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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLCaps_DEFINED | 9 #ifndef GrGLCaps_DEFINED |
| 10 #define GrGLCaps_DEFINED | 10 #define GrGLCaps_DEFINED |
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| 116 kLast_TransferBufferType = kChromium_TransferBufferType, | 116 kLast_TransferBufferType = kChromium_TransferBufferType, |
| 117 }; | 117 }; |
| 118 | 118 |
| 119 /** | 119 /** |
| 120 * Initializes the GrGLCaps to the set of features supported in the current | 120 * Initializes the GrGLCaps to the set of features supported in the current |
| 121 * OpenGL context accessible via ctxInfo. | 121 * OpenGL context accessible via ctxInfo. |
| 122 */ | 122 */ |
| 123 GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxI
nfo, | 123 GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxI
nfo, |
| 124 const GrGLInterface* glInterface); | 124 const GrGLInterface* glInterface); |
| 125 | 125 |
| 126 bool isConfigTexturable(GrPixelConfig config) const override { | |
| 127 SkASSERT(kGrPixelConfigCnt > config); | |
| 128 return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kTextureable_F
lag); | |
| 129 } | |
| 130 | |
| 131 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override
{ | |
| 132 SkASSERT(kGrPixelConfigCnt > config) ; | |
| 133 if (withMSAA) { | |
| 134 return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderabl
eWithMSAA_Flag); | |
| 135 } else { | |
| 136 return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderabl
e_Flag); | |
| 137 } | |
| 138 } | |
| 139 | |
| 140 /** Returns conversions to various GL format parameters for a GrPixelCfonig.
*/ | 126 /** Returns conversions to various GL format parameters for a GrPixelCfonig.
*/ |
| 141 const ConfigFormats& configGLFormats(GrPixelConfig config) const { | 127 const ConfigFormats& configGLFormats(GrPixelConfig config) const { |
| 142 return fConfigTable[config].fFormats; | 128 return fConfigTable[config].fFormats; |
| 143 } | 129 } |
| 144 | 130 |
| 131 |
| 145 /** | 132 /** |
| 146 * Gets an array of legal stencil formats. These formats are not guaranteed | 133 * Gets an array of legal stencil formats. These formats are not guaranteed |
| 147 * to be supported by the driver but are legal GLenum names given the GL | 134 * to be supported by the driver but are legal GLenum names given the GL |
| 148 * version and extensions supported. | 135 * version and extensions supported. |
| 149 */ | 136 */ |
| 150 const SkTArray<StencilFormat, true>& stencilFormats() const { | 137 const SkTArray<StencilFormat, true>& stencilFormats() const { |
| 151 return fStencilFormats; | 138 return fStencilFormats; |
| 152 } | 139 } |
| 153 | 140 |
| 154 /** | 141 /** |
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| 233 | 220 |
| 234 /// The maximum number of fragment uniform vectors (GLES has min. 16). | 221 /// The maximum number of fragment uniform vectors (GLES has min. 16). |
| 235 int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } | 222 int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } |
| 236 | 223 |
| 237 /// maximum number of attribute values per vertex | 224 /// maximum number of attribute values per vertex |
| 238 int maxVertexAttributes() const { return fMaxVertexAttributes; } | 225 int maxVertexAttributes() const { return fMaxVertexAttributes; } |
| 239 | 226 |
| 240 /// maximum number of texture units accessible in the fragment shader. | 227 /// maximum number of texture units accessible in the fragment shader. |
| 241 int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } | 228 int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } |
| 242 | 229 |
| 230 /// ES requires an extension to support RGBA8 in RenderBufferStorage |
| 231 bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; } |
| 232 |
| 243 /** | 233 /** |
