Index: tools/gn/visual_studio_writer.cc |
diff --git a/tools/gn/visual_studio_writer.cc b/tools/gn/visual_studio_writer.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..968e046b72fb129979ea276b5fe8cb0f5cc0aabb |
--- /dev/null |
+++ b/tools/gn/visual_studio_writer.cc |
@@ -0,0 +1,754 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "tools/gn/visual_studio_writer.h" |
+ |
+#include <algorithm> |
+#include <map> |
+#include <set> |
+#include <string> |
+ |
+#include "base/files/file_util.h" |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/strings/string_util.h" |
+#include "base/strings/utf_string_conversions.h" |
+#include "tools/gn/builder.h" |
+#include "tools/gn/config.h" |
+#include "tools/gn/config_values_extractors.h" |
+#include "tools/gn/filesystem_utils.h" |
+#include "tools/gn/parse_tree.h" |
+#include "tools/gn/path_output.h" |
+#include "tools/gn/source_file_type.h" |
+#include "tools/gn/standard_out.h" |
+#include "tools/gn/target.h" |
+#include "tools/gn/variables.h" |
+#include "tools/gn/visual_studio_utils.h" |
+#include "tools/gn/xml_element_writer.h" |
+ |
+#if defined(OS_WIN) |
+#include "base/win/registry.h" |
+#endif |
+ |
+namespace { |
+ |
+struct SemicolonSeparatedWriter { |
+ void operator()(const std::string& value, std::ostream& out) const { |
+ out << value + ';'; |
+ } |
+}; |
+ |
+struct IncludeDirWriter { |
+ explicit IncludeDirWriter(PathOutput& path_output) |
+ : path_output_(path_output) {} |
+ ~IncludeDirWriter() = default; |
+ |
+ void operator()(const SourceDir& dir, std::ostream& out) const { |
+ path_output_.WriteDir(out, dir, PathOutput::DIR_NO_LAST_SLASH); |
+ out << ";"; |
+ } |
+ |
+ PathOutput& path_output_; |
+}; |
+ |
+struct SourceFileWriter { |
+ SourceFileWriter(PathOutput& path_output, const SourceFile& source_file) |
+ : path_output_(path_output), source_file_(source_file) {} |
+ ~SourceFileWriter() = default; |
+ |
+ void operator()(std::ostream& out) const { |
+ path_output_.WriteFile(out, source_file_); |
+ } |
+ |
+ PathOutput& path_output_; |
+ const SourceFile& source_file_; |
+}; |
+ |
+const char kToolsetVersion[] = "v140"; // Visual Studio 2015 |
+const char kVisualStudioVersion[] = "14.0"; // Visual Studio 2015 |
+const char kWindowsKitsVersion[] = "10"; // Windows 10 SDK |
+const char kWindowsKitsIncludeVersion[] = "10.0.10240.0"; // Windows 10 SDK |
+ |
+const char kGuidTypeProject[] = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"; |
+const char kGuidTypeFolder[] = "{2150E333-8FDC-42A3-9474-1A3956D46DE8}"; |
+const char kGuidSeedProject[] = "project"; |
+const char kGuidSeedFolder[] = "folder"; |
+const char kGuidSeedFilter[] = "filter"; |
+ |
+std::string GetWindowsKitsIncludeDirs() { |
+ std::string kits_path; |
+ |
+#if defined(OS_WIN) |
+ const base::char16* const subkeys[] = { |
+ L"SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", |
+ L"SOFTWARE\\Wow6432Node\\Microsoft\\Windows Kits\\Installed Roots"}; |
+ |
+ base::string16 value_name = |
+ base::ASCIIToUTF16("KitsRoot") + base::ASCIIToUTF16(kWindowsKitsVersion); |
+ |
+ for (const base::char16* subkey : subkeys) { |
+ base::win::RegKey key(HKEY_LOCAL_MACHINE, subkey, KEY_READ); |
+ base::string16 value; |
+ if (key.ReadValue(value_name.c_str(), &value) == ERROR_SUCCESS) { |
+ kits_path = base::UTF16ToUTF8(value); |
+ break; |
+ } |
+ } |
+#endif // OS_WIN |
+ |
+ if (kits_path.empty()) { |
