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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/compositing_iosurface_mac.h" | 5 #include "content/browser/renderer_host/compositing_iosurface_mac.h" |
6 | 6 |
7 #include <OpenGL/CGLRenderers.h> | 7 #include <OpenGL/CGLRenderers.h> |
8 #include <OpenGL/OpenGL.h> | 8 #include <OpenGL/OpenGL.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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328 // Having two NSOpenGLContexts bound to an NSView concurrently will cause | 328 // Having two NSOpenGLContexts bound to an NSView concurrently will cause |
329 // artifacts and crashes. If |context_| is bound to |view|, then unbind | 329 // artifacts and crashes. If |context_| is bound to |view|, then unbind |
330 // |context_| before |new_context| gets bound to |view|. | 330 // |context_| before |new_context| gets bound to |view|. |
331 // http://crbug.com/230883 | 331 // http://crbug.com/230883 |
332 if ([context_->nsgl_context() view] == view) | 332 if ([context_->nsgl_context() view] == view) |
333 [context_->nsgl_context() clearDrawable]; | 333 [context_->nsgl_context() clearDrawable]; |
334 | 334 |
335 context_ = new_context; | 335 context_ = new_context; |
336 } | 336 } |
337 | 337 |
338 void CompositingIOSurfaceMac::SetDeviceScaleFactor(float scale_factor) { | |
339 // TODO: After a resolution change, the DPI-ness of the view and the | |
340 // IOSurface might not be in sync. | |
341 io_surface_size_ = gfx::ToFlooredSize( | |
342 gfx::ScaleSize(pixel_io_surface_size_, 1.0 / scale_factor)); | |
343 } | |
344 | |
345 bool CompositingIOSurfaceMac::is_vsync_disabled() const { | 338 bool CompositingIOSurfaceMac::is_vsync_disabled() const { |
346 return context_->is_vsync_disabled(); | 339 return context_->is_vsync_disabled(); |
347 } | 340 } |
348 | 341 |
349 void CompositingIOSurfaceMac::GetVSyncParameters(base::TimeTicks* timebase, | 342 void CompositingIOSurfaceMac::GetVSyncParameters(base::TimeTicks* timebase, |
350 uint32* interval_numerator, | 343 uint32* interval_numerator, |
351 uint32* interval_denominator) { | 344 uint32* interval_denominator) { |
352 base::AutoLock lock(lock_); | 345 base::AutoLock lock(lock_); |
353 *timebase = vsync_timebase_; | 346 *timebase = vsync_timebase_; |
354 *interval_numerator = vsync_interval_numerator_; | 347 *interval_numerator = vsync_interval_numerator_; |
355 *interval_denominator = vsync_interval_denominator_; | 348 *interval_denominator = vsync_interval_denominator_; |
356 } | 349 } |
357 | 350 |
358 CompositingIOSurfaceMac::~CompositingIOSurfaceMac() { | 351 CompositingIOSurfaceMac::~CompositingIOSurfaceMac() { |
359 FailAllCopies(); | 352 FailAllCopies(); |
360 CVDisplayLinkRelease(display_link_); | 353 CVDisplayLinkRelease(display_link_); |
361 CGLSetCurrentContext(context_->cgl_context()); | 354 CGLSetCurrentContext(context_->cgl_context()); |
362 DestroyAllCopyContextsWithinContext(); | 355 DestroyAllCopyContextsWithinContext(); |
363 UnrefIOSurfaceWithContextCurrent(); | 356 UnrefIOSurfaceWithContextCurrent(); |
364 CGLSetCurrentContext(0); | 357 CGLSetCurrentContext(0); |
365 context_ = nil; | 358 context_ = nil; |
366 } | 359 } |
367 | 360 |
