Index: include/core/SkImageFilter.h |
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h |
index 6ece16c84101d03efc37a3e6b78a18cc6a0de662..e197664294bcd05a1e5bfa7a9ae01f63a4ac4d08 100644 |
--- a/include/core/SkImageFilter.h |
+++ b/include/core/SkImageFilter.h |
@@ -264,7 +264,7 @@ public: |
// Otherwise, the filter will be processed in software and |
// uploaded to the GPU. |
bool filterInputGPU(int index, SkImageFilter::Proxy* proxy, const SkBitmap& src, const Context&, |
- SkBitmap* result, SkIPoint* offset, bool relaxSizeConstraint = true) const; |
+ SkBitmap* result, SkIPoint* offset) const; |
#endif |
SK_TO_STRING_PUREVIRT() |