+ kits_path = std::string("C:\\Program Files (x86)\\Windows Kits\\") + |
+ kWindowsKitsVersion + "\\"; |
+ } |
+ |
+ return kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\shared;" + |
+ kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\um;" + |
+ kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\winrt;"; |
+} |
+ |
+std::string GetConfigurationType(const Target* target, Err* err) { |
+ switch (target->output_type()) { |
+ case Target::EXECUTABLE: |
+ return "Application"; |
+ case Target::SHARED_LIBRARY: |
+ case Target::LOADABLE_MODULE: |
+ return "DynamicLibrary"; |
+ case Target::STATIC_LIBRARY: |
+ case Target::SOURCE_SET: |
+ return "StaticLibrary"; |
+ |
+ default: |
+ *err = Err(Location(), |
+ "Visual Studio doesn't support '" + target->label().name() + |
+ "' target output type: " + |
+ Target::GetStringForOutputType(target->output_type())); |
+ return std::string(); |
+ } |
+} |
+ |
+void ParseCompilerOptions(const std::vector<std::string>& cflags, |
+ CompilerOptions* options) { |
+ for (const std::string& flag : cflags) |
+ ParseCompilerOption(flag, options); |
+} |
+ |
+void ParseCompilerOptions(const Target* target, CompilerOptions* options) { |
+ for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { |
+ ParseCompilerOptions(iter.cur().cflags(), options); |
+ ParseCompilerOptions(iter.cur().cflags_c(), options); |
+ ParseCompilerOptions(iter.cur().cflags_cc(), options); |
+ } |
+} |
+ |
+// Returns a string piece pointing into the input string identifying the parent |
+// directory path, excluding the last slash. Note that the input pointer must |
+// outlive the output. |
+base::StringPiece FindParentDir(const std::string* path) { |
+ DCHECK(path && !path->empty()); |
+ for (int i = static_cast<int>(path->size()) - 2; i >= 0; --i) { |
+ if (IsSlash((*path)[i])) |
+ return base::StringPiece(path->data(), i); |
+ } |
+ return base::StringPiece(); |
+} |
+ |
+bool HasSameContent(std::stringstream& data_1, const base::FilePath& data_2) { |
+ // Compare file sizes first. Quick and will save us some time if they are |
+ // different sizes. |
+ int64_t data_1_len = data_1.tellp(); |
+ |
+ int64_t data_2_len; |
+ if (!base::GetFileSize(data_2, &data_2_len) || data_1_len != data_2_len) |
+ return false; |
+ |
+ std::string data_2_data; |
+ data_2_data.resize(data_2_len); |
+ if (!base::ReadFileToString(data_2, &data_2_data)) |
+ return false; |
+ |
+ std::string data_1_data; |
+ data_1_data = data_1.str(); |
+ |
+ return data_1_data == data_2_data; |
+} |
+ |
+} // namespace |
+ |
+VisualStudioWriter::SolutionEntry::SolutionEntry(const std::string& _name, |
+ const std::string& _path, |
+ const std::string& _guid) |
+ : name(_name), path(_path), guid(_guid), parent_folder(nullptr) {} |
+ |
+VisualStudioWriter::SolutionEntry::~SolutionEntry() = default; |
+ |
+VisualStudioWriter::VisualStudioWriter(const BuildSettings* build_settings) |
+ : build_settings_(build_settings) { |
+ const Value* value = build_settings->build_args().GetArgOverride("is_debug"); |
+ is_debug_config_ = value == nullptr || value->boolean_value(); |
+ config_platform_ = "Win32"; |
+ value = build_settings->build_args().GetArgOverride(variables::kTargetCpu); |
+ if (value != nullptr && value->string_value() == "x64") |
+ config_platform_ = "x64"; |
+ |
+ windows_kits_include_dirs_ = GetWindowsKitsIncludeDirs(); |
+} |
+ |
+VisualStudioWriter::~VisualStudioWriter() { |