368 void CompositingIOSurfaceMac::SetIOSurface(uint64 io_surface_handle, | 361 void CompositingIOSurfaceMac::SetIOSurface(uint64 io_surface_handle, |
369 const gfx::Size& size) { | 362 const gfx::Size& size, |
| 363 float scale_factor) { |
370 pixel_io_surface_size_ = size; | 364 pixel_io_surface_size_ = size; |
| 365 dip_io_surface_size_ = gfx::ToFlooredSize( |
| 366 gfx::ScaleSize(pixel_io_surface_size_, 1.0 / scale_factor)); |
371 CGLSetCurrentContext(context_->cgl_context()); | 367 CGLSetCurrentContext(context_->cgl_context()); |
372 MapIOSurfaceToTexture(io_surface_handle); | 368 MapIOSurfaceToTexture(io_surface_handle); |
373 CGLSetCurrentContext(0); | 369 CGLSetCurrentContext(0); |
374 } | 370 } |
375 | 371 |
376 int CompositingIOSurfaceMac::GetRendererID() { | 372 int CompositingIOSurfaceMac::GetRendererID() { |
377 GLint current_renderer_id = -1; | 373 GLint current_renderer_id = -1; |
378 if (CGLGetParameter(context_->cgl_context(), | 374 if (CGLGetParameter(context_->cgl_context(), |
379 kCGLCPCurrentRendererID, | 375 kCGLCPCurrentRendererID, |
380 ¤t_renderer_id) == kCGLNoError) | 376 ¤t_renderer_id) == kCGLNoError) |
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400 | 396 |
401 TRACE_EVENT1("browser", "CompositingIOSurfaceMac::DrawIOSurface", | 397 TRACE_EVENT1("browser", "CompositingIOSurfaceMac::DrawIOSurface", |
402 "has_io_surface", has_io_surface); | 398 "has_io_surface", has_io_surface); |
403 | 399 |
404 [context_->nsgl_context() setView:view]; | 400 [context_->nsgl_context() setView:view]; |
405 gfx::Size window_size(NSSizeToCGSize([view frame].size)); | 401 gfx::Size window_size(NSSizeToCGSize([view frame].size)); |
406 gfx::Size pixel_window_size = gfx::ToFlooredSize( | 402 gfx::Size pixel_window_size = gfx::ToFlooredSize( |
407 gfx::ScaleSize(window_size, scale_factor)); | 403 gfx::ScaleSize(window_size, scale_factor)); |
408 glViewport(0, 0, pixel_window_size.width(), pixel_window_size.height()); | 404 glViewport(0, 0, pixel_window_size.width(), pixel_window_size.height()); |
409 | 405 |
410 SetDeviceScaleFactor(scale_factor); | |
411 | |
412 SurfaceQuad quad; | 406 SurfaceQuad quad; |
413 quad.set_size(io_surface_size_, pixel_io_surface_size_); | 407 quad.set_size(dip_io_surface_size_, pixel_io_surface_size_); |
414 | 408 |
415 glMatrixMode(GL_PROJECTION); | 409 glMatrixMode(GL_PROJECTION); |
416 glLoadIdentity(); | 410 glLoadIdentity(); |
417 | 411 |
418 // Note that the projection keeps things in view units, so the use of | 412 // Note that the projection keeps things in view units, so the use of |
419 // window_size / io_surface_size_ (as opposed to the pixel_ variants) below is | 413 // window_size / dip_io_surface_size_ (as opposed to the pixel_ variants) |
420 // correct. | 414 // below is correct. |
421 glOrtho(0, window_size.width(), window_size.height(), 0, -1, 1); | 415 glOrtho(0, window_size.width(), window_size.height(), 0, -1, 1); |
422 glMatrixMode(GL_MODELVIEW); | 416 glMatrixMode(GL_MODELVIEW); |
423 glLoadIdentity(); | 417 glLoadIdentity(); |
424 | 418 |
425 glDisable(GL_DEPTH_TEST); | 419 glDisable(GL_DEPTH_TEST); |
426 glDisable(GL_BLEND); | 420 glDisable(GL_BLEND); |
427 | 421 |
428 if (has_io_surface) { | 422 if (has_io_surface) { |
429 context_->shader_program_cache()->UseBlitProgram(); | 423 context_->shader_program_cache()->UseBlitProgram(); |
