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Unified Diff: src/gpu/gl/GrGLCaps.cpp

Issue 1569393002: Revert of Add a class representing texture swizzle. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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Index: src/gpu/gl/GrGLCaps.cpp
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 99ed042139da4524cf1b43775835d21e84cf733f..923c392d31b110d535665a8885c41bf572a9ec4c 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -42,7 +42,6 @@
fIsCoreProfile = false;
fBindFragDataLocationSupport = false;
fExternalTextureSupport = false;
- fTextureSwizzleSupport = false;
fSRGBWriteControl = false;
fRGBA8888PixelsOpsAreSlow = false;
fPartialFBOReadIsSlow = false;
@@ -219,16 +218,6 @@
}
}
- if (kGL_GrGLStandard == standard) {
- if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) {
- fTextureSwizzleSupport = true;
- }
- } else {
- if (version >= GR_GL_VER(3,0)) {
- fTextureSwizzleSupport = true;
- }
- }
-
#ifdef SK_BUILD_FOR_WIN
// We're assuming that on Windows Chromium we're using ANGLE.
bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() ||
@@ -448,14 +437,11 @@
}
this->initShaderPrecisionTable(ctxInfo, gli, glslCaps);
-
- if (contextOptions.fUseShaderSwizzling) {
- fTextureSwizzleSupport = false;
- }
-
- // Requires fTextureRedSupport, fTextureSwizzleSupport, msaa support, ES compatibility have
- // already been detected.
- this->initConfigTable(ctxInfo, gli, glslCaps);
+ // Requires fTexutreSwizzleSupport and fTextureRedSupport to be set before this point.
+ this->initConfigSwizzleTable(ctxInfo, glslCaps);
+ // Requires various members are already correctly initialized (e.g. fTextureRedSupport,
+ // msaa support).
+ this->initConfigTable(ctxInfo, gli);
this->applyOptionsOverrides(contextOptions);
glslCaps->applyOptionsOverrides(contextOptions);
@@ -880,8 +866,6 @@
r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ? "YES" : "NO"));
r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" : "NO"));
r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSupport ? "YES" : "NO"));
- r.appendf("External texture support: %s\n", (fExternalTextureSupport ? "YES" : "NO"));
- r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" : "NO"));
r.append("Configs\n-------\n");
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
@@ -984,12 +968,49 @@
}
}
+void GrGLCaps::initConfigSwizzleTable(const GrGLContextInfo& ctxInfo, GrGLSLCaps* glslCaps) {
+ GrGLStandard standard = ctxInfo.standard();
+ GrGLVersion version = ctxInfo.version();
+
+ glslCaps->fMustSwizzleInShader = true;
+ if (kGL_GrGLStandard == standard) {
+ if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) {
+ glslCaps->fMustSwizzleInShader = false;
+ }
+ } else {
+ if (version >= GR_GL_VER(3,0)) {
+ glslCaps->fMustSwizzleInShader = false;
+ }
+ }
+
+ glslCaps->fConfigSwizzle[kUnknown_GrPixelConfig] = nullptr;
+ if (fTextureRedSupport) {
+ glslCaps->fConfigSwizzle[kAlpha_8_GrPixelConfig] = "rrrr";
+ glslCaps->fConfigSwizzle[kAlpha_half_GrPixelConfig] = "rrrr";
+ } else {
+ glslCaps->fConfigSwizzle[kAlpha_8_GrPixelConfig] = "aaaa";
+ glslCaps->fConfigSwizzle[kAlpha_half_GrPixelConfig] = "aaaa";
+ }
+ glslCaps->fConfigSwizzle[kIndex_8_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kRGB_565_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kRGBA_4444_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kRGBA_8888_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kBGRA_8888_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kSRGBA_8888_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kETC1_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kLATC_GrPixelConfig] = "rrrr";
+ glslCaps->fConfigSwizzle[kR11_EAC_GrPixelConfig] = "rrrr";
+ glslCaps->fConfigSwizzle[kASTC_12x12_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kRGBA_float_GrPixelConfig] = "rgba";
+ glslCaps->fConfigSwizzle[kRGBA_half_GrPixelConfig] = "rgba";
+
+}
+
bool GrGLCaps::bgraIsInternalFormat() const {
return fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat == GR_GL_BGRA;
}
-void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli,
- GrGLSLCaps* glslCaps) {
+void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
/*
Comments on renderability of configs on various GL versions.
