OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkColorCubeFilter.h" | 8 #include "SkColorCubeFilter.h" |
9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
10 #include "SkOnce.h" | 10 #include "SkOnce.h" |
(...skipping 194 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
205 GrColorCubeEffect(GrTexture* colorCube); | 205 GrColorCubeEffect(GrTexture* colorCube); |
206 | 206 |
207 GrTextureAccess fColorCubeAccess; | 207 GrTextureAccess fColorCubeAccess; |
208 | 208 |
209 typedef GrFragmentProcessor INHERITED; | 209 typedef GrFragmentProcessor INHERITED; |
210 }; | 210 }; |
211 | 211 |
212 /////////////////////////////////////////////////////////////////////////////// | 212 /////////////////////////////////////////////////////////////////////////////// |
213 | 213 |
214 GrColorCubeEffect::GrColorCubeEffect(GrTexture* colorCube) | 214 GrColorCubeEffect::GrColorCubeEffect(GrTexture* colorCube) |
215 : fColorCubeAccess(colorCube, GrTextureParams::kBilerp_FilterMode) { | 215 : fColorCubeAccess(colorCube, "bgra", GrTextureParams::kBilerp_FilterMode) { |
216 this->initClassID<GrColorCubeEffect>(); | 216 this->initClassID<GrColorCubeEffect>(); |
217 this->addTextureAccess(&fColorCubeAccess); | 217 this->addTextureAccess(&fColorCubeAccess); |
218 } | 218 } |
219 | 219 |
220 GrColorCubeEffect::~GrColorCubeEffect() { | 220 GrColorCubeEffect::~GrColorCubeEffect() { |
221 } | 221 } |
222 | 222 |
223 void GrColorCubeEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 223 void GrColorCubeEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
224 GrProcessorKeyBuilder* b) const { | 224 GrProcessorKeyBuilder* b) const { |
225 GLSLProcessor::GenKey(*this, caps, b); | 225 GLSLProcessor::GenKey(*this, caps, b); |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
280 | 280 |
281 // Compute y coord for for texture fetches. | 281 // Compute y coord for for texture fetches. |
282 fragBuilder->codeAppendf("vec2 %s = vec2(%s.r, (floor(%s.b) + %s.g) * %s);\n
", | 282 fragBuilder->codeAppendf("vec2 %s = vec2(%s.r, (floor(%s.b) + %s.g) * %s);\n
", |
283 cCoords1, cubeIdx, cubeIdx, cubeIdx, colorCubeInvSi
zeUni); | 283 cCoords1, cubeIdx, cubeIdx, cubeIdx, colorCubeInvSi
zeUni); |
284 fragBuilder->codeAppendf("vec2 %s = vec2(%s.r, (ceil(%s.b) + %s.g) * %s);\n"
, | 284 fragBuilder->codeAppendf("vec2 %s = vec2(%s.r, (ceil(%s.b) + %s.g) * %s);\n"
, |
285 cCoords2, cubeIdx, cubeIdx, cubeIdx, colorCubeInvSi
zeUni); | 285 cCoords2, cubeIdx, cubeIdx, cubeIdx, colorCubeInvSi
zeUni); |
286 | 286 |
287 // Apply the cube. | 287 // Apply the cube. |
288 fragBuilder->codeAppendf("%s = vec4(mix(", args.fOutputColor); | 288 fragBuilder->codeAppendf("%s = vec4(mix(", args.fOutputColor); |
289 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); | 289 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); |
290 fragBuilder->codeAppend(".bgr, "); | 290 fragBuilder->codeAppend(".rgb, "); |
291 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); | 291 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); |
292 | 292 |
293 // Premultiply color by alpha. Note that the input alpha is not modified by
this shader. | 293 // Premultiply color by alpha. Note that the input alpha is not modified by
this shader. |
294 fragBuilder->codeAppendf(".bgr, fract(%s.b)) * vec3(%s), %s.a);\n", | 294 fragBuilder->codeAppendf(".rgb, fract(%s.b)) * vec3(%s), %s.a);\n", |
295 cubeIdx, nonZeroAlpha, args.fInputColor); | 295 cubeIdx, nonZeroAlpha, args.fInputColor); |
296 } | 296 } |
297 | 297 |
298 void GrColorCubeEffect::GLSLProcessor::onSetData(const GrGLSLProgramDataManager&
pdman, | 298 void GrColorCubeEffect::GLSLProcessor::onSetData(const GrGLSLProgramDataManager&
pdman, |
299 const GrProcessor& proc) { | 299 const GrProcessor& proc) { |
300 const GrColorCubeEffect& colorCube = proc.cast<GrColorCubeEffect>(); | 300 const GrColorCubeEffect& colorCube = proc.cast<GrColorCubeEffect>(); |
301 SkScalar size = SkIntToScalar(colorCube.colorCubeSize()); | 301 SkScalar size = SkIntToScalar(colorCube.colorCubeSize()); |
302 pdman.set1f(fColorCubeSizeUni, SkScalarToFloat(size)); | 302 pdman.set1f(fColorCubeSizeUni, SkScalarToFloat(size)); |
303 pdman.set1f(fColorCubeInvSizeUni, SkScalarToFloat(SkScalarInvert(size))); | 303 pdman.set1f(fColorCubeInvSizeUni, SkScalarToFloat(SkScalarInvert(size))); |
304 } | 304 } |
(...skipping 23 matching lines...) Expand all Loading... |
328 if (textureCube) { | 328 if (textureCube) { |
329 context->textureProvider()->assignUniqueKeyToTexture(key, textureCub
e); | 329 context->textureProvider()->assignUniqueKeyToTexture(key, textureCub
e); |
330 } else { | 330 } else { |
331 return nullptr; | 331 return nullptr; |
332 } | 332 } |
333 } | 333 } |
334 | 334 |
335 return GrColorCubeEffect::Create(textureCube); | 335 return GrColorCubeEffect::Create(textureCube); |
336 } | 336 } |
337 #endif | 337 #endif |
OLD | NEW |