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1 /* | 1 /* |
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. | 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef HTMLScriptRunner_h | 26 #ifndef HTMLScriptRunner_h |
27 #define HTMLScriptRunner_h | 27 #define HTMLScriptRunner_h |
28 | 28 |
| 29 #include "bindings/core/v8/ScriptStreamer.h" |
29 #include "core/dom/PendingScript.h" | 30 #include "core/dom/PendingScript.h" |
30 #include "core/fetch/ResourceClient.h" | 31 #include "core/fetch/ResourceClient.h" |
31 #include "platform/heap/Handle.h" | 32 #include "platform/heap/Handle.h" |
32 #include "wtf/Deque.h" | 33 #include "wtf/Deque.h" |
33 #include "wtf/PassRefPtr.h" | 34 #include "wtf/PassRefPtr.h" |
34 #include "wtf/text/TextPosition.h" | 35 #include "wtf/text/TextPosition.h" |
35 | 36 |
36 namespace blink { | 37 namespace blink { |
37 | 38 |
38 class Resource; | 39 class Resource; |
39 class Document; | 40 class Document; |
40 class Element; | 41 class Element; |
41 class HTMLScriptRunnerHost; | 42 class HTMLScriptRunnerHost; |
42 | 43 |
43 class HTMLScriptRunner final : public NoBaseWillBeGarbageCollectedFinalized<HTML
ScriptRunner>, private ScriptResourceClient { | 44 class HTMLScriptRunner final : public NoBaseWillBeGarbageCollectedFinalized<HTML
ScriptRunner>, private ScriptResourceClient { |
44 WTF_MAKE_NONCOPYABLE(HTMLScriptRunner); USING_FAST_MALLOC_WILL_BE_REMOVED(HT
MLScriptRunner); | 45 WTF_MAKE_NONCOPYABLE(HTMLScriptRunner); USING_FAST_MALLOC_WILL_BE_REMOVED(HT
MLScriptRunner); |
| 46 WILL_BE_USING_PRE_FINALIZER(HTMLScriptRunner, detach); |
45 public: | 47 public: |
46 static PassOwnPtrWillBeRawPtr<HTMLScriptRunner> create(Document* document, H
TMLScriptRunnerHost* host) | 48 static PassOwnPtrWillBeRawPtr<HTMLScriptRunner> create(Document* document, H
TMLScriptRunnerHost* host) |
47 { | 49 { |
48 return adoptPtrWillBeNoop(new HTMLScriptRunner(document, host)); | 50 return adoptPtrWillBeNoop(new HTMLScriptRunner(document, host)); |
49 } | 51 } |
50 ~HTMLScriptRunner(); | 52 ~HTMLScriptRunner(); |
51 | 53 |
52 void detach(); | 54 void detach(); |
53 | 55 |
54 // Processes the passed in script and any pending scripts if possible. | 56 // Processes the passed in script and any pending scripts if possible. |
(...skipping 10 matching lines...) Expand all Loading... |
65 // ResourceClient | 67 // ResourceClient |
66 void notifyFinished(Resource*) override; | 68 void notifyFinished(Resource*) override; |
67 String debugName() const override { return "HTMLScriptRunner"; } | 69 String debugName() const override { return "HTMLScriptRunner"; } |
68 | 70 |
69 DECLARE_TRACE(); | 71 DECLARE_TRACE(); |
70 | 72 |
71 private: | 73 private: |
72 HTMLScriptRunner(Document*, HTMLScriptRunnerHost*); | 74 HTMLScriptRunner(Document*, HTMLScriptRunnerHost*); |
73 | 75 |
74 void executeParsingBlockingScript(); | 76 void executeParsingBlockingScript(); |
75 void executePendingScriptAndDispatchEvent(PendingScript&, PendingScript::Typ
e); | 77 void executePendingScriptAndDispatchEvent(PendingScript*, ScriptStreamer::Ty
pe); |
76 void executeParsingBlockingScripts(); | 78 void executeParsingBlockingScripts(); |
77 | 79 |
78 void requestParsingBlockingScript(Element*); | 80 void requestParsingBlockingScript(Element*); |
79 void requestDeferredScript(Element*); | 81 void requestDeferredScript(Element*); |
80 bool requestPendingScript(PendingScript&, Element*) const; | 82 bool requestPendingScript(PendingScript*, Element*) const; |
81 | 83 |
82 void runScript(Element*, const TextPosition& scriptStartPosition); | 84 void runScript(Element*, const TextPosition& scriptStartPosition); |
83 | 85 |
84 bool isPendingScriptReady(const PendingScript&); | 86 bool isPendingScriptReady(const PendingScript*); |
85 | 87 |
86 void stopWatchingResourceForLoad(Resource*); | 88 void stopWatchingResourceForLoad(Resource*); |
87 | 89 |
88 RawPtrWillBeMember<Document> m_document; | 90 RawPtrWillBeMember<Document> m_document; |
89 RawPtrWillBeMember<HTMLScriptRunnerHost> m_host; | 91 RawPtrWillBeMember<HTMLScriptRunnerHost> m_host; |
90 PendingScript m_parserBlockingScript; | 92 OwnPtrWillBeMember<PendingScript> m_parserBlockingScript; |
91 // http://www.whatwg.org/specs/web-apps/current-work/#list-of-scripts-that-w
ill-execute-when-the-document-has-finished-parsing | 93 // http://www.whatwg.org/specs/web-apps/current-work/#list-of-scripts-that-w
ill-execute-when-the-document-has-finished-parsing |
92 WillBeHeapDeque<PendingScript> m_scriptsToExecuteAfterParsing; | 94 WillBeHeapDeque<OwnPtrWillBeMember<PendingScript>> m_scriptsToExecuteAfterPa
rsing; |
93 unsigned m_scriptNestingLevel; | 95 unsigned m_scriptNestingLevel; |
94 | 96 |
95 // We only want stylesheet loads to trigger script execution if script | 97 // We only want stylesheet loads to trigger script execution if script |
96 // execution is currently stopped due to stylesheet loads, otherwise we'd | 98 // execution is currently stopped due to stylesheet loads, otherwise we'd |
97 // cause nested script execution when parsing <style> tags since </style> | 99 // cause nested script execution when parsing <style> tags since </style> |
98 // tags can cause Document to call executeScriptsWaitingForResources. | 100 // tags can cause Document to call executeScriptsWaitingForResources. |
99 bool m_hasScriptsWaitingForResources; | 101 bool m_hasScriptsWaitingForResources; |
100 | 102 |
101 // For tracking the times between script load and compilation, we need to | 103 // For tracking the times between script load and compilation, we need to |
102 // know whether a parser blocking script was loaded previously, or whether | 104 // know whether a parser blocking script was loaded previously, or whether |
103 // it's really loaded when requested. | 105 // it's really loaded when requested. |
104 bool m_parserBlockingScriptAlreadyLoaded; | 106 bool m_parserBlockingScriptAlreadyLoaded; |
105 }; | 107 }; |
106 | 108 |
107 } | 109 } |
108 | 110 |
109 #endif | 111 #endif |
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