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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_MANAGED_TILE_STATE_H_ | 5 #ifndef CC_RESOURCES_MANAGED_TILE_STATE_H_ |
6 #define CC_RESOURCES_MANAGED_TILE_STATE_H_ | 6 #define CC_RESOURCES_MANAGED_TILE_STATE_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "cc/resources/platform_color.h" | 9 #include "cc/resources/platform_color.h" |
10 #include "cc/resources/raster_worker_pool.h" | 10 #include "cc/resources/raster_worker_pool.h" |
11 #include "cc/resources/resource_pool.h" | 11 #include "cc/resources/resource_pool.h" |
12 #include "cc/resources/resource_provider.h" | 12 #include "cc/resources/resource_provider.h" |
13 #include "cc/resources/tile_manager.h" | 13 #include "cc/resources/tile_manager.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 enum TileVersionMemoryState { | |
18 NOT_ALLOWED_TO_USE_MEMORY, | |
19 CAN_USE_MEMORY, | |
20 USING_UNRELEASABLE_MEMORY, | |
21 USING_RELEASABLE_MEMORY | |
22 }; | |
23 | |
24 // This is state that is specific to a tile that is | 17 // This is state that is specific to a tile that is |
25 // managed by the TileManager. | 18 // managed by the TileManager. |
26 class CC_EXPORT ManagedTileState { | 19 class CC_EXPORT ManagedTileState { |
27 public: | 20 public: |
28 class CC_EXPORT TileVersion { | 21 class CC_EXPORT TileVersion { |
29 public: | 22 public: |
30 enum Mode { | 23 enum Mode { |
31 RESOURCE_MODE, | 24 RESOURCE_MODE, |
32 SOLID_COLOR_MODE, | 25 SOLID_COLOR_MODE, |
33 PICTURE_PILE_MODE, | 26 PICTURE_PILE_MODE, |
34 NUM_MODES | 27 NUM_MODES |
35 }; | 28 }; |
36 | 29 |
37 TileVersion(); | 30 TileVersion(); |
38 ~TileVersion(); | 31 ~TileVersion(); |
39 | 32 |
40 Mode mode() const { | 33 Mode mode() const { |
41 return mode_; | 34 return mode_; |
42 } | 35 } |
43 | 36 |
44 bool IsReadyToDraw() const; | 37 bool IsReadyToDraw() const; |
45 | 38 |
46 ResourceProvider::ResourceId get_resource_id() const { | 39 ResourceProvider::ResourceId get_resource_id() const { |
47 DCHECK(mode_ == RESOURCE_MODE); | 40 DCHECK(mode_ == RESOURCE_MODE); |
48 DCHECK(resource_id_); | 41 DCHECK(resource_id_); |
49 DCHECK(memory_state_ == USING_RELEASABLE_MEMORY || forced_upload_); | 42 DCHECK(resource_ || (resource_id_ && forced_upload_)); |
50 return resource_id_; | 43 return (resource_ ? resource_->id() : resource_id_); |
51 } | 44 } |
52 | 45 |
53 SkColor get_solid_color() const { | 46 SkColor get_solid_color() const { |
54 DCHECK(mode_ == SOLID_COLOR_MODE); | 47 DCHECK(mode_ == SOLID_COLOR_MODE); |
55 | 48 |
56 return solid_color_; | 49 return solid_color_; |
57 } | 50 } |
58 | 51 |
59 bool contents_swizzled() const { | 52 bool contents_swizzled() const { |
60 return !PlatformColor::SameComponentOrder(resource_format_); | 53 return !PlatformColor::SameComponentOrder(resource_format_); |
61 } | 54 } |
62 | 55 |
63 bool requires_resource() const { | 56 bool requires_resource() const { |
64 return mode_ == RESOURCE_MODE || | 57 return mode_ == RESOURCE_MODE || |
65 mode_ == PICTURE_PILE_MODE; | 58 mode_ == PICTURE_PILE_MODE; |
66 } | 59 } |
67 | 60 |
