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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 421 GrTexture* color = colorBM.getTexture(); | 421 GrTexture* color = colorBM.getTexture(); |
| 422 GrTexture* displacement = displacementBM.getTexture(); | 422 GrTexture* displacement = displacementBM.getTexture(); |
| 423 GrContext* context = color->getContext(); | 423 GrContext* context = color->getContext(); |
| 424 | 424 |
| 425 GrSurfaceDesc desc; | 425 GrSurfaceDesc desc; |
| 426 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 426 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 427 desc.fWidth = bounds.width(); | 427 desc.fWidth = bounds.width(); |
| 428 desc.fHeight = bounds.height(); | 428 desc.fHeight = bounds.height(); |
| 429 desc.fConfig = kSkia8888_GrPixelConfig; | 429 desc.fConfig = kSkia8888_GrPixelConfig; |
| 430 | 430 |
| 431 auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); | 431 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(
desc)); |
| 432 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc,
constraint)); | |
| 433 | 432 |
| 434 if (!dst) { | 433 if (!dst) { |
| 435 return false; | 434 return false; |
| 436 } | 435 } |
| 437 | 436 |
| 438 SkVector scale = SkVector::Make(fScale, fScale); | 437 SkVector scale = SkVector::Make(fScale, fScale); |
| 439 ctx.ctm().mapVectors(&scale, 1); | 438 ctx.ctm().mapVectors(&scale, 1); |
| 440 | 439 |
| 441 GrPaint paint; | 440 GrPaint paint; |
| 442 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem
ent); | 441 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem
ent); |
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| 641 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 640 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 642 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 641 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 643 | 642 |
| 644 uint32_t xKey = displacementMap.xChannelSelector(); | 643 uint32_t xKey = displacementMap.xChannelSelector(); |
| 645 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 644 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 646 | 645 |
| 647 b->add32(xKey | yKey); | 646 b->add32(xKey | yKey); |
| 648 } | 647 } |
| 649 #endif | 648 #endif |
| 650 | 649 |
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