+ STLDeleteContainerPointers(projects_.begin(), projects_.end()); |
+ STLDeleteContainerPointers(folders_.begin(), folders_.end()); |
+} |
+ |
+// static |
+bool VisualStudioWriter::RunAndWriteFiles(const BuildSettings* build_settings, |
+ Builder* builder, |
+ Err* err) { |
+ std::vector<const Target*> targets = builder->GetAllResolvedTargets(); |
+ |
+ VisualStudioWriter writer(build_settings); |
+ writer.projects_.reserve(targets.size()); |
+ writer.folders_.reserve(targets.size()); |
+ |
+ std::set<std::string> processed_targets; |
+ for (const Target* target : targets) { |
+ // Skip targets which are duplicated in vector. |
+ std::string target_path = |
+ target->label().dir().value() + target->label().name(); |
+ if (processed_targets.find(target_path) != processed_targets.end()) |
+ continue; |
+ |
+ // Skip actions and groups. |
+ if (target->output_type() == Target::GROUP || |
+ target->output_type() == Target::COPY_FILES || |
+ target->output_type() == Target::ACTION || |
+ target->output_type() == Target::ACTION_FOREACH) { |
+ continue; |
+ } |
+ |
+ if (!writer.WriteProjectFiles(target, err)) |
+ return false; |
+ |
+ processed_targets.insert(target_path); |
+ } |
+ |
+ if (writer.projects_.empty()) { |
+ *err = Err(Location(), "No Visual Studio projects generated."); |
+ return false; |
+ } |
+ |
+ writer.ResolveSolutionFolders(); |
+ return writer.WriteSolutionFile(err); |
+} |
+ |
+bool VisualStudioWriter::WriteProjectFiles(const Target* target, Err* err) { |
+ SourceFile target_file = GetTargetOutputDir(target).ResolveRelativeFile( |
+ Value(nullptr, target->label().name() + ".vcxproj"), err); |
+ if (target_file.is_null()) |
+ return false; |
+ |
+ base::FilePath vcxproj_path = build_settings_->GetFullPath(target_file); |
+ std::string vcxproj_path_str = FilePathToUTF8(vcxproj_path); |
+ |
+ projects_.push_back( |
+ new SolutionEntry(target->label().name(), vcxproj_path_str, |
+ MakeGuid(vcxproj_path_str, kGuidSeedProject))); |
+ projects_.back()->label_dir_path = |
+ FilePathToUTF8(build_settings_->GetFullPath(target->label().dir())); |
+ |
+ std::stringstream vcxproj_string_out; |
+ if (!WriteProjectFileContents(vcxproj_string_out, *projects_.back(), target, |
+ err)) { |
+ projects_.pop_back(); |
+ return false; |
+ } |
+ |
+ // Only write the content to the file if it's different. That is |
+ // both a performance optimization and more importantly, prevents |
+ // Visual Studio from reloading the projects. |
+ if (!HasSameContent(vcxproj_string_out, vcxproj_path)) { |
+ std::string content = vcxproj_string_out.str(); |
+ int size = static_cast<int>(content.size()); |
+ if (base::WriteFile(vcxproj_path, content.c_str(), size) != size) { |
+ *err = Err(Location(), "Couldn't open " + target->label().name() + |
+ ".vcxproj for writing"); |
+ return false; |
+ } |
+ } |
+ |
+ base::FilePath filters_path = UTF8ToFilePath(vcxproj_path_str + ".filters"); |
+ |
+ std::stringstream filters_string_out; |
+ WriteFiltersFileContents(filters_string_out, target); |
+ |
+ if (!HasSameContent(filters_string_out, filters_path)) { |
+ std::string content = filters_string_out.str(); |
+ int size = static_cast<int>(content.size()); |
+ if (base::WriteFile(filters_path, content.c_str(), size) != size) { |
+ *err = Err(Location(), "Couldn't open " + target->label().name() + |
+ ".vcxproj.filters for writing"); |
+ return false; |
+ } |
+ } |
+ |
