| Index: base/mac/scoped_typeref.h
|
| diff --git a/base/mac/scoped_typeref.h b/base/mac/scoped_typeref.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..61ee31198173f8b6c611516c4615ca4be4b3db76
|
| --- /dev/null
|
| +++ b/base/mac/scoped_typeref.h
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| @@ -0,0 +1,132 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_MAC_SCOPED_TYPEREF_H_
|
| +#define BASE_MAC_SCOPED_TYPEREF_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_policy.h"
|
| +
|
| +namespace base {
|
| +
|
| +// ScopedTypeRef<> is patterned after scoped_ptr<>, but maintains a ownership
|
| +// of a reference to any type that is maintained by Retain and Release methods.
|
| +//
|
| +// The Traits structure must provide the Retain and Release methods for type T.
|
| +// A default ScopedTypeRefTraits is used but not defined, and should be defined
|
| +// for each type to use this interface. For example, an appropriate definition
|
| +// of ScopedTypeRefTraits for CGLContextObj would be:
|
| +//
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| +// template<>
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| +// struct ScopedTypeRefTraits<CGLContextObj> {
|
| +// void Retain(CGLContextObj object) { CGLContextRetain(object); }
|
| +// void Release(CGLContextObj object) { CGLContextRelease(object); }
|
| +// };
|
| +//
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| +// For the many types that have pass-by-pointer create functions, the function
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| +// InitializeInto() is provided to allow direct initialization and assumption
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| +// of ownership of the object. For example, continuing to use the above
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| +// CGLContextObj specialization:
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| +//
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| +// base::ScopedTypeRef<CGLContextObj> context;
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| +// CGLCreateContext(pixel_format, share_group, context.InitializeInto());
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| +//
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| +// For initialization with an existing object, the caller may specify whether
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| +// the ScopedTypeRef<> being initialized is assuming the caller's existing
|
| +// ownership of the object (and should not call Retain in initialization) or if
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| +// it should not assume this ownership and must create its own (by calling
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| +// Retain in initialization). This behavior is based on the |policy| parameter,
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| +// with |ASSUME| for the former and |RETAIN| for the latter. The default policy
|
| +// is to |ASSUME|.
|
| +
|
| +template<typename T>
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| +struct ScopedTypeRefTraits;
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| +
|
| +template<typename T, typename Traits = ScopedTypeRefTraits<T>>
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| +class ScopedTypeRef {
|
| + public:
|
| + typedef T element_type;
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| +
|
| + ScopedTypeRef(
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| + T object = NULL,
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| + base::scoped_policy::OwnershipPolicy policy = base::scoped_policy::ASSUME)
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| + : object_(object) {
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| + if (object_ && policy == base::scoped_policy::RETAIN)
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| + Traits::Retain(object_);
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| + }
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| +
|
| + ScopedTypeRef(const ScopedTypeRef<T, Traits>& that)
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| + : object_(that.object_) {
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| + if (object_)
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| + Traits::Retain(object_);
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| + }
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| +
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| + ~ScopedTypeRef() {
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| + if (object_)
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| + Traits::Release(object_);
|
| + }
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| +
|
| + ScopedTypeRef& operator=(const ScopedTypeRef<T, Traits>& that) {
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| + reset(that.get(), base::scoped_policy::RETAIN);
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| + return *this;
|
| + }
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| +
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| + // This is to be used only to take ownership of objects that are created
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| + // by pass-by-pointer create functions. To enforce this, require that the
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| + // object be reset to NULL before this may be used.
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| + T* InitializeInto() WARN_UNUSED_RESULT {
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| + DCHECK(!object_);
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| + return &object_;
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| + }
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| +
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| + void reset(T object = NULL,
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| + base::scoped_policy::OwnershipPolicy policy =
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| + base::scoped_policy::ASSUME) {
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| + if (object && policy == base::scoped_policy::RETAIN)
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| + Traits::Retain(object);
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| + if (object_)
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| + Traits::Release(object_);
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| + object_ = object;
|
| + }
|
| +
|
| + bool operator==(T that) const {
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| + return object_ == that;
|
| + }
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| +
|
| + bool operator!=(T that) const {
|
| + return object_ != that;
|
| + }
|
| +
|
| + operator T() const {
|
| + return object_;
|
| + }
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| +
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| + T get() const {
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| + return object_;
|
| + }
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| +
|
| + void swap(ScopedTypeRef& that) {
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| + T temp = that.object_;
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| + that.object_ = object_;
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| + object_ = temp;
|
| + }
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| +
|
| + // ScopedTypeRef<>::release() is like scoped_ptr<>::release. It is NOT
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| + // a wrapper for Release(). To force a ScopedTypeRef<> object to call
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| + // Release(), use ScopedTypeRef<>::reset().
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| + T release() WARN_UNUSED_RESULT {
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| + T temp = object_;
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| + object_ = NULL;
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| + return temp;
|
| + }
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| +
|
| + private:
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| + T object_;
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_MAC_SCOPED_TYPEREF_H_
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|
|