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Side by Side Diff: src/core/SkOrderedWriteBuffer.cpp

Issue 15713015: Read and write pixel offset when serializing bitmaps. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkOrderedWriteBuffer.h" 9 #include "SkOrderedWriteBuffer.h"
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
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174 // The generation ID is not required information. We write it to prevent collisions 174 // The generation ID is not required information. We write it to prevent collisions
175 // in SkFlatDictionary. It is possible to get a collision when a previo usly 175 // in SkFlatDictionary. It is possible to get a collision when a previo usly
176 // unflattened (i.e. stale) instance of a similar flattenable is in the dictionary 176 // unflattened (i.e. stale) instance of a similar flattenable is in the dictionary
177 // and the instance currently being written is re-using the same slot fr om the 177 // and the instance currently being written is re-using the same slot fr om the
178 // bitmap heap. 178 // bitmap heap.
179 fWriter.write32(bitmap.getGenerationID()); 179 fWriter.write32(bitmap.getGenerationID());
180 return; 180 return;
181 } 181 }
182 if (fBitmapEncoder != NULL) { 182 if (fBitmapEncoder != NULL) {
183 SkASSERT(NULL == fBitmapHeap); 183 SkASSERT(NULL == fBitmapHeap);
184 size_t offset; 184 size_t offset = 0;
185 SkAutoDataUnref data(fBitmapEncoder(&offset, bitmap)); 185 SkAutoDataUnref data(fBitmapEncoder(&offset, bitmap));
186 if (data.get() != NULL) { 186 if (data.get() != NULL) {
187 // Write the length to indicate that the bitmap was encoded successf ully, followed 187 // Write the length to indicate that the bitmap was encoded successf ully, followed
188 // by the actual data. 188 // by the actual data.
189 this->writeUInt(SkToU32(data->size())); 189 this->writeUInt(SkToU32(data->size()));
190 fWriter.writePad(data->data(), data->size()); 190 fWriter.writePad(data->data(), data->size());
191 #ifdef BUMP_PICTURE_VERSION
192 // Recording this fixes https://code.google.com/p/skia/issues/detail ?id=1301, but
193 // also requires bumping PICTURE_VERSION, so leaving out for now.
194 // Store the coordinate of the offset, rather than fPixelRefOffset, which may be 191 // Store the coordinate of the offset, rather than fPixelRefOffset, which may be
195 // different depending on the decoder. 192 // different depending on the decoder.
196 int32_t x, y; 193 int32_t x, y;
197 if (0 == offset || !get_upper_left_from_offset(bitmap.config(), offs et, 194 if (0 == offset || !get_upper_left_from_offset(bitmap.config(), offs et,
198 bitmap.rowBytes(), &x , &y)) { 195 bitmap.rowBytes(), &x , &y)) {
199 x = y = 0; 196 x = y = 0;
200 } 197 }
201 this->write32(x); 198 this->write32(x);
202 this->write32(y); 199 this->write32(y);
203 #endif
204 return; 200 return;
205 } 201 }
206 } 202 }
207 // Bitmap was not encoded. Record a zero, implying that the reader need not decode. 203 // Bitmap was not encoded. Record a zero, implying that the reader need not decode.
208 this->writeUInt(0); 204 this->writeUInt(0);
209 bitmap.flatten(*this); 205 bitmap.flatten(*this);
210 } 206 }
211 207
212 void SkOrderedWriteBuffer::writeTypeface(SkTypeface* obj) { 208 void SkOrderedWriteBuffer::writeTypeface(SkTypeface* obj) {
213 if (NULL == obj || NULL == fTFSet) { 209 if (NULL == obj || NULL == fTFSet) {
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309 // make room for the size of the flattened object 305 // make room for the size of the flattened object
310 (void)fWriter.reserve(sizeof(uint32_t)); 306 (void)fWriter.reserve(sizeof(uint32_t));
311 // record the current size, so we can subtract after the object writes. 307 // record the current size, so we can subtract after the object writes.
312 uint32_t offset = fWriter.size(); 308 uint32_t offset = fWriter.size();
313 // now flatten the object 309 // now flatten the object
314 flattenObject(flattenable, *this); 310 flattenObject(flattenable, *this);
315 uint32_t objSize = fWriter.size() - offset; 311 uint32_t objSize = fWriter.size() - offset;
316 // record the obj's size 312 // record the obj's size
317 *fWriter.peek32(offset - sizeof(uint32_t)) = objSize; 313 *fWriter.peek32(offset - sizeof(uint32_t)) = objSize;
318 } 314 }
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