+ return true; |
+} |
+ |
+bool VisualStudioWriter::WriteProjectFileContents( |
+ std::ostream& out, |
+ const SolutionEntry& solution_project, |
+ const Target* target, |
+ Err* err) { |
+ PathOutput path_output(GetTargetOutputDir(target), |
+ build_settings_->root_path_utf8(), |
+ EscapingMode::ESCAPE_NONE); |
+ |
+ out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
+ XmlElementWriter project( |
+ out, "Project", |
+ XmlAttributes("DefaultTargets", "Build") |
+ .add("ToolsVersion", kVisualStudioVersion) |
+ .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> configurations = project.SubElement( |
+ "ItemGroup", XmlAttributes("Label", "ProjectConfigurations")); |
+ std::string config_name = is_debug_config_ ? "Debug" : "Release"; |
+ scoped_ptr<XmlElementWriter> project_config = configurations->SubElement( |
+ "ProjectConfiguration", |
+ XmlAttributes("Include", config_name + '|' + config_platform_)); |
+ project_config->SubElement("Configuration")->Text(config_name); |
+ project_config->SubElement("Platform")->Text(config_platform_); |
+ } |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> globals = |
+ project.SubElement("PropertyGroup", XmlAttributes("Label", "Globals")); |
+ globals->SubElement("ProjectGuid")->Text(solution_project.guid); |
+ globals->SubElement("Keyword")->Text("Win32Proj"); |
+ globals->SubElement("RootNamespace")->Text(target->label().name()); |
+ globals->SubElement("IgnoreWarnCompileDuplicatedFilename")->Text("true"); |
+ globals->SubElement("PreferredToolArchitecture")->Text("x64"); |
+ } |
+ |
+ project.SubElement( |
+ "Import", XmlAttributes("Project", |
+ "$(VCTargetsPath)\\Microsoft.Cpp.Default.props")); |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> configuration = project.SubElement( |
+ "PropertyGroup", XmlAttributes("Label", "Configuration")); |
+ configuration->SubElement("CharacterSet")->Text("Unicode"); |
+ std::string configuration_type = GetConfigurationType(target, err); |
+ if (configuration_type.empty()) |
+ return false; |
+ configuration->SubElement("ConfigurationType")->Text(configuration_type); |
+ } |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> locals = |
+ project.SubElement("PropertyGroup", XmlAttributes("Label", "Locals")); |
+ locals->SubElement("PlatformToolset")->Text(kToolsetVersion); |
+ } |
+ |
+ project.SubElement( |
+ "Import", |
+ XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.props")); |
+ project.SubElement( |
+ "Import", |
+ XmlAttributes("Project", |
+ "$(VCTargetsPath)\\BuildCustomizations\\masm.props")); |
+ project.SubElement("ImportGroup", |
+ XmlAttributes("Label", "ExtensionSettings")); |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> property_sheets = project.SubElement( |
+ "ImportGroup", XmlAttributes("Label", "PropertySheets")); |
+ property_sheets->SubElement( |
+ "Import", |
+ XmlAttributes( |
+ "Condition", |
+ "exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')") |
+ .add("Label", "LocalAppDataPlatform") |
+ .add("Project", |
+ "$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props")); |
+ } |
+ |
+ project.SubElement("PropertyGroup", XmlAttributes("Label", "UserMacros")); |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> properties = |
+ project.SubElement("PropertyGroup"); |
+ { |
+ scoped_ptr<XmlElementWriter> out_dir = properties->SubElement("OutDir"); |
+ path_output.WriteDir(out_dir->StartContent(false), |
