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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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1150 SkMatrix matrix(*draw.fMatrix); | 1150 SkMatrix matrix(*draw.fMatrix); |
1151 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); | 1151 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); |
1152 #ifdef SK_SUPPORT_SRC_BOUNDS_BLOAT_FOR_IMAGEFILTERS | 1152 #ifdef SK_SUPPORT_SRC_BOUNDS_BLOAT_FOR_IMAGEFILTERS |
1153 SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height()); | 1153 SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height()); |
1154 #else | 1154 #else |
1155 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-left, -top); | 1155 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-left, -top); |
1156 #endif | 1156 #endif |
1157 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); | 1157 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); |
1158 // This cache is transient, and is freed (along with all its contained | 1158 // This cache is transient, and is freed (along with all its contained |
1159 // textures) when it goes out of scope. | 1159 // textures) when it goes out of scope. |
1160 SkImageFilter::Context ctx(matrix, clipBounds, cache, SkImageFilter::kAp
prox_SizeConstraint); | 1160 SkImageFilter::Context ctx(matrix, clipBounds, cache); |
1161 if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredB
itmap, | 1161 if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredB
itmap, |
1162 &offset)) { | 1162 &offset)) { |
1163 texture = (GrTexture*) filteredBitmap.getTexture(); | 1163 texture = (GrTexture*) filteredBitmap.getTexture(); |
1164 w = filteredBitmap.width(); | 1164 w = filteredBitmap.width(); |
1165 h = filteredBitmap.height(); | 1165 h = filteredBitmap.height(); |
1166 left += offset.x(); | 1166 left += offset.x(); |
1167 top += offset.y(); | 1167 top += offset.y(); |
1168 } else { | 1168 } else { |
1169 return; | 1169 return; |
1170 } | 1170 } |
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1316 SkMatrix matrix(*draw.fMatrix); | 1316 SkMatrix matrix(*draw.fMatrix); |
1317 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); | 1317 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); |
1318 #ifdef SK_SUPPORT_SRC_BOUNDS_BLOAT_FOR_IMAGEFILTERS | 1318 #ifdef SK_SUPPORT_SRC_BOUNDS_BLOAT_FOR_IMAGEFILTERS |
1319 SkIRect clipBounds = SkIRect::MakeWH(devTex->width(), devTex->height()); | 1319 SkIRect clipBounds = SkIRect::MakeWH(devTex->width(), devTex->height()); |
1320 #else | 1320 #else |
1321 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y); | 1321 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y); |
1322 #endif | 1322 #endif |
1323 // This cache is transient, and is freed (along with all its contained | 1323 // This cache is transient, and is freed (along with all its contained |
1324 // textures) when it goes out of scope. | 1324 // textures) when it goes out of scope. |
1325 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); | 1325 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); |
1326 SkImageFilter::Context ctx(matrix, clipBounds, cache, SkImageFilter::kAp
prox_SizeConstraint); | 1326 SkImageFilter::Context ctx(matrix, clipBounds, cache); |
1327 if (this->filterTexture(fContext, devTex, device->width(), device->heigh
t(), | 1327 if (this->filterTexture(fContext, devTex, device->width(), device->heigh
t(), |
1328 filter, ctx, &filteredBitmap, &offset)) { | 1328 filter, ctx, &filteredBitmap, &offset)) { |
1329 devTex = filteredBitmap.getTexture(); | 1329 devTex = filteredBitmap.getTexture(); |
1330 w = filteredBitmap.width(); | 1330 w = filteredBitmap.width(); |
1331 h = filteredBitmap.height(); | 1331 h = filteredBitmap.height(); |
1332 x += offset.fX; | 1332 x += offset.fX; |
1333 y += offset.fY; | 1333 y += offset.fY; |
1334 } else { | 1334 } else { |
1335 return; | 1335 return; |
1336 } | 1336 } |
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1860 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1860 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1861 } | 1861 } |
1862 | 1862 |
1863 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1863 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1864 // We always return a transient cache, so it is freed after each | 1864 // We always return a transient cache, so it is freed after each |
1865 // filter traversal. | 1865 // filter traversal. |
1866 return SkGpuDevice::NewImageFilterCache(); | 1866 return SkGpuDevice::NewImageFilterCache(); |
1867 } | 1867 } |
1868 | 1868 |
1869 #endif | 1869 #endif |
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