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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMatrix.h" | 8 #include "SkMatrix.h" |
| 9 #include "SkFloatBits.h" | 9 #include "SkFloatBits.h" |
| 10 #include "SkRSXform.h" | 10 #include "SkRSXform.h" |
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| 1616 void SkMatrix::toString(SkString* str) const { | 1616 void SkMatrix::toString(SkString* str) const { |
| 1617 str->appendf("[%8.4f %8.4f %8.4f][%8.4f %8.4f %8.4f][%8.4f %8.4f %8.4f]", | 1617 str->appendf("[%8.4f %8.4f %8.4f][%8.4f %8.4f %8.4f][%8.4f %8.4f %8.4f]", |
| 1618 fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5], | 1618 fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5], |
| 1619 fMat[6], fMat[7], fMat[8]); | 1619 fMat[6], fMat[7], fMat[8]); |
| 1620 } | 1620 } |
| 1621 | 1621 |
| 1622 /////////////////////////////////////////////////////////////////////////////// | 1622 /////////////////////////////////////////////////////////////////////////////// |
| 1623 | 1623 |
| 1624 #include "SkMatrixUtils.h" | 1624 #include "SkMatrixUtils.h" |
| 1625 | 1625 |
| 1626 bool SkTreatAsSprite(const SkMatrix& mat, const SkISize& size, const SkPaint& pa
int) { | 1626 bool SkTreatAsSprite(const SkMatrix& mat, int width, int height, |
| 1627 // Our path aa is 2-bits, and our rect aa is 8, so we could use 8, | 1627 unsigned subpixelBits) { |
| 1628 // but in practice 4 seems enough (still looks smooth) and allows | |
| 1629 // more slightly fractional cases to fall into the fast (sprite) case. | |
| 1630 static const unsigned kAntiAliasSubpixelBits = 4; | |
| 1631 | |
| 1632 const unsigned subpixelBits = paint.isAntiAlias() ? kAntiAliasSubpixelBits :
0; | |
| 1633 | |
| 1634 // quick reject on affine or perspective | 1628 // quick reject on affine or perspective |
| 1635 if (mat.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { | 1629 if (mat.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { |
| 1636 return false; | 1630 return false; |
| 1637 } | 1631 } |
| 1638 | 1632 |
| 1639 // quick success check | 1633 // quick success check |
| 1640 if (!subpixelBits && !(mat.getType() & ~SkMatrix::kTranslate_Mask)) { | 1634 if (!subpixelBits && !(mat.getType() & ~SkMatrix::kTranslate_Mask)) { |
| 1641 return true; | 1635 return true; |
| 1642 } | 1636 } |
| 1643 | 1637 |
| 1644 // mapRect supports negative scales, so we eliminate those first | 1638 // mapRect supports negative scales, so we eliminate those first |
| 1645 if (mat.getScaleX() < 0 || mat.getScaleY() < 0) { | 1639 if (mat.getScaleX() < 0 || mat.getScaleY() < 0) { |
| 1646 return false; | 1640 return false; |
| 1647 } | 1641 } |
| 1648 | 1642 |
| 1649 SkRect dst; | 1643 SkRect dst; |
| 1650 SkIRect isrc = SkIRect::MakeSize(size); | 1644 SkIRect isrc = { 0, 0, width, height }; |
| 1651 | 1645 |
| 1652 { | 1646 { |
| 1653 SkRect src; | 1647 SkRect src; |
| 1654 src.set(isrc); | 1648 src.set(isrc); |
| 1655 mat.mapRect(&dst, src); | 1649 mat.mapRect(&dst, src); |
| 1656 } | 1650 } |
| 1657 | 1651 |
| 1658 // just apply the translate to isrc | 1652 // just apply the translate to isrc |
| 1659 isrc.offset(SkScalarRoundToInt(mat.getTranslateX()), | 1653 isrc.offset(SkScalarRoundToInt(mat.getTranslateX()), |
| 1660 SkScalarRoundToInt(mat.getTranslateY())); | 1654 SkScalarRoundToInt(mat.getTranslateY())); |
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| 1798 const SkScalar m11 = m00; | 1792 const SkScalar m11 = m00; |
| 1799 const SkScalar m12 = fTy; | 1793 const SkScalar m12 = fTy; |
| 1800 | 1794 |
| 1801 quad[0].set(m02, m12); | 1795 quad[0].set(m02, m12); |
| 1802 quad[1].set(m00 * width + m02, m10 * width + m12); | 1796 quad[1].set(m00 * width + m02, m10 * width + m12); |
| 1803 quad[2].set(m00 * width + m01 * height + m02, m10 * width + m11 * height + m
12); | 1797 quad[2].set(m00 * width + m01 * height + m02, m10 * width + m11 * height + m
12); |
| 1804 quad[3].set(m01 * height + m02, m11 * height + m12); | 1798 quad[3].set(m01 * height + m02, m11 * height + m12); |
| 1805 #endif | 1799 #endif |
| 1806 } | 1800 } |
| 1807 | 1801 |
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