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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef SkGpuDevice_DEFINED | 9 #ifndef SkGpuDevice_DEFINED |
10 #define SkGpuDevice_DEFINED | 10 #define SkGpuDevice_DEFINED |
11 | 11 |
12 #include "SkGr.h" | 12 #include "SkGr.h" |
13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
14 #include "SkDevice.h" | 14 #include "SkDevice.h" |
15 #include "SkPicture.h" | 15 #include "SkPicture.h" |
16 #include "SkRegion.h" | 16 #include "SkRegion.h" |
17 #include "SkSurface.h" | 17 #include "SkSurface.h" |
18 #include "GrDrawContext.h" | |
18 #include "GrContext.h" | 19 #include "GrContext.h" |
19 #include "GrSurfacePriv.h" | 20 #include "GrSurfacePriv.h" |
20 | 21 |
21 class GrAccelData; | 22 class GrAccelData; |
22 class GrTextureProducer; | 23 class GrTextureProducer; |
23 struct GrCachedLayer; | 24 struct GrCachedLayer; |
24 | 25 |
25 /** | 26 /** |
26 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th e | 27 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th e |
27 * canvas. | 28 * canvas. |
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45 static SkGpuDevice* Create(GrRenderTarget* target, int width, int height, | 46 static SkGpuDevice* Create(GrRenderTarget* target, int width, int height, |
46 const SkSurfaceProps*, InitContents); | 47 const SkSurfaceProps*, InitContents); |
47 | 48 |
48 /** | 49 /** |
49 * New device that will create an offscreen renderTarget based on the ImageI nfo and | 50 * New device that will create an offscreen renderTarget based on the ImageI nfo and |
50 * sampleCount. The Budgeted param controls whether the device's backing sto re counts against | 51 * sampleCount. The Budgeted param controls whether the device's backing sto re counts against |
51 * the resource cache budget. On failure, returns nullptr. | 52 * the resource cache budget. On failure, returns nullptr. |
52 */ | 53 */ |
53 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf o&, | 54 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf o&, |
54 int sampleCount, const SkSurfaceProps*, InitConte nts); | 55 int sampleCount, const SkSurfaceProps*, InitConte nts); |
55 | 56 |
robertphillips
2016/01/07 22:08:39
Shouldn't this actually be override ?
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56 virtual ~SkGpuDevice(); | 57 virtual ~SkGpuDevice() {} |
57 | 58 |
58 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { | 59 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { |
59 SkBaseDevice* dev = this->onCreateDevice(CreateInfo(this->imageInfo(), k Possible_TileUsage, | 60 SkBaseDevice* dev = this->onCreateDevice(CreateInfo(this->imageInfo(), k Possible_TileUsage, |
60 props.pixelGeometry( )), | 61 props.pixelGeometry( )), |
61 nullptr); | 62 nullptr); |
62 return static_cast<SkGpuDevice*>(dev); | 63 return static_cast<SkGpuDevice*>(dev); |
63 } | 64 } |
64 | 65 |
65 GrContext* context() const { return fContext; } | 66 GrContext* context() const { return fContext; } |
66 | 67 |
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145 | 146 |
146 protected: | 147 protected: |
147 bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) override; | 148 bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) override; |
148 bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) overri de; | 149 bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) overri de; |
149 bool onShouldDisableLCD(const SkPaint&) const final; | 150 bool onShouldDisableLCD(const SkPaint&) const final; |
150 | 151 |
151 /** PRIVATE / EXPERIMENTAL -- do not call */ | 152 /** PRIVATE / EXPERIMENTAL -- do not call */ |
152 virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pic ture, | 153 virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pic ture, |
153 const SkMatrix*, const SkPaint*) overr ide; | 154 const SkMatrix*, const SkPaint*) overr ide; |
154 | 155 |
155 private: | 156 private: |
robertphillips
2016/01/07 22:08:39
// We want these unreffed in DrawContext, RenderTa
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156 GrContext* fContext; | 157 SkAutoTUnref<GrContext> fContext; |
158 SkAutoTUnref<GrRenderTarget> fRenderTarget; | |
159 SkAutoTUnref<GrDrawContext> fDrawContext; | |
160 | |
157 SkAutoTUnref<const SkClipStack> fClipStack; | 161 SkAutoTUnref<const SkClipStack> fClipStack; |
158 SkIPoint fClipOrigin; | 162 SkIPoint fClipOrigin; |
159 GrClip fClip; | 163 GrClip fClip;; |
160 SkAutoTUnref<GrDrawContext> fDrawContext; | |
161 GrRenderTarget* fRenderTarget; | |
162 // remove when our clients don't rely on accessBitmap() | 164 // remove when our clients don't rely on accessBitmap() |
163 SkBitmap fLegacyBitmap; | 165 SkBitmap fLegacyBitmap; |
164 bool fNeedClear; | 166 bool fNeedClear; |
165 bool fOpaque; | 167 bool fOpaque; |
166 | 168 |
167 enum Flags { | 169 enum Flags { |
168 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear | 170 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear |
169 kIsOpaque_Flag = 1 << 1, //!< Hint from client that rendering to this device will be | 171 kIsOpaque_Flag = 1 << 1, //!< Hint from client that rendering to this device will be |
170 // opaque even if the config supports alpha . | 172 // opaque even if the config supports alpha . |
171 }; | 173 }; |
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254 | 256 |
255 static GrRenderTarget* CreateRenderTarget(GrContext*, SkSurface::Budgeted, c onst SkImageInfo&, | 257 static GrRenderTarget* CreateRenderTarget(GrContext*, SkSurface::Budgeted, c onst SkImageInfo&, |
256 int sampleCount); | 258 int sampleCount); |
257 | 259 |
258 friend class GrAtlasTextContext; | 260 friend class GrAtlasTextContext; |
259 friend class SkSurface_Gpu; // for access to surfaceProps | 261 friend class SkSurface_Gpu; // for access to surfaceProps |
260 typedef SkBaseDevice INHERITED; | 262 typedef SkBaseDevice INHERITED; |
261 }; | 263 }; |
262 | 264 |
263 #endif | 265 #endif |
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