| 244 * Depending on the ES extensions present the BGRA external format may | 234 * Depending on the ES extensions present the BGRA external format may |
| 245 * correspond to either a BGRA or RGBA internalFormat. On desktop GL it is | 235 * correspond either a BGRA or RGBA internalFormat. On desktop GL it is |
| 246 * RGBA. | 236 * RGBA. |
| 247 */ | 237 */ |
| 248 bool bgraIsInternalFormat() const; | 238 bool bgraIsInternalFormat() const { return fBGRAIsInternalFormat; } |
| 249 | 239 |
| 250 /// Is there support for GL_UNPACK_ROW_LENGTH | 240 /// Is there support for GL_UNPACK_ROW_LENGTH |
| 251 bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; } | 241 bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; } |
| 252 | 242 |
| 253 /// Is there support for GL_UNPACK_FLIP_Y | 243 /// Is there support for GL_UNPACK_FLIP_Y |
| 254 bool unpackFlipYSupport() const { return fUnpackFlipYSupport; } | 244 bool unpackFlipYSupport() const { return fUnpackFlipYSupport; } |
| 255 | 245 |
| 256 /// Is there support for GL_PACK_ROW_LENGTH | 246 /// Is there support for GL_PACK_ROW_LENGTH |
| 257 bool packRowLengthSupport() const { return fPackRowLengthSupport; } | 247 bool packRowLengthSupport() const { return fPackRowLengthSupport; } |
| 258 | 248 |
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| 312 * If false this does not mean sRGB is not supported but rather that if it i
s supported | 302 * If false this does not mean sRGB is not supported but rather that if it i
s supported |
| 313 * it cannot be turned off for configs that support it. | 303 * it cannot be turned off for configs that support it. |
| 314 */ | 304 */ |
| 315 bool srgbWriteControl() const { return fSRGBWriteControl; } | 305 bool srgbWriteControl() const { return fSRGBWriteControl; } |
| 316 | 306 |
| 317 /** | 307 /** |
| 318 * Returns a string containing the caps info. | 308 * Returns a string containing the caps info. |
| 319 */ | 309 */ |
| 320 SkString dump() const override; | 310 SkString dump() const override; |
| 321 | 311 |
| 312 /** |
| 313 * LATC can appear under one of three possible names. In order to know |
| 314 * which GL internal format to use, we need to keep track of which name |
| 315 * we found LATC under. The default is LATC. |
| 316 */ |
| 317 enum LATCAlias { |
| 318 kLATC_LATCAlias, |
| 319 kRGTC_LATCAlias, |
| 320 k3DC_LATCAlias |
| 321 }; |
| 322 |
| 323 LATCAlias latcAlias() const { return fLATCAlias; } |
| 324 |
| 322 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } | 325 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } |
| 323 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } | 326 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } |
| 324 | 327 |
| 325 const GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fS
haderCaps.get()); } | 328 const GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fS
haderCaps.get()); } |
| 326 | 329 |
| 327 private: | 330 private: |
| 328 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa
ce*); | 331 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa
ce*); |
| 329 void initGLSL(const GrGLContextInfo&); | 332 void initGLSL(const GrGLContextInfo&); |
| 330 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); | 333 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); |
| 331 | 334 |
| 332 void onApplyOptionsOverrides(const GrContextOptions& options) override; | 335 void onApplyOptionsOverrides(const GrContextOptions& options) override; |
| 333 | 336 |
| 334 void initFSAASupport(const GrGLContextInfo&, const GrGLInterface*); | 337 void initFSAASupport(const GrGLContextInfo&, const GrGLInterface*); |
| 335 void initBlendEqationSupport(const GrGLContextInfo&); | 338 void initBlendEqationSupport(const GrGLContextInfo&); |
| 336 void initStencilFormats(const GrGLContextInfo&); | 339 void initStencilFormats(const GrGLContextInfo&); |
