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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
(...skipping 289 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
300 if (!client_->ShouldForceTileUploadsRequiredForActivationToComplete()) | 300 if (!client_->ShouldForceTileUploadsRequiredForActivationToComplete()) |
301 return; | 301 return; |
302 | 302 |
303 TileSet initialized_tiles; | 303 TileSet initialized_tiles; |
304 for (TileSet::iterator it = | 304 for (TileSet::iterator it = |
305 tiles_that_need_to_be_initialized_for_activation_.begin(); | 305 tiles_that_need_to_be_initialized_for_activation_.begin(); |
306 it != tiles_that_need_to_be_initialized_for_activation_.end(); | 306 it != tiles_that_need_to_be_initialized_for_activation_.end(); |
307 ++it) { | 307 ++it) { |
308 Tile* tile = *it; | 308 Tile* tile = *it; |
309 if (!tile->managed_state().raster_task.is_null() && | 309 if (!tile->managed_state().raster_task.is_null() && |
310 tile->tile_version().memory_state_ == USING_UNRELEASABLE_MEMORY && | |
311 !tile->tile_version().forced_upload_) { | 310 !tile->tile_version().forced_upload_) { |
312 if (!raster_worker_pool_->ForceUploadToComplete( | 311 if (!raster_worker_pool_->ForceUploadToComplete( |
313 tile->managed_state().raster_task)) | 312 tile->managed_state().raster_task)) |
314 continue; | 313 continue; |
315 | 314 |
316 // Setting |forced_upload_| to true makes this tile ready to draw. | 315 // Setting |forced_upload_| to true makes this tile ready to draw. |
317 tile->tile_version().forced_upload_ = true; | 316 tile->tile_version().forced_upload_ = true; |
318 initialized_tiles.insert(tile); | 317 initialized_tiles.insert(tile); |
319 } | 318 } |
320 } | 319 } |
321 | 320 |
322 for (TileSet::iterator it = initialized_tiles.begin(); | 321 for (TileSet::iterator it = initialized_tiles.begin(); |
323 it != initialized_tiles.end(); | 322 it != initialized_tiles.end(); |
324 ++it) { | 323 ++it) { |
325 Tile* tile = *it; | 324 Tile* tile = *it; |
326 DidFinishTileInitialization(tile); | 325 DidFinishTileInitialization(tile); |
327 DCHECK(tile->tile_version().IsReadyToDraw()); | 326 DCHECK(tile->tile_version().IsReadyToDraw()); |
328 } | 327 } |
329 } | 328 } |
330 | 329 |
331 void TileManager::GetMemoryStats( | 330 void TileManager::GetMemoryStats( |
332 size_t* memory_required_bytes, | 331 size_t* memory_required_bytes, |
333 size_t* memory_nice_to_have_bytes, | 332 size_t* memory_nice_to_have_bytes, |
334 size_t* memory_used_bytes) const { | 333 size_t* memory_used_bytes) const { |
335 *memory_required_bytes = 0; | 334 *memory_required_bytes = 0; |
336 *memory_nice_to_have_bytes = 0; | 335 *memory_nice_to_have_bytes = 0; |
337 *memory_used_bytes = 0; | 336 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); |
338 for (TileVector::const_iterator it = tiles_.begin(); | 337 for (TileVector::const_iterator it = tiles_.begin(); |
339 it != tiles_.end(); | 338 it != tiles_.end(); |
340 ++it) { | 339 ++it) { |
341 const Tile* tile = *it; | 340 const Tile* tile = *it; |
342 if (!tile->tile_version().requires_resource()) | 341 if (!tile->tile_version().requires_resource()) |
343 continue; | 342 continue; |
344 | 343 |
345 const ManagedTileState& mts = tile->managed_state(); | 344 const ManagedTileState& mts = tile->managed_state(); |
346 size_t tile_bytes = tile->bytes_consumed_if_allocated(); | 345 size_t tile_bytes = tile->bytes_consumed_if_allocated(); |