+ build_settings_->build_dir(), |
+ PathOutput::DIR_INCLUDE_LAST_SLASH); |
+ } |
+ properties->SubElement("TargetName")->Text("$(ProjectName)"); |
+ properties->SubElement("TargetPath") |
+ ->Text("$(OutDir)\\$(ProjectName)$(TargetExt)"); |
+ } |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> item_definitions = |
+ project.SubElement("ItemDefinitionGroup"); |
+ { |
+ scoped_ptr<XmlElementWriter> cl_compile = |
+ item_definitions->SubElement("ClCompile"); |
+ { |
+ scoped_ptr<XmlElementWriter> include_dirs = |
+ cl_compile->SubElement("AdditionalIncludeDirectories"); |
+ RecursiveTargetConfigToStream<SourceDir>( |
+ target, &ConfigValues::include_dirs, IncludeDirWriter(path_output), |
+ include_dirs->StartContent(false)); |
+ include_dirs->Text(windows_kits_include_dirs_ + |
+ "$(VSInstallDir)\\VC\\atlmfc\\include;" + |
+ "%(AdditionalIncludeDirectories)"); |
+ } |
+ CompilerOptions options; |
+ ParseCompilerOptions(target, &options); |
+ if (!options.additional_options.empty()) { |
+ cl_compile->SubElement("AdditionalOptions") |
+ ->Text(options.additional_options + "%(AdditionalOptions)"); |
+ } |
+ if (!options.buffer_security_check.empty()) { |
+ cl_compile->SubElement("BufferSecurityCheck") |
+ ->Text(options.buffer_security_check); |
+ } |
+ cl_compile->SubElement("CompileAsWinRT")->Text("false"); |
+ cl_compile->SubElement("DebugInformationFormat")->Text("ProgramDatabase"); |
+ if (!options.disable_specific_warnings.empty()) { |
+ cl_compile->SubElement("DisableSpecificWarnings") |
+ ->Text(options.disable_specific_warnings + |
+ "%(DisableSpecificWarnings)"); |
+ } |
+ cl_compile->SubElement("ExceptionHandling")->Text("false"); |
+ if (!options.forced_include_files.empty()) { |
+ cl_compile->SubElement("ForcedIncludeFiles") |
+ ->Text(options.forced_include_files); |
+ } |
+ cl_compile->SubElement("MinimalRebuild")->Text("false"); |
+ if (!options.optimization.empty()) |
+ cl_compile->SubElement("Optimization")->Text(options.optimization); |
+ if (target->config_values().has_precompiled_headers()) { |
+ cl_compile->SubElement("PrecompiledHeader")->Text("Use"); |
+ cl_compile->SubElement("PrecompiledHeaderFile") |
+ ->Text(target->config_values().precompiled_header()); |
+ } else { |
+ cl_compile->SubElement("PrecompiledHeader")->Text("NotUsing"); |
+ } |
+ { |
+ scoped_ptr<XmlElementWriter> preprocessor_definitions = |
+ cl_compile->SubElement("PreprocessorDefinitions"); |
+ RecursiveTargetConfigToStream<std::string>( |
+ target, &ConfigValues::defines, SemicolonSeparatedWriter(), |
+ preprocessor_definitions->StartContent(false)); |
+ preprocessor_definitions->Text("%(PreprocessorDefinitions)"); |
+ } |
+ if (!options.runtime_library.empty()) |
+ cl_compile->SubElement("RuntimeLibrary")->Text(options.runtime_library); |
+ if (!options.treat_warning_as_error.empty()) { |
+ cl_compile->SubElement("TreatWarningAsError") |
+ ->Text(options.treat_warning_as_error); |
+ } |
+ if (!options.warning_level.empty()) |
+ cl_compile->SubElement("WarningLevel")->Text(options.warning_level); |
+ } |
+ |
+ // We don't include resource compilation and link options as ninja files |
+ // are used to generate real build. |
+ } |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> group = project.SubElement("ItemGroup"); |
+ if (!target->config_values().precompiled_source().is_null()) { |
+ group |
+ ->SubElement( |
+ "ClCompile", "Include", |