| 337 // This must be called after initFSAASupport(). | 340 // This must be called after initFSAASupport(). |
| 338 void initConfigTable(const GrGLContextInfo&, const GrGLInterface* gli); | 341 void initConfigRenderableTable(const GrGLContextInfo&, bool srgbSupport); |
| 342 void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*,
bool srgbSupport); |
| 339 | 343 |
| 340 void initShaderPrecisionTable(const GrGLContextInfo& ctxInfo, | 344 void initShaderPrecisionTable(const GrGLContextInfo& ctxInfo, |
| 341 const GrGLInterface* intf, | 345 const GrGLInterface* intf, |
| 342 GrGLSLCaps* glslCaps); | 346 GrGLSLCaps* glslCaps); |
| 343 | 347 |
| 344 void initConfigSwizzleTable(const GrGLContextInfo& ctxInfo, GrGLSLCaps* glsl
Caps); | 348 void initConfigSwizzleTable(const GrGLContextInfo& ctxInfo, GrGLSLCaps* glsl
Caps); |
| 345 | 349 |
| 350 void initConfigTable(const GrGLContextInfo&); |
| 346 | 351 |
| 347 SkTArray<StencilFormat, true> fStencilFormats; | 352 SkTArray<StencilFormat, true> fStencilFormats; |
| 348 | 353 |
| 349 int fMaxFragmentUniformVectors; | 354 int fMaxFragmentUniformVectors; |
| 350 int fMaxVertexAttributes; | 355 int fMaxVertexAttributes; |
| 351 int fMaxFragmentTextureUnits; | 356 int fMaxFragmentTextureUnits; |
| 352 | 357 |
| 353 MSFBOType fMSFBOType; | 358 MSFBOType fMSFBOType; |
| 354 InvalidateFBType fInvalidateFBType; | 359 InvalidateFBType fInvalidateFBType; |
| 355 MapBufferType fMapBufferType; | 360 MapBufferType fMapBufferType; |
| 356 TransferBufferType fTransferBufferType; | 361 TransferBufferType fTransferBufferType; |
| 362 LATCAlias fLATCAlias; |
| 357 | 363 |
| 364 bool fRGBA8RenderbufferSupport : 1; |
| 365 bool fBGRAIsInternalFormat : 1; |
| 358 bool fUnpackRowLengthSupport : 1; | 366 bool fUnpackRowLengthSupport : 1; |
| 359 bool fUnpackFlipYSupport : 1; | 367 bool fUnpackFlipYSupport : 1; |
| 360 bool fPackRowLengthSupport : 1; | 368 bool fPackRowLengthSupport : 1; |
| 361 bool fPackFlipYSupport : 1; | 369 bool fPackFlipYSupport : 1; |
| 362 bool fTextureUsageSupport : 1; | 370 bool fTextureUsageSupport : 1; |
| 363 bool fTexStorageSupport : 1; | 371 bool fTexStorageSupport : 1; |
| 364 bool fTextureRedSupport : 1; | 372 bool fTextureRedSupport : 1; |
| 365 bool fImagingSupport : 1; | 373 bool fImagingSupport : 1; |
| 366 bool fVertexArrayObjectSupport : 1; | 374 bool fVertexArrayObjectSupport : 1; |
| 367 bool fDirectStateAccessSupport : 1; | 375 bool fDirectStateAccessSupport : 1; |
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| 405 // This indicates that a stencil format has not yet been determined
for the config. | 413 // This indicates that a stencil format has not yet been determined
for the config. |
| 406 kUnknown_StencilIndex = -1, | 414 kUnknown_StencilIndex = -1, |
| 407 // This indicates that there is no supported stencil format for the
config. | 415 // This indicates that there is no supported stencil format for the
config. |
| 408 kUnsupported_StencilFormatIndex = -2 | 416 kUnsupported_StencilFormatIndex = -2 |
| 409 }; | 417 }; |
| 410 | 418 |
| 411 // Index fStencilFormats. | 419 // Index fStencilFormats. |
| 412 int fStencilFormatIndex; | 420 int fStencilFormatIndex; |
| 413 | 421 |
| 414 enum { | 422 enum { |
| 415 kVerifiedColorAttachment_Flag = 0x1, | 423 kVerifiedColorAttachment_Flag = 0x1 |
| 416 kTextureable_Flag = 0x2, | |
| 417 kRenderable_Flag = 0x4, | |
| 418 kRenderableWithMSAA_Flag = 0x8, | |
| 419 }; | 424 }; |
| 420 uint32_t fFlags; | 425 uint32_t fFlags; |
| 421 }; | 426 }; |
| 422 | 427 |
| 423 ConfigInfo fConfigTable[kGrPixelConfigCnt]; | 428 ConfigInfo fConfigTable[kGrPixelConfigCnt]; |
| 424 | 429 |
| 425 typedef GrCaps INHERITED; | 430 typedef GrCaps INHERITED; |
| 426 }; | 431 }; |
| 427 | 432 |
| 428 #endif | 433 #endif |
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