347 if (mts.gpu_memmgr_stats_bin == NOW_BIN) | 346 if (mts.gpu_memmgr_stats_bin == NOW_BIN) |
348 *memory_required_bytes += tile_bytes; | 347 *memory_required_bytes += tile_bytes; |
349 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) | 348 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) |
350 *memory_nice_to_have_bytes += tile_bytes; | 349 *memory_nice_to_have_bytes += tile_bytes; |
351 if (tile->tile_version().memory_state_ != NOT_ALLOWED_TO_USE_MEMORY) | |
352 *memory_used_bytes += tile_bytes; | |
353 } | 350 } |
354 } | 351 } |
355 | 352 |
356 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { | 353 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { |
357 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 354 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
358 state->SetInteger("tile_count", tiles_.size()); | 355 state->SetInteger("tile_count", tiles_.size()); |
359 state->Set("global_state", global_state_.AsValue().release()); | 356 state->Set("global_state", global_state_.AsValue().release()); |
360 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); | 357 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); |
361 return state.PassAs<base::Value>(); | 358 return state.PassAs<base::Value>(); |
362 } | 359 } |
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391 void TileManager::AddRequiredTileForActivation(Tile* tile) { | 388 void TileManager::AddRequiredTileForActivation(Tile* tile) { |
392 DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(), | 389 DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(), |
393 tiles_that_need_to_be_initialized_for_activation_.end(), | 390 tiles_that_need_to_be_initialized_for_activation_.end(), |
394 tile) == | 391 tile) == |
395 tiles_that_need_to_be_initialized_for_activation_.end()); | 392 tiles_that_need_to_be_initialized_for_activation_.end()); |
396 tiles_that_need_to_be_initialized_for_activation_.insert(tile); | 393 tiles_that_need_to_be_initialized_for_activation_.insert(tile); |
397 } | 394 } |
398 | 395 |
399 void TileManager::AssignGpuMemoryToTiles() { | 396 void TileManager::AssignGpuMemoryToTiles() { |
400 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); | 397 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
401 size_t unreleasable_bytes = 0; | |
402 | 398 |
403 // Now give memory out to the tiles until we're out, and build | 399 // Now give memory out to the tiles until we're out, and build |
404 // the needs-to-be-rasterized queue. | 400 // the needs-to-be-rasterized queue. |
405 tiles_that_need_to_be_rasterized_.clear(); | 401 tiles_that_need_to_be_rasterized_.clear(); |
406 tiles_that_need_to_be_initialized_for_activation_.clear(); | 402 tiles_that_need_to_be_initialized_for_activation_.clear(); |
407 | 403 |
408 // By clearing the tiles_that_need_to_be_rasterized_ vector list | 404 size_t bytes_releasable = 0; |
409 // above we move all tiles currently waiting for raster to idle state. | |
410 // Some memory cannot be released. We figure out how much in this | |
411 // loop. | |
412 for (TileVector::const_iterator it = tiles_.begin(); | 405 for (TileVector::const_iterator it = tiles_.begin(); |
413 it != tiles_.end(); | 406 it != tiles_.end(); |
414 ++it) { | 407 ++it) { |
415 const Tile* tile = *it; | 408 const Tile* tile = *it; |
416 if (tile->tile_version().memory_state_ == USING_UNRELEASABLE_MEMORY) | 409 if (tile->tile_version().resource_) |
