OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef SkScaleToSides_DEFINED |
| 9 #define SkScaleToSides_DEFINED |
| 10 |
| 11 #include <cmath> |
| 12 #include "SkScalar.h" |
| 13 #include "SkTypes.h" |
| 14 |
| 15 class ScaleToSides { |
| 16 public: |
| 17 // This code assumes that a and b fit in in a float, and therefore the resul
ting smaller value |
| 18 // of a and b will fit in a float. The side of the rectangle may be larger t
han a float. |
| 19 // Scale must be less than or equal to the ratio limit / (*a + *b). |
| 20 // This code assumes that NaN and Inf are never passed in. |
| 21 static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b
) { |
| 22 SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale); |
| 23 |
| 24 *a = (float)((double)*a * scale); |
| 25 *b = (float)((double)*b * scale); |
| 26 |
| 27 // This check is conservative. (double)*a + (double)*b >= (double)(*a +
*b) |
| 28 if ((double)*a + (double)*b > limit) { |
| 29 float* minRadius = a; |
| 30 float* maxRadius = b; |
| 31 |
| 32 // Force minRadius to be the smaller of the two. |
| 33 if (*minRadius > *maxRadius) { |
| 34 SkTSwap(minRadius, maxRadius); |
| 35 } |
| 36 |
| 37 // newMinRadius must be float in order to give the actual value of t
he radius. |
| 38 // The newMinRadius will always be smaller than limit. The largest t
hat minRadius can be |
| 39 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefor
e in the resulting |
| 40 // division, minRadius can be no larger than 1/2 limit + ULP. |
| 41 float newMinRadius = *minRadius; |
| 42 |
| 43 // Because newMaxRadius is the result of a double to float conversio
n, it can be larger |
| 44 // than limit, but only by one ULP. |
| 45 float newMaxRadius = (float)(limit - newMinRadius); |
| 46 |
| 47 // If newMaxRadius forces the total over the limit, then it needs to
be |
| 48 // reduced by one ULP to be less than limit - newMinRadius. |
| 49 // Note: nexttowardf is a c99 call and should be std::nexttoward, bu
t this is not |
| 50 // implemented in the ARM compiler. |
| 51 if ((double)newMaxRadius + (double)newMinRadius > limit) { |
| 52 newMaxRadius = nexttowardf(newMaxRadius, 0.0); |
| 53 } |
| 54 *maxRadius = newMaxRadius; |
| 55 } |
| 56 |
| 57 SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g", *a, *b); |
| 58 SkASSERTF((*a + *b) <= limit, "limit: %g, a: %g, b: %g", limit, *a, *b); |
| 59 } |
| 60 }; |
| 61 #endif // ScaleToSides_DEFINED |
OLD | NEW |