+ SourceFileWriter(path_output, |
+ target->config_values().precompiled_source())) |
+ ->SubElement("PrecompiledHeader") |
+ ->Text("Create"); |
+ } |
+ |
+ for (const SourceFile& file : target->sources()) { |
+ SourceFileType type = GetSourceFileType(file); |
+ if (type == SOURCE_H || type == SOURCE_CPP || type == SOURCE_C) { |
+ group->SubElement(type == SOURCE_H ? "ClInclude" : "ClCompile", |
+ "Include", SourceFileWriter(path_output, file)); |
+ } |
+ } |
+ } |
+ |
+ project.SubElement( |
+ "Import", |
+ XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.targets")); |
+ project.SubElement( |
+ "Import", |
+ XmlAttributes("Project", |
+ "$(VCTargetsPath)\\BuildCustomizations\\masm.targets")); |
+ project.SubElement("ImportGroup", XmlAttributes("Label", "ExtensionTargets")); |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> build = |
+ project.SubElement("Target", XmlAttributes("Name", "Build")); |
+ build->SubElement( |
+ "Exec", |
+ XmlAttributes("Command", "call ninja.exe -C $(OutDir) $(ProjectName)")); |
+ } |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> clean = |
+ project.SubElement("Target", XmlAttributes("Name", "Clean")); |
+ clean->SubElement( |
+ "Exec", |
+ XmlAttributes("Command", |
+ "call ninja.exe -C $(OutDir) -tclean $(ProjectName)")); |
+ } |
+ |
+ return true; |
+} |
+ |
+void VisualStudioWriter::WriteFiltersFileContents(std::ostream& out, |
+ const Target* target) { |
+ out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
+ XmlElementWriter project( |
+ out, "Project", |
+ XmlAttributes("ToolsVersion", "4.0") |
+ .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
+ |
+ std::ostringstream files_out; |
+ |
+ { |
+ scoped_ptr<XmlElementWriter> filters_group = |
+ project.SubElement("ItemGroup"); |
+ XmlElementWriter files_group(files_out, "ItemGroup", XmlAttributes(), 2); |
+ |
+ // File paths are relative to vcxproj files which are generated to out dirs. |
+ // Filters tree structure need to reflect source directories and be relative |
+ // to target file. We need two path outputs then. |
+ PathOutput file_path_output(GetTargetOutputDir(target), |
+ build_settings_->root_path_utf8(), |
+ EscapingMode::ESCAPE_NONE); |
+ PathOutput filter_path_output(target->label().dir(), |
+ build_settings_->root_path_utf8(), |
+ EscapingMode::ESCAPE_NONE); |
+ |
+ std::set<std::string> processed_filters; |
+ |
+ for (const SourceFile& file : target->sources()) { |
+ SourceFileType type = GetSourceFileType(file); |
+ if (type == SOURCE_H || type == SOURCE_CPP || type == SOURCE_C) { |
+ scoped_ptr<XmlElementWriter> cl_item = files_group.SubElement( |
+ type == SOURCE_H ? "ClInclude" : "ClCompile", "Include", |
+ SourceFileWriter(file_path_output, file)); |
+ |
+ std::ostringstream target_relative_out; |
+ filter_path_output.WriteFile(target_relative_out, file); |
+ std::string target_relative_path = target_relative_out.str(); |
+ ConvertPathToSystem(&target_relative_path); |
+ base::StringPiece filter_path = FindParentDir(&target_relative_path); |
+ |
+ if (!filter_path.empty()) { |
+ std::string filter_path_str = filter_path.as_string(); |
+ while (processed_filters.find(filter_path_str) == |
+ processed_filters.end()) { |
+ auto it = processed_filters.insert(filter_path_str).first; |
+ filters_group |
+ ->SubElement("Filter", |
+ XmlAttributes("Include", filter_path_str)) |
+ ->SubElement("UniqueIdentifier") |