417 unreleasable_bytes += tile->bytes_consumed_if_allocated(); | 410 bytes_releasable += tile->bytes_consumed_if_allocated(); |
418 } | 411 } |
419 | 412 |
420 // Global state's memory limit can decrease, causing | 413 int64 signed_bytes_allocatable = |
421 // it to be less than unreleasable_bytes | 414 static_cast<int64>(bytes_releasable + |
415 global_state_.memory_limit_in_bytes) - | |
416 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | |
reveman
2013/06/03 19:48:36
consider using:
int64 bytes_available = memory_lim
| |
417 | |
422 size_t bytes_allocatable = | 418 size_t bytes_allocatable = |
423 global_state_.memory_limit_in_bytes > unreleasable_bytes ? | 419 std::max(static_cast<int64>(0), signed_bytes_allocatable); |
424 global_state_.memory_limit_in_bytes - unreleasable_bytes : | 420 |
425 0; | |
426 size_t bytes_that_exceeded_memory_budget_in_now_bin = 0; | 421 size_t bytes_that_exceeded_memory_budget_in_now_bin = 0; |
427 size_t bytes_left = bytes_allocatable; | 422 size_t bytes_left = bytes_allocatable; |
428 size_t bytes_oom_in_now_bin_on_pending_tree = 0; | 423 size_t bytes_oom_in_now_bin_on_pending_tree = 0; |
429 TileVector tiles_requiring_memory_but_oomed; | 424 TileVector tiles_requiring_memory_but_oomed; |
430 bool higher_priority_tile_oomed = false; | 425 bool higher_priority_tile_oomed = false; |
431 for (TileVector::iterator it = tiles_.begin(); | 426 for (TileVector::iterator it = tiles_.begin(); |
432 it != tiles_.end(); | 427 it != tiles_.end(); |
433 ++it) { | 428 ++it) { |
434 Tile* tile = *it; | 429 Tile* tile = *it; |
435 ManagedTileState& mts = tile->managed_state(); | 430 ManagedTileState& mts = tile->managed_state(); |
436 ManagedTileState::TileVersion& tile_version = tile->tile_version(); | 431 ManagedTileState::TileVersion& tile_version = tile->tile_version(); |
437 | 432 |
438 // If this tile doesn't need a resource, then nothing to do. | 433 // If this tile doesn't need a resource, then nothing to do. |
439 if (!tile_version.requires_resource()) | 434 if (!tile_version.requires_resource()) |
440 continue; | 435 continue; |
441 | 436 |
442 size_t tile_bytes = tile->bytes_consumed_if_allocated(); | |
443 // Memory is already reserved for tile with unreleasable memory | |
444 // so adding it to |tiles_that_need_to_be_rasterized_| doesn't | |
445 // affect bytes_allocatable. | |
446 if (tile_version.memory_state_ == USING_UNRELEASABLE_MEMORY) | |
447 tile_bytes = 0; | |
448 | |
449 // If the tile is not needed, free it up. | 437 // If the tile is not needed, free it up. |
450 if (mts.is_in_never_bin_on_both_trees()) { | 438 if (mts.is_in_never_bin_on_both_trees()) { |
451 if (tile_version.memory_state_ != USING_UNRELEASABLE_MEMORY) { | 439 FreeResourcesForTile(tile); |
452 FreeResourcesForTile(tile); | |
453 tile_version.memory_state_ = NOT_ALLOWED_TO_USE_MEMORY; | |
454 } | |
455 continue; | 440 continue; |
456 } | 441 } |
457 | 442 |
443 size_t tile_bytes = 0; | |
444 | |
445 // It costs to maintain a resource. | |
446 if (tile_version.resource_) | |
447 tile_bytes += tile->bytes_consumed_if_allocated(); | |
448 | |
449 // It will cost to allocate a resource. | |
450 // Note that this is separate from the above condition, | |
451 // so that it's clear why we're adding memory. | |
452 if (!tile_version.resource_ && mts.raster_task.is_null()) | |
453 tile_bytes += tile->bytes_consumed_if_allocated(); | |
454 | |
458 // Tile is OOM. | 455 // Tile is OOM. |
