Chromium Code Reviews| Index: base/mac/scoped_typeref.h |
| diff --git a/base/mac/scoped_typeref.h b/base/mac/scoped_typeref.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..61ee31198173f8b6c611516c4615ca4be4b3db76 |
| --- /dev/null |
| +++ b/base/mac/scoped_typeref.h |
| @@ -0,0 +1,132 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef BASE_MAC_SCOPED_TYPEREF_H_ |
| +#define BASE_MAC_SCOPED_TYPEREF_H_ |
| + |
| +#include "base/basictypes.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/logging.h" |
| +#include "base/memory/scoped_policy.h" |
| + |
| +namespace base { |
| + |
| +// ScopedTypeRef<> is patterned after scoped_ptr<>, but maintains a ownership |
| +// of a reference to any type that is maintained by Retain and Release methods. |
| +// |
| +// The Traits structure must provide the Retain and Release methods for type T. |
| +// A default ScopedTypeRefTraits is used but not defined, and should be defined |
| +// for each type to use this interface. For example, an appropriate definition |
| +// of ScopedTypeRefTraits for CGLContextObj would be: |
| +// |
| +// template<> |
| +// struct ScopedTypeRefTraits<CGLContextObj> { |
| +// void Retain(CGLContextObj object) { CGLContextRetain(object); } |
| +// void Release(CGLContextObj object) { CGLContextRelease(object); } |
| +// }; |
| +// |
| +// For the many types that have pass-by-pointer create functions, the function |
| +// InitializeInto() is provided to allow direct initialization and assumption |
| +// of ownership of the object. For example, continuing to use the above |
| +// CGLContextObj specialization: |
| +// |
| +// base::ScopedTypeRef<CGLContextObj> context; |
| +// CGLCreateContext(pixel_format, share_group, context.InitializeInto()); |
|
Avi (use Gerrit)
2014/02/08 01:29:24
yes yes yes yes yes yes yes yes yes yes thank you
|
| +// |
| +// For initialization with an existing object, the caller may specify whether |
| +// the ScopedTypeRef<> being initialized is assuming the caller's existing |
| +// ownership of the object (and should not call Retain in initialization) or if |
| +// it should not assume this ownership and must create its own (by calling |
| +// Retain in initialization). This behavior is based on the |policy| parameter, |
| +// with |ASSUME| for the former and |RETAIN| for the latter. The default policy |
| +// is to |ASSUME|. |
| + |
| +template<typename T> |
| +struct ScopedTypeRefTraits; |
| + |
| +template<typename T, typename Traits = ScopedTypeRefTraits<T>> |
| +class ScopedTypeRef { |
| + public: |
| + typedef T element_type; |
| + |
| + ScopedTypeRef( |
| + T object = NULL, |
| + base::scoped_policy::OwnershipPolicy policy = base::scoped_policy::ASSUME) |
| + : object_(object) { |
| + if (object_ && policy == base::scoped_policy::RETAIN) |
| + Traits::Retain(object_); |
| + } |
| + |
| + ScopedTypeRef(const ScopedTypeRef<T, Traits>& that) |
| + : object_(that.object_) { |
| + if (object_) |
| + Traits::Retain(object_); |
| + } |
| + |
| + ~ScopedTypeRef() { |
| + if (object_) |
| + Traits::Release(object_); |
| + } |
| + |
| + ScopedTypeRef& operator=(const ScopedTypeRef<T, Traits>& that) { |
| + reset(that.get(), base::scoped_policy::RETAIN); |
| + return *this; |
| + } |
| + |
| + // This is to be used only to take ownership of objects that are created |
| + // by pass-by-pointer create functions. To enforce this, require that the |
| + // object be reset to NULL before this may be used. |
| + T* InitializeInto() WARN_UNUSED_RESULT { |
| + DCHECK(!object_); |
| + return &object_; |
| + } |
| + |
| + void reset(T object = NULL, |
| + base::scoped_policy::OwnershipPolicy policy = |
| + base::scoped_policy::ASSUME) { |
| + if (object && policy == base::scoped_policy::RETAIN) |
| + Traits::Retain(object); |
| + if (object_) |
| + Traits::Release(object_); |
| + object_ = object; |
| + } |
| + |
| + bool operator==(T that) const { |
| + return object_ == that; |
| + } |
| + |
| + bool operator!=(T that) const { |
| + return object_ != that; |
| + } |
| + |
| + operator T() const { |
| + return object_; |
| + } |
| + |
| + T get() const { |
| + return object_; |
| + } |
| + |
| + void swap(ScopedTypeRef& that) { |
| + T temp = that.object_; |
| + that.object_ = object_; |
| + object_ = temp; |
| + } |
| + |
| + // ScopedTypeRef<>::release() is like scoped_ptr<>::release. It is NOT |
| + // a wrapper for Release(). To force a ScopedTypeRef<> object to call |
| + // Release(), use ScopedTypeRef<>::reset(). |
| + T release() WARN_UNUSED_RESULT { |
| + T temp = object_; |
| + object_ = NULL; |
| + return temp; |
| + } |
| + |
| + private: |
| + T object_; |
| +}; |
| + |
| +} // namespace base |
| + |
| +#endif // BASE_MAC_SCOPED_TYPEREF_H_ |