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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrTextureAccess.h" | 8 #include "GrTextureAccess.h" |
9 #include "GrColor.h" | 9 #include "GrColor.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 | 11 |
12 GrTextureAccess::GrTextureAccess() {} | 12 GrTextureAccess::GrTextureAccess() { |
| 13 #ifdef SK_DEBUG |
| 14 memcpy(fSwizzle, "void", 5); |
| 15 fSwizzleMask = 0xbeeffeed; |
| 16 #endif |
| 17 } |
13 | 18 |
14 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
ms) { | 19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
ms) { |
15 this->reset(texture, params); | 20 this->reset(texture, params); |
16 } | 21 } |
17 | 22 |
18 GrTextureAccess::GrTextureAccess(GrTexture* texture, | 23 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
19 GrTextureParams::FilterMode filterMode, | 24 GrTextureParams::FilterMode filterMode, |
20 SkShader::TileMode tileXAndY) { | 25 SkShader::TileMode tileXAndY) { |
21 this->reset(texture, filterMode, tileXAndY); | 26 this->reset(texture, filterMode, tileXAndY); |
22 } | 27 } |
23 | 28 |
| 29 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
| 30 const char* swizzle, |
| 31 const GrTextureParams& params) { |
| 32 this->reset(texture, swizzle, params); |
| 33 } |
| 34 |
| 35 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
| 36 const char* swizzle, |
| 37 GrTextureParams::FilterMode filterMode, |
| 38 SkShader::TileMode tileXAndY) { |
| 39 this->reset(texture, swizzle, filterMode, tileXAndY); |
| 40 } |
| 41 |
| 42 void GrTextureAccess::reset(GrTexture* texture, |
| 43 const char* swizzle, |
| 44 const GrTextureParams& params) { |
| 45 SkASSERT(texture); |
| 46 SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); |
| 47 |
| 48 fParams = params; |
| 49 fTexture.set(SkRef(texture), kRead_GrIOType); |
| 50 this->setSwizzle(swizzle); |
| 51 } |
| 52 |
| 53 void GrTextureAccess::reset(GrTexture* texture, |
| 54 const char* swizzle, |
| 55 GrTextureParams::FilterMode filterMode, |
| 56 SkShader::TileMode tileXAndY) { |
| 57 SkASSERT(texture); |
| 58 SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); |
| 59 |
| 60 fParams.reset(tileXAndY, filterMode); |
| 61 fTexture.set(SkRef(texture), kRead_GrIOType); |
| 62 this->setSwizzle(swizzle); |
| 63 } |
24 | 64 |
25 void GrTextureAccess::reset(GrTexture* texture, | 65 void GrTextureAccess::reset(GrTexture* texture, |
26 const GrTextureParams& params) { | 66 const GrTextureParams& params) { |
27 SkASSERT(texture); | 67 SkASSERT(texture); |
28 fTexture.set(SkRef(texture), kRead_GrIOType); | 68 fTexture.set(SkRef(texture), kRead_GrIOType); |
29 fParams = params; | 69 fParams = params; |
| 70 memcpy(fSwizzle, "rgba", 5); |
| 71 fSwizzleMask = kRGBA_GrColorComponentFlags; |
30 } | 72 } |
31 | 73 |
32 void GrTextureAccess::reset(GrTexture* texture, | 74 void GrTextureAccess::reset(GrTexture* texture, |
33 GrTextureParams::FilterMode filterMode, | 75 GrTextureParams::FilterMode filterMode, |
34 SkShader::TileMode tileXAndY) { | 76 SkShader::TileMode tileXAndY) { |
35 SkASSERT(texture); | 77 SkASSERT(texture); |
36 fTexture.set(SkRef(texture), kRead_GrIOType); | 78 fTexture.set(SkRef(texture), kRead_GrIOType); |
37 fParams.reset(tileXAndY, filterMode); | 79 fParams.reset(tileXAndY, filterMode); |
| 80 memcpy(fSwizzle, "rgba", 5); |
| 81 fSwizzleMask = kRGBA_GrColorComponentFlags; |
38 } | 82 } |
| 83 |
| 84 void GrTextureAccess::setSwizzle(const char* swizzle) { |
| 85 fSwizzleMask = 0; |
| 86 memset(fSwizzle, '\0', 5); |
| 87 for (int i = 0; i < 4 && '\0' != swizzle[i]; ++i) { |
| 88 fSwizzle[i] = swizzle[i]; |
| 89 switch (swizzle[i]) { |
| 90 case 'r': |
| 91 fSwizzleMask |= kR_GrColorComponentFlag; |
| 92 break; |
| 93 case 'g': |
| 94 fSwizzleMask |= kG_GrColorComponentFlag; |
| 95 break; |
| 96 case 'b': |
| 97 fSwizzleMask |= kB_GrColorComponentFlag; |
| 98 break; |
| 99 case 'a': |
| 100 fSwizzleMask |= kA_GrColorComponentFlag; |
| 101 break; |
| 102 default: |
| 103 SkFAIL("Unexpected swizzle string character."); |
| 104 break; |
| 105 } |
| 106 } |
| 107 } |
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