+ ->Text(MakeGuid(filter_path_str, kGuidSeedFilter)); |
+ filter_path_str = FindParentDir(&(*it)).as_string(); |
+ if (filter_path_str.empty()) |
+ break; |
+ } |
+ cl_item->SubElement("Filter")->Text(filter_path); |
+ } |
+ } |
+ } |
+ } |
+ |
+ project.Text(files_out.str()); |
+} |
+ |
+bool VisualStudioWriter::WriteSolutionFile(Err* err) { |
+ SourceFile sln_file = build_settings_->build_dir().ResolveRelativeFile( |
+ Value(nullptr, "all.sln"), err); |
+ if (sln_file.is_null()) |
+ return false; |
+ |
+ base::FilePath sln_path = build_settings_->GetFullPath(sln_file); |
+ |
+ std::stringstream string_out; |
+ WriteSolutionFileContents(string_out, sln_path.DirName()); |
+ |
+ // Only write the content to the file if it's different. That is |
+ // both a performance optimization and more importantly, prevents |
+ // Visual Studio from reloading the projects. |
+ if (HasSameContent(string_out, sln_path)) |
+ return true; |
+ |
+ std::string content = string_out.str(); |
+ int size = static_cast<int>(content.size()); |
+ if (base::WriteFile(sln_path, content.c_str(), size) != size) { |
+ *err = Err(Location(), "Couldn't open all.sln for writing"); |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+void VisualStudioWriter::WriteSolutionFileContents( |
+ std::ostream& out, |
+ const base::FilePath& solution_dir_path) { |
+ out << "Microsoft Visual Studio Solution File, Format Version 12.00" |
+ << std::endl; |
+ out << "# Visual Studio 2015" << std::endl; |
+ |
+ SourceDir solution_dir(FilePathToUTF8(solution_dir_path)); |
+ for (const SolutionEntry* folder : folders_) { |
+ out << "Project(\"" << kGuidTypeFolder << "\") = \"(" << folder->name |
+ << ")\", \"" << RebasePath(folder->path, solution_dir, "/") << "\", \"" |
+ << folder->guid << "\"" << std::endl; |
+ out << "EndProject" << std::endl; |
+ } |
+ |
+ for (const SolutionEntry* project : projects_) { |
+ out << "Project(\"" << kGuidTypeProject << "\") = \"" << project->name |
+ << "\", \"" << RebasePath(project->path, solution_dir, "/") << "\", \"" |
+ << project->guid << "\"" << std::endl; |
+ out << "EndProject" << std::endl; |
+ } |
+ |
+ out << "Global" << std::endl; |
+ |
+ out << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution" |
+ << std::endl; |
+ const std::string config_mode = |
+ std::string(is_debug_config_ ? "Debug" : "Release") + '|' + |
+ config_platform_; |
+ out << "\t\t" << config_mode << " = " << config_mode << std::endl; |
+ out << "\tEndGlobalSection" << std::endl; |
+ |
+ out << "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution" |
+ << std::endl; |
+ for (const SolutionEntry* project : projects_) { |
+ out << "\t\t" << project->guid << '.' << config_mode |
+ << ".ActiveCfg = " << config_mode << std::endl; |
+ out << "\t\t" << project->guid << '.' << config_mode |
+ << ".Build.0 = " << config_mode << std::endl; |
+ } |
+ out << "\tEndGlobalSection" << std::endl; |
+ |
+ out << "\tGlobalSection(SolutionProperties) = preSolution" << std::endl; |
+ out << "\t\tHideSolutionNode = FALSE" << std::endl; |
+ out << "\tEndGlobalSection" << std::endl; |
+ |
+ out << "\tGlobalSection(NestedProjects) = preSolution" << std::endl; |
+ for (const SolutionEntry* folder : folders_) { |
+ if (folder->parent_folder) { |
+ out << "\t\t" << folder->guid << " = " << folder->parent_folder->guid |
+ << std::endl; |
+ } |
+ } |
+ for (const SolutionEntry* project : projects_) { |