68 size_t GPUMemoryUsageInBytes() const; | 61 size_t GPUMemoryUsageInBytes() const; |
69 | 62 |
| 63 void SetResourceForTesting(scoped_ptr<ResourcePool::Resource> resource) { |
| 64 resource_ = resource.Pass(); |
| 65 resource_id_ = resource_->id(); |
| 66 } |
| 67 |
70 scoped_ptr<ResourcePool::Resource>& GetResourceForTesting() { | 68 scoped_ptr<ResourcePool::Resource>& GetResourceForTesting() { |
71 return resource_; | 69 return resource_; |
72 } | 70 } |
73 | 71 |
74 void SetMemoryStateForTesting(TileVersionMemoryState state) { | |
75 memory_state_ = state; | |
76 } | |
77 | |
78 private: | 72 private: |
79 friend class TileManager; | 73 friend class TileManager; |
80 friend class Tile; | 74 friend class Tile; |
81 friend class ManagedTileState; | 75 friend class ManagedTileState; |
82 | 76 |
83 void set_use_resource() { | 77 void set_use_resource() { |
84 mode_ = RESOURCE_MODE; | 78 mode_ = RESOURCE_MODE; |
85 if (memory_state_ == NOT_ALLOWED_TO_USE_MEMORY) | |
86 memory_state_ = CAN_USE_MEMORY; | |
87 } | 79 } |
88 | 80 |
89 void set_solid_color(const SkColor& color) { | 81 void set_solid_color(const SkColor& color) { |
90 mode_ = SOLID_COLOR_MODE; | 82 mode_ = SOLID_COLOR_MODE; |
91 solid_color_ = color; | 83 solid_color_ = color; |
92 memory_state_ = NOT_ALLOWED_TO_USE_MEMORY; | |
93 resource_id_ = 0; | 84 resource_id_ = 0; |
94 } | 85 } |
95 | 86 |
96 void set_rasterize_on_demand() { | 87 void set_rasterize_on_demand() { |
97 mode_ = PICTURE_PILE_MODE; | 88 mode_ = PICTURE_PILE_MODE; |
98 memory_state_ = NOT_ALLOWED_TO_USE_MEMORY; | |
99 resource_id_ = 0; | 89 resource_id_ = 0; |
100 } | 90 } |
101 | 91 |
102 Mode mode_; | 92 Mode mode_; |
103 SkColor solid_color_; | 93 SkColor solid_color_; |
104 | 94 |
105 ResourceProvider::ResourceId resource_id_; | 95 ResourceProvider::ResourceId resource_id_; |
106 scoped_ptr<ResourcePool::Resource> resource_; | 96 scoped_ptr<ResourcePool::Resource> resource_; |
107 GLenum resource_format_; | 97 GLenum resource_format_; |
108 TileVersionMemoryState memory_state_; | |
109 bool forced_upload_; | 98 bool forced_upload_; |
110 }; | 99 }; |
111 | 100 |
112 | 101 |
113 ManagedTileState(); | 102 ManagedTileState(); |
114 ~ManagedTileState(); | 103 ~ManagedTileState(); |
115 | 104 |
116 scoped_ptr<base::Value> AsValue() const; | 105 scoped_ptr<base::Value> AsValue() const; |
117 | 106 |
118 // Persisted state: valid all the time. | 107 // Persisted state: valid all the time. |
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140 TileManagerBin gpu_memmgr_stats_bin; | 129 TileManagerBin gpu_memmgr_stats_bin; |
141 TileResolution resolution; | 130 TileResolution resolution; |
142 bool required_for_activation; | 131 bool required_for_activation; |
143 float time_to_needed_in_seconds; | 132 float time_to_needed_in_seconds; |
144 float distance_to_visible_in_pixels; | 133 float distance_to_visible_in_pixels; |
145 }; | 134 }; |
146 | 135 |
147 } // namespace cc | 136 } // namespace cc |
148 | 137 |
149 #endif // CC_RESOURCES_MANAGED_TILE_STATE_H_ | 138 #endif // CC_RESOURCES_MANAGED_TILE_STATE_H_ |
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