Index: src/core/SkMatrixUtils.h |
diff --git a/src/core/SkMatrixUtils.h b/src/core/SkMatrixUtils.h |
index 0e01fbe95399f3b4d2d21fe47cf3350d4eb7870d..d1b6658d073bac5c3603f806e5f36e441bbf319e 100644 |
--- a/src/core/SkMatrixUtils.h |
+++ b/src/core/SkMatrixUtils.h |
@@ -8,20 +8,37 @@ |
#ifndef SkMatrixUtils_DEFINED |
#define SkMatrixUtils_DEFINED |
-#include "SkSize.h" |
- |
-class SkMatrix; |
-class SkPaint; |
+#include "SkMatrix.h" |
/** |
- * Given a matrix, size and paint, return true if the computed dst-rect would |
+ * Number of subpixel bits used in skia's bilerp. |
+ * See SkBitmapProcState_procs.h and SkBitmapProcState_filter.h |
+ */ |
+#define kSkSubPixelBitsForBilerp 4 |
+ |
+/** |
+ * Given a matrix and width/height, return true if the computed dst-rect would |
* align such that there is a 1-to-1 coorspondence between src and dst pixels. |
* This can be called by drawing code to see if drawBitmap can be turned into |
* drawSprite (which is faster). |
* |
- * The src-rect is defined to be { 0, 0, size.width(), size.height() } |
+ * The src-rect is defined to be { 0, 0, width, height } |
+ * |
+ * The "closeness" test is based on the subpixelBits parameter. Pass 0 for |
+ * round-to-nearest behavior (e.g. nearest neighbor sampling). Pass the number |
+ * of subpixel-bits to simulate filtering. |
*/ |
-bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint); |
+bool SkTreatAsSprite(const SkMatrix&, int width, int height, |
+ unsigned subpixelBits); |
+ |
+/** |
+ * Calls SkTreatAsSprite() with default subpixelBits value to match Skia's |
+ * filter-bitmap implementation (i.e. kSkSubPixelBitsForBilerp). |
+ */ |
+static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix, |
+ int width, int height) { |
+ return SkTreatAsSprite(matrix, width, height, kSkSubPixelBitsForBilerp); |
+} |
/** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by |
the cosine and sine of the rotation angle), followed by a non-uniform scale, |