430 glActiveTexture(GL_TEXTURE0); | 424 glActiveTexture(GL_TEXTURE0); |
431 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); | 425 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); |
432 | 426 |
433 DrawQuad(quad); | 427 DrawQuad(quad); |
434 | 428 |
435 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); CHECK_GL_ERROR(); | 429 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); CHECK_GL_ERROR(); |
436 | 430 |
437 // Fill the resize gutters with white. | 431 // Fill the resize gutters with white. |
438 if (window_size.width() > io_surface_size_.width() || | 432 if (window_size.width() > dip_io_surface_size_.width() || |
439 window_size.height() > io_surface_size_.height()) { | 433 window_size.height() > dip_io_surface_size_.height()) { |
440 context_->shader_program_cache()->UseSolidWhiteProgram(); | 434 context_->shader_program_cache()->UseSolidWhiteProgram(); |
441 SurfaceQuad filler_quad; | 435 SurfaceQuad filler_quad; |
442 if (window_size.width() > io_surface_size_.width()) { | 436 if (window_size.width() > dip_io_surface_size_.width()) { |
443 // Draw right-side gutter down to the bottom of the window. | 437 // Draw right-side gutter down to the bottom of the window. |
444 filler_quad.set_rect(io_surface_size_.width(), 0.0f, | 438 filler_quad.set_rect(dip_io_surface_size_.width(), 0.0f, |
445 window_size.width(), window_size.height()); | 439 window_size.width(), window_size.height()); |
446 DrawQuad(filler_quad); | 440 DrawQuad(filler_quad); |
447 } | 441 } |
448 if (window_size.height() > io_surface_size_.height()) { | 442 if (window_size.height() > dip_io_surface_size_.height()) { |
449 // Draw bottom gutter to the width of the IOSurface. | 443 // Draw bottom gutter to the width of the IOSurface. |
450 filler_quad.set_rect(0.0f, io_surface_size_.height(), | 444 filler_quad.set_rect( |
451 io_surface_size_.width(), window_size.height()); | 445 0.0f, dip_io_surface_size_.height(), |
| 446 dip_io_surface_size_.width(), window_size.height()); |
452 DrawQuad(filler_quad); | 447 DrawQuad(filler_quad); |
453 } | 448 } |
454 } | 449 } |
455 | 450 |
456 // Workaround for issue 158469. Issue a dummy draw call with texture_ not | 451 // Workaround for issue 158469. Issue a dummy draw call with texture_ not |
457 // bound to blit_rgb_sampler_location_, in order to shake all references | 452 // bound to blit_rgb_sampler_location_, in order to shake all references |
458 // to the IOSurface out of the driver. | 453 // to the IOSurface out of the driver. |
459 glBegin(GL_TRIANGLES); | 454 glBegin(GL_TRIANGLES); |
460 glEnd(); | 455 glEnd(); |
461 | 456 |
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493 glFinish(); | 488 glFinish(); |
494 } | 489 } |
495 | 490 |
496 base::Closure copy_done_callback; | 491 base::Closure copy_done_callback; |
497 if (frame_subscriber) { | 492 if (frame_subscriber) { |
498 const base::Time present_time = base::Time::Now(); | 493 const base::Time present_time = base::Time::Now(); |
499 scoped_refptr<media::VideoFrame> frame; | 494 scoped_refptr<media::VideoFrame> frame; |
500 RenderWidgetHostViewFrameSubscriber::DeliverFrameCallback callback; | 495 RenderWidgetHostViewFrameSubscriber::DeliverFrameCallback callback; |
501 if (frame_subscriber->ShouldCaptureFrame(present