| is called. 100 // Determines what happens to a bubble when |ShowBubble| is called.
91 ManagerState manager_state_; 101 ManagerState manager_state_;
92 102
93 // The bubbles that are being managed. 103 // The bubbles that are being managed.
94 ScopedVector<BubbleController> controllers_; 104 ScopedVector<BubbleController> controllers_;
95 105
96 DISALLOW_COPY_AND_ASSIGN(BubbleManager); 106 DISALLOW_COPY_AND_ASSIGN(BubbleManager);
97 }; 107 };
98 108
99 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 109 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
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