OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GL_CGL_UTIL_H_ | |
6 #define UI_GL_CGL_UTIL_H_ | |
7 | |
8 #include <OpenGL/OpenGL.h> | |
9 | |
10 #include "base/mac/scoped_typeref.h" | |
11 #include "ui/gl/gl_export.h" | |
12 | |
13 namespace base { | |
14 | |
15 template<> | |
16 struct ScopedTypeRefTraits<CGLContextObj> { | |
17 static void Retain(CGLContextObj object) { | |
18 CGLRetainContext(object); | |
19 } | |
20 static void Release(CGLContextObj object) { | |
21 CGLReleaseContext(object); | |
22 } | |
23 }; | |
24 | |
25 template<> | |
26 struct ScopedTypeRefTraits<CGLPixelFormatObj> { | |
27 static void Retain(CGLPixelFormatObj object) { | |
28 CGLRetainPixelFormat(object); | |
29 } | |
30 static void Release(CGLPixelFormatObj object) { | |
31 CGLReleasePixelFormat(object); | |
32 } | |
33 }; | |
34 | |
35 } // namespace base | |
36 | |
37 namespace gfx { | |
38 | |
39 class GL_EXPORT ScopedCGLSetCurrentContext { | |
40 public: | |
41 ScopedCGLSetCurrentContext(CGLContextObj context); | |
Mark Mentovai
2014/02/07 19:53:41
explicit?
ccameron
2014/02/07 20:58:04
Done.
| |
42 ~ScopedCGLSetCurrentContext(); | |
43 private: | |
44 // Note that if a context is destroyed when it is current, then the current | |
45 // context is changed to NULL. Take out a reference on |previous_context_| to | |
46 // preserve this behavior (when this falls out of scope, |previous_context_| | |
47 // will be made current, then released, so NULL will be current if that | |
48 // release destroys the context). | |
49 base::ScopedTypeRef<CGLContextObj> previous_context_; | |
Mark Mentovai
2014/02/07 19:53:41
DISALLOW_COPY_AND_ASSIGN?
ccameron
2014/02/07 20:58:04
Done.
| |
50 }; | |
51 | |
52 } // namespace gfx | |
53 | |
54 #endif // UI_GL_CGL_UTIL_H_ | |
OLD | NEW |