| Index: include/core/SkImageFilter.h
|
| diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
|
| index 6ece16c84101d03efc37a3e6b78a18cc6a0de662..e197664294bcd05a1e5bfa7a9ae01f63a4ac4d08 100644
|
| --- a/include/core/SkImageFilter.h
|
| +++ b/include/core/SkImageFilter.h
|
| @@ -264,7 +264,7 @@ public:
|
| // Otherwise, the filter will be processed in software and
|
| // uploaded to the GPU.
|
| bool filterInputGPU(int index, SkImageFilter::Proxy* proxy, const SkBitmap& src, const Context&,
|
| - SkBitmap* result, SkIPoint* offset, bool relaxSizeConstraint = true) const;
|
| + SkBitmap* result, SkIPoint* offset) const;
|
| #endif
|
|
|
| SK_TO_STRING_PUREVIRT()
|
|
|