459 if (tile_bytes > bytes_left) { | 456 if (tile_bytes > bytes_left) { |
460 tile->tile_version().set_rasterize_on_demand(); | 457 tile->tile_version().set_rasterize_on_demand(); |
461 if (mts.tree_bin[PENDING_TREE] == NOW_BIN) { | 458 if (mts.tree_bin[PENDING_TREE] == NOW_BIN) { |
462 tiles_requiring_memory_but_oomed.push_back(tile); | 459 tiles_requiring_memory_but_oomed.push_back(tile); |
463 bytes_oom_in_now_bin_on_pending_tree += tile_bytes; | 460 bytes_oom_in_now_bin_on_pending_tree += tile_bytes; |
464 } | 461 } |
465 FreeResourcesForTile(tile); | 462 FreeResourcesForTile(tile); |
466 higher_priority_tile_oomed = true; | 463 higher_priority_tile_oomed = true; |
467 continue; | 464 continue; |
(...skipping 19 matching lines...) Expand all Loading... | |
487 } | 484 } |
488 | 485 |
489 // In OOM situation, we iterate tiles_, remove the memory for active tree | 486 // In OOM situation, we iterate tiles_, remove the memory for active tree |
490 // and not the now bin. And give them to bytes_oom_in_now_bin_on_pending_tree | 487 // and not the now bin. And give them to bytes_oom_in_now_bin_on_pending_tree |
491 if (!tiles_requiring_memory_but_oomed.empty()) { | 488 if (!tiles_requiring_memory_but_oomed.empty()) { |
492 size_t bytes_freed = 0; | 489 size_t bytes_freed = 0; |
493 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | 490 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
494 Tile* tile = *it; | 491 Tile* tile = *it; |
495 ManagedTileState& mts = tile->managed_state(); | 492 ManagedTileState& mts = tile->managed_state(); |
496 ManagedTileState::TileVersion& tile_version = tile->tile_version(); | 493 ManagedTileState::TileVersion& tile_version = tile->tile_version(); |
497 if ((tile_version.memory_state_ == CAN_USE_MEMORY || | 494 if (tile_version.resource_ && |
498 tile_version.memory_state_ == USING_RELEASABLE_MEMORY) && | |
499 mts.tree_bin[PENDING_TREE] == NEVER_BIN && | 495 mts.tree_bin[PENDING_TREE] == NEVER_BIN && |
500 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { | 496 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { |
501 DCHECK(!tile->required_for_activation()); | 497 DCHECK(!tile->required_for_activation()); |
502 FreeResourcesForTile(tile); | 498 FreeResourcesForTile(tile); |
503 tile_version.set_rasterize_on_demand(); | 499 tile_version.set_rasterize_on_demand(); |
504 bytes_freed += tile->bytes_consumed_if_allocated(); | 500 bytes_freed += tile->bytes_consumed_if_allocated(); |
505 TileVector::iterator it = std::find( | 501 TileVector::iterator it = std::find( |
506 tiles_that_need_to_be_rasterized_.begin(), | 502 tiles_that_need_to_be_rasterized_.begin(), |
507 tiles_that_need_to_be_rasterized_.end(), | 503 tiles_that_need_to_be_rasterized_.end(), |
508 tile); | 504 tile); |
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532 bytes_that_exceeded_memory_budget_in_now_bin > 0; | 528 bytes_that_exceeded_memory_budget_in_now_bin > 0; |
533 if (ever_exceeded_memory_budget_) { | 529 if (ever_exceeded_memory_budget_) { |
534 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, | 530 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, |
535 "budget", global_state_.memory_limit_in_bytes, | 531 "budget", global_state_.memory_limit_in_bytes, |
536 "over", bytes_that_exceeded_memory_budget_in_now_bin); | 532 "over", bytes_that_exceeded_memory_budget_in_now_bin); |
537 } | 533 } |
538 memory_stats_from_last_assign_.total_budget_in_bytes = | 534 memory_stats_from_last_assign_.total_budget_in_bytes = |
