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Side by Side Diff: src/gpu/glsl/GrGLSLCaps.h

Issue 1569393002: Revert of Add a class representing texture swizzle. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLSLCaps_DEFINED 9 #ifndef GrGLSLCaps_DEFINED
10 #define GrGLSLCaps_DEFINED 10 #define GrGLSLCaps_DEFINED
11 11
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGLSL.h" 13 #include "GrGLSL.h"
14 #include "GrSwizzle.h"
15 14
16 class GrGLSLCaps : public GrShaderCaps { 15 class GrGLSLCaps : public GrShaderCaps {
17 public: 16 public:
18 17
19 18
20 /** 19 /**
21 * Indicates how GLSL must interact with advanced blend equations. The KHR ex tension requires 20 * Indicates how GLSL must interact with advanced blend equations. The KHR ex tension requires
22 * special layout qualifiers in the fragment shader. 21 * special layout qualifiers in the fragment shader.
23 */ 22 */
24 enum AdvBlendEqInteraction { 23 enum AdvBlendEqInteraction {
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 // extension is required. However, the return value of this function does no t say whether dual 97 // extension is required. However, the return value of this function does no t say whether dual
99 // source blending is supported. 98 // source blending is supported.
100 const char* secondaryOutputExtensionString() const { 99 const char* secondaryOutputExtensionString() const {
101 return fSecondaryOutputExtensionString; 100 return fSecondaryOutputExtensionString;
102 } 101 }
103 102
104 const char* externalTextureExtensionString() const { 103 const char* externalTextureExtensionString() const {
105 return fExternalTextureExtensionString; 104 return fExternalTextureExtensionString;
106 } 105 }
107 106
107 bool mustSwizzleInShader() const { return fMustSwizzleInShader; }
108
108 /** 109 /**
109 * Given a texture's config, this determines what swizzle must be appended t o accesses to the 110 * Returns a string which represents how to map from an internal GLFormat to a given
110 * texture in generated shader code. Swizzling may be implemented in texture parameters or a 111 * GrPixelConfig. The function mustSwizzleInShader determines whether this s wizzle is applied
111 * sampler rather than in the shader. In this case the shader swizzle will a lways be "rgba". 112 * in the generated shader code or using sample state in the 3D API.
112 */ 113 */
113 const GrSwizzle& configTextureSwizzle(GrPixelConfig config) const { 114 const char* getSwizzleMap(GrPixelConfig config) const { return fConfigSwizzl e[config]; }
114 return fConfigTextureSwizzle[config];
115 }
116 115
117 GrGLSLGeneration generation() const { return fGLSLGeneration; } 116 GrGLSLGeneration generation() const { return fGLSLGeneration; }
118 117
119 /** 118 /**
120 * Returns a string containing the caps info. 119 * Returns a string containing the caps info.
121 */ 120 */
122 SkString dump() const override; 121 SkString dump() const override;
123 122
124 private: 123 private:
125 void onApplyOptionsOverrides(const GrContextOptions& options) override; 124 void onApplyOptionsOverrides(const GrContextOptions& options) override;
(...skipping 16 matching lines...) Expand all
142 const char* fShaderDerivativeExtensionString; 141 const char* fShaderDerivativeExtensionString;
143 const char* fFragCoordConventionsExtensionString; 142 const char* fFragCoordConventionsExtensionString;
144 const char* fSecondaryOutputExtensionString; 143 const char* fSecondaryOutputExtensionString;
145 const char* fExternalTextureExtensionString; 144 const char* fExternalTextureExtensionString;
146 145
147 const char* fFBFetchColorName; 146 const char* fFBFetchColorName;
148 const char* fFBFetchExtensionString; 147 const char* fFBFetchExtensionString;
149 148
150 AdvBlendEqInteraction fAdvBlendEqInteraction; 149 AdvBlendEqInteraction fAdvBlendEqInteraction;
151 150
152 GrSwizzle fConfigTextureSwizzle[kGrPixelConfigCnt]; 151 bool fMustSwizzleInShader;
152 const char* fConfigSwizzle[kGrPixelConfigCnt];
153 153
154 friend class GrGLCaps; // For initialization. 154 friend class GrGLCaps; // For initialization.
155 155
156 typedef GrShaderCaps INHERITED; 156 typedef GrShaderCaps INHERITED;
157 }; 157 };
158 158
159
159 #endif 160 #endif
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