| Index: include/gpu/GrTextureAccess.h
|
| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
|
| index 124a75aabc065da64c9360592fb5cfeaaf8ca994..e3ded34ff8c54ebb5ee9d5caef890d7ef3a82137 100644
|
| --- a/include/gpu/GrTextureAccess.h
|
| +++ b/include/gpu/GrTextureAccess.h
|
| @@ -14,33 +14,60 @@
|
| #include "SkRefCnt.h"
|
| #include "SkShader.h"
|
|
|
| -/**
|
| - * Used to represent a texture that is required by a GrProcessor. It holds a GrTexture along with
|
| - * an associated GrTextureParams
|
| +/** A class representing the swizzle access pattern for a texture. Note that if the texture is
|
| + * an alpha-only texture then the alpha channel is substituted for other components. Any mangling
|
| + * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage
|
| + * key. However, if a GrProcessor uses different swizzles based on its input then it must
|
| + * consider that variation in its key-generation.
|
| */
|
| class GrTextureAccess : public SkNoncopyable {
|
| public:
|
| /**
|
| - * Must be initialized before adding to a GrProcessor's texture access list.
|
| + * A default GrTextureAccess must have reset() called on it in a GrProcessor subclass's
|
| + * constructor if it will be accessible via GrProcessor::textureAccess().
|
| */
|
| GrTextureAccess();
|
|
|
| + /**
|
| + * Uses the default swizzle, "rgba".
|
| + */
|
| GrTextureAccess(GrTexture*, const GrTextureParams&);
|
| -
|
| explicit GrTextureAccess(GrTexture*,
|
| GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
| +
|
| + /**
|
| + * swizzle must be a string between one and four (inclusive) characters containing only 'r',
|
| + * 'g', 'b', and/or 'a'.
|
| + */
|
| + GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&);
|
| + GrTextureAccess(GrTexture*,
|
| + const char* swizzle,
|
| + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
|
|
| void reset(GrTexture*, const GrTextureParams&);
|
| void reset(GrTexture*,
|
| GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
| + void reset(GrTexture*, const char* swizzle, const GrTextureParams&);
|
| + void reset(GrTexture*,
|
| + const char* swizzle,
|
| + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
|
|
| - bool operator==(const GrTextureAccess& that) const {
|
| - return this->getTexture() == that.getTexture() && fParams == that.fParams;
|
| + bool operator== (const GrTextureAccess& other) const {
|
| +#ifdef SK_DEBUG
|
| + // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long.
|
| + SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) ==
|
| + strcmp(fSwizzle, other.fSwizzle));
|
| +#endif
|
| + return fParams == other.fParams &&
|
| + (this->getTexture() == other.getTexture()) &&
|
| + (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1));
|
| }
|
|
|
| - bool operator!=(const GrTextureAccess& other) const { return !(*this == other); }
|
| + bool operator!= (const GrTextureAccess& other) const { return !(*this == other); }
|
|
|
| GrTexture* getTexture() const { return fTexture.get(); }
|
|
|
| @@ -49,14 +76,26 @@
|
| */
|
| const GrGpuResourceRef* getProgramTexture() const { return &fTexture; }
|
|
|
| + /**
|
| + * Returns a string representing the swizzle. The string is is null-terminated.
|
| + */
|
| + const char* getSwizzle() const { return fSwizzle; }
|
| +
|
| + /** Returns a mask indicating which components are referenced in the swizzle. The return
|
| + is a bitfield of GrColorComponentFlags. */
|
| + uint32_t swizzleMask() const { return fSwizzleMask; }
|
| +
|
| const GrTextureParams& getParams() const { return fParams; }
|
|
|
| private:
|
| + void setSwizzle(const char*);
|
|
|
| typedef GrTGpuResourceRef<GrTexture> ProgramTexture;
|
|
|
| ProgramTexture fTexture;
|
| GrTextureParams fParams;
|
| + uint32_t fSwizzleMask;
|
| + char fSwizzle[5];
|
|
|
| typedef SkNoncopyable INHERITED;
|
| };
|
|
|