539 global_state_.memory_limit_in_bytes; | 535 global_state_.memory_limit_in_bytes; |
540 memory_stats_from_last_assign_.bytes_allocated = | 536 memory_stats_from_last_assign_.bytes_allocated = |
541 bytes_allocatable - bytes_left; | 537 bytes_allocatable - bytes_left; |
542 memory_stats_from_last_assign_.bytes_unreleasable = unreleasable_bytes; | 538 memory_stats_from_last_assign_.bytes_unreleasable = |
539 bytes_allocatable - bytes_releasable; | |
543 memory_stats_from_last_assign_.bytes_over = | 540 memory_stats_from_last_assign_.bytes_over = |
544 bytes_that_exceeded_memory_budget_in_now_bin; | 541 bytes_that_exceeded_memory_budget_in_now_bin; |
545 } | 542 } |
546 | 543 |
547 void TileManager::FreeResourcesForTile(Tile* tile) { | 544 void TileManager::FreeResourcesForTile(Tile* tile) { |
548 DCHECK_NE(USING_UNRELEASABLE_MEMORY, tile->tile_version().memory_state_); | |
549 if (tile->tile_version().resource_) { | 545 if (tile->tile_version().resource_) { |
550 resource_pool_->ReleaseResource( | 546 resource_pool_->ReleaseResource( |
551 tile->tile_version().resource_.Pass()); | 547 tile->tile_version().resource_.Pass()); |
552 } | 548 } |
553 tile->tile_version().memory_state_ = NOT_ALLOWED_TO_USE_MEMORY; | |
554 } | 549 } |
555 | 550 |
556 void TileManager::ScheduleTasks() { | 551 void TileManager::ScheduleTasks() { |
557 TRACE_EVENT0("cc", "TileManager::ScheduleTasks"); | 552 TRACE_EVENT0("cc", "TileManager::ScheduleTasks"); |
558 RasterWorkerPool::RasterTask::Queue tasks; | 553 RasterWorkerPool::RasterTask::Queue tasks; |
559 | 554 |
560 // Build a new task queue containing all task currently needed. Tasks | 555 // Build a new task queue containing all task currently needed. Tasks |
561 // are added in order of priority, highest priority task first. | 556 // are added in order of priority, highest priority task first. |
562 for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); | 557 for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); |
563 it != tiles_that_need_to_be_rasterized_.end(); | 558 it != tiles_that_need_to_be_rasterized_.end(); |
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620 | 615 |
621 RasterWorkerPool::RasterTask TileManager::CreateRasterTask(Tile* tile) { | 616 RasterWorkerPool::RasterTask TileManager::CreateRasterTask(Tile* tile) { |
622 TRACE_EVENT0("cc", "TileManager::CreateRasterTask"); | 617 TRACE_EVENT0("cc", "TileManager::CreateRasterTask"); |
623 | 618 |
624 scoped_ptr<ResourcePool::Resource> resource = | 619 scoped_ptr<ResourcePool::Resource> resource = |
625 resource_pool_->AcquireResource( | 620 resource_pool_->AcquireResource( |
626 tile->tile_size_.size(), | 621 tile->tile_size_.size(), |
627 tile->tile_version().resource_format_); | 622 tile->tile_version().resource_format_); |
628 const Resource* const_resource = resource.get(); | 623 const Resource* const_resource = resource.get(); |
629 | 624 |
630 DCHECK_EQ(CAN_USE_MEMORY, tile->tile_version().memory_state_); | |
631 tile->tile_version().memory_state_ = USING_UNRELEASABLE_MEMORY; | |
632 tile->tile_version().resource_id_ = resource->id(); | 625 tile->tile_version().resource_id_ = resource->id(); |
633 | 626 |
634 PicturePileImpl::Analysis* analysis = new PicturePileImpl::Analysis; | 627 PicturePileImpl::Analysis* analysis = new PicturePileImpl::Analysis; |
635 | 628 |
636 // Create and queue all image decode tasks that this tile depends on. | 629 // Create and queue all image decode tasks that this tile depends on. |