+ out << "\t\t" << project->guid << " = " << project->parent_folder->guid |
+ << std::endl; |
+ } |
+ out << "\tEndGlobalSection" << std::endl; |
+ |
+ out << "EndGlobal" << std::endl; |
+} |
+ |
+void VisualStudioWriter::ResolveSolutionFolders() { |
+ root_folder_path_.clear(); |
+ |
+ // Get all project directories. Create solution folder for each directory. |
+ std::map<base::StringPiece, SolutionEntry*> processed_paths; |
+ for (SolutionEntry* project : projects_) { |
+ base::StringPiece folder_path = project->label_dir_path; |
+ if (IsSlash(folder_path[folder_path.size() - 1])) |
+ folder_path = folder_path.substr(0, folder_path.size() - 1); |
+ auto it = processed_paths.find(folder_path); |
+ if (it != processed_paths.end()) { |
+ project->parent_folder = it->second; |
+ } else { |
+ std::string folder_path_str = folder_path.as_string(); |
+ SolutionEntry* folder = new SolutionEntry( |
+ FindLastDirComponent(SourceDir(folder_path)).as_string(), |
+ folder_path_str, MakeGuid(folder_path_str, kGuidSeedFolder)); |
+ folders_.push_back(folder); |
+ project->parent_folder = folder; |
+ processed_paths[folder_path] = folder; |
+ |
+ if (root_folder_path_.empty()) { |
+ root_folder_path_ = folder_path_str; |
+ } else { |
+ size_t common_prefix_len = 0; |
+ size_t max_common_length = |
+ std::min(root_folder_path_.size(), folder_path.size()); |
+ size_t i; |
+ for (i = common_prefix_len; i < max_common_length; ++i) { |
+ if (IsSlash(root_folder_path_[i]) && IsSlash(folder_path[i])) |
+ common_prefix_len = i + 1; |
+ else if (root_folder_path_[i] != folder_path[i]) |
+ break; |
+ } |
+ if (i == max_common_length) |
+ common_prefix_len = max_common_length; |
+ if (common_prefix_len < root_folder_path_.size()) { |
+ if (IsSlash(root_folder_path_[common_prefix_len - 1])) |
+ --common_prefix_len; |
+ root_folder_path_ = root_folder_path_.substr(0, common_prefix_len); |
+ } |
+ } |
+ } |
+ } |
+ |
+ // Create also all parent folders up to |root_folder_path_|. |
+ SolutionEntries additional_folders; |
+ for (SolutionEntry* folder : folders_) { |
+ if (folder->path == root_folder_path_) |
+ continue; |
+ |
+ base::StringPiece parent_path; |
+ while ((parent_path = FindParentDir(&folder->path)) != root_folder_path_) { |
+ auto it = processed_paths.find(parent_path); |
+ if (it != processed_paths.end()) { |
+ folder = it->second; |
+ } else { |
+ folder = new SolutionEntry( |
+ FindLastDirComponent(SourceDir(parent_path)).as_string(), |
+ parent_path.as_string(), |
+ MakeGuid(parent_path.as_string(), kGuidSeedFolder)); |
+ additional_folders.push_back(folder); |
+ processed_paths[parent_path] = folder; |
+ } |
+ } |
+ } |
+ folders_.insert(folders_.end(), additional_folders.begin(), |
+ additional_folders.end()); |
+ |
+ // Sort folders by path. |
+ std::sort(folders_.begin(), folders_.end(), |
+ [](const SolutionEntry* a, const SolutionEntry* b) { |
+ return a->path < b->path; |
+ }); |
+ |
+ // Match subfolders with their parents. Since |folders_| are sorted by path we |
+ // know that parent folder always precedes its children in vector. |
+ SolutionEntries parents; |
+ for (SolutionEntry* folder : folders_) { |
+ while (!parents.empty()) { |
+ if (base::StartsWith(folder->path, parents.back()->path, |
+ base::CompareCase::SENSITIVE)) { |
+ folder->parent_folder = parents.back(); |
+ break; |
+ } else { |
+ parents.pop_back(); |
+ } |
+ } |
+ parents.push_back(folder); |
+ } |
+} |