OpenGL < 3.0:
@@ -1072,7 +1093,6 @@
fConfigTable[kUnknown_GrPixelConfig].fFormats.fExternalFormat = 0;
fConfigTable[kUnknown_GrPixelConfig].fFormats.fExternalType = 0;
fConfigTable[kUnknown_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
- fConfigTable[kUnknown_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8;
@@ -1089,7 +1109,6 @@
fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
}
}
- fConfigTable[kRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalFormat= GR_GL_BGRA;
fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
@@ -1125,7 +1144,6 @@
}
}
}
- fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
// We only enable srgb support if both textures and FBOs support srgb.
bool srgbSupport = false;
@@ -1159,7 +1177,6 @@
fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
allRenderFlags;
}
- fConfigTable[kSRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
fConfigTable[kRGB_565_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGB;
if (this->ES2CompatibilitySupport()) {
@@ -1178,7 +1195,6 @@
} else {
fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
}
- fConfigTable[kRGB_565_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA4;
@@ -1193,18 +1209,15 @@
} else {
fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
}
- fConfigTable[kRGBA_4444_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
if (this->textureRedSupport()) {
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RED;
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_R8;
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalFormat = GR_GL_RED;
- fConfigTable[kAlpha_8_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
} else {
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_ALPHA;
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_ALPHA8;
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalFormat = GR_GL_ALPHA;
- fConfigTable[kAlpha_8_GrPixelConfig].fSwizzle = GrSwizzle::AAAA();
}
fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kAlpha_8_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
@@ -1260,18 +1273,15 @@
fConfigTable[kRGBA_float_GrPixelConfig].fFlags |= fpRenderFlags;
}
}
- fConfigTable[kRGBA_float_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
if (this->textureRedSupport()) {
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RED;
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_R16F;
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalFormat = GR_GL_RED;
- fConfigTable[kAlpha_half_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
} else {
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_ALPHA;
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_ALPHA16F;
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalFormat = GR_GL_ALPHA;
- fConfigTable[kAlpha_half_GrPixelConfig].fSwizzle = GrSwizzle::AAAA();
}
if (kGL_GrGLStandard == ctxInfo.standard() || ctxInfo.version() >= GR_GL_VER(3, 0)) {
fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT;
@@ -1307,7 +1317,6 @@
fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= fpRenderFlags;
}
}
- fConfigTable[kRGBA_half_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
// Compressed texture support
@@ -1341,7 +1350,6 @@
}
}
}
- fConfigTable[kIndex_8_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
// May change the internal format based on extensions.
fConfigTable[kLATC_GrPixelConfig].fFormats.fBaseInternalFormat =
@@ -1370,7 +1378,6 @@
fConfigTable[kLATC_GrPixelConfig].fFormats.fExternalFormat = 0;
fConfigTable[kLATC_GrPixelConfig].fFormats.fExternalType = 0;
fConfigTable[kLATC_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
- fConfigTable[kLATC_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
fConfigTable[kETC1_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_COMPRESSED_ETC1_RGB8;
fConfigTable[kETC1_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_COMPRESSED_ETC1_RGB8;
@@ -1390,7 +1397,6 @@
fConfigTable[kETC1_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
}
}
- fConfigTable[kETC1_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
fConfigTable[kR11_EAC_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_COMPRESSED_R11_EAC;
fConfigTable[kR11_EAC_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_COMPRESSED_R11_EAC;
@@ -1402,7 +1408,6 @@
if (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) {
fConfigTable[kR11_EAC_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
}
- fConfigTable[kR11_EAC_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
fConfigTable[kASTC_12x12_GrPixelConfig].fFormats.fBaseInternalFormat =
GR_GL_COMPRESSED_RGBA_ASTC_12x12;
@@ -1416,7 +1421,6 @@
ctxInfo.hasExtension("GL_OES_texture_compression_astc")) {
fConfigTable[kASTC_12x12_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
}
- fConfigTable[kASTC_12x12_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
// Bulk populate the texture internal/external formats here and then deal with exceptions below.
@@ -1454,14 +1458,6 @@
fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fInternalFormatTexImage = GR_GL_BGRA;
}
- // If we don't have texture swizzle support then the shader generator must insert the
- // swizzle into shader code.
- if (!this->textureSwizzleSupport()) {
- for (int i = 0; i < kGrPixelConfigCnt; ++i) {
- glslCaps->fConfigTextureSwizzle[i] = fConfigTable[i].fSwizzle;
- }
- }
-
#ifdef SK_DEBUG
// Make sure we initialized everything.
ConfigFormats defaultEntry;
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