637 RasterWorkerPool::Task::Set decode_tasks; | 630 RasterWorkerPool::Task::Set decode_tasks; |
638 for (PicturePileImpl::PixelRefIterator iter(tile->content_rect(), | 631 for (PicturePileImpl::PixelRefIterator iter(tile->content_rect(), |
639 tile->contents_scale(), | 632 tile->contents_scale(), |
640 tile->picture_pile()); | 633 tile->picture_pile()); |
641 iter; ++iter) { | 634 iter; ++iter) { |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
692 scoped_ptr<ResourcePool::Resource> resource, | 685 scoped_ptr<ResourcePool::Resource> resource, |
693 PicturePileImpl::Analysis* analysis, | 686 PicturePileImpl::Analysis* analysis, |
694 bool was_canceled) { | 687 bool was_canceled) { |
695 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", | 688 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", |
696 "was_canceled", was_canceled); | 689 "was_canceled", was_canceled); |
697 | 690 |
698 ManagedTileState& mts = tile->managed_state(); | 691 ManagedTileState& mts = tile->managed_state(); |
699 DCHECK(!mts.raster_task.is_null()); | 692 DCHECK(!mts.raster_task.is_null()); |
700 mts.raster_task.Reset(); | 693 mts.raster_task.Reset(); |
701 | 694 |
702 // Tile resources can't be freed until task has completed. | |
703 DCHECK_EQ(USING_UNRELEASABLE_MEMORY, tile->tile_version().memory_state_); | |
704 | |
705 if (was_canceled) { | 695 if (was_canceled) { |
706 tile->tile_version().memory_state_ = CAN_USE_MEMORY; | |
707 resource_pool_->ReleaseResource(resource.Pass()); | 696 resource_pool_->ReleaseResource(resource.Pass()); |
708 return; | 697 return; |
709 } | 698 } |
710 | 699 |
711 mts.picture_pile_analysis = *analysis; | 700 mts.picture_pile_analysis = *analysis; |
712 mts.picture_pile_analyzed = true; | 701 mts.picture_pile_analyzed = true; |
713 | 702 |
714 if (analysis->is_solid_color) { | 703 if (analysis->is_solid_color) { |
715 tile->tile_version().set_solid_color(analysis->solid_color); | 704 tile->tile_version().set_solid_color(analysis->solid_color); |
716 resource_pool_->ReleaseResource(resource.Pass()); | 705 resource_pool_->ReleaseResource(resource.Pass()); |
717 } else { | 706 } else { |
718 tile->tile_version().memory_state_ = USING_RELEASABLE_MEMORY; | |
719 tile->tile_version().resource_ = resource.Pass(); | 707 tile->tile_version().resource_ = resource.Pass(); |
720 } | 708 } |
721 | 709 |
722 DidFinishTileInitialization(tile.get()); | 710 DidFinishTileInitialization(tile.get()); |
723 } | 711 } |
724 | 712 |
725 void TileManager::DidFinishTileInitialization(Tile* tile) { | 713 void TileManager::DidFinishTileInitialization(Tile* tile) { |
726 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) | 714 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) |
727 did_initialize_visible_tile_ = true; | 715 did_initialize_visible_tile_ = true; |
728 if (tile->required_for_activation()) { | 716 if (tile->required_for_activation()) { |
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845 100000, | 833 100000, |
846 100); | 834 100); |
847 } else { | 835 } else { |
848 picture_pile->RasterToBitmap(&canvas, rect, contents_scale, NULL); | 836 picture_pile->RasterToBitmap(&canvas, rect, contents_scale, NULL); |
849 } | 837 } |
850 | 838 |
851 return true; | 839 return true; |
852 } | 840 } |
853 | 841 |
854 } // namespace cc | 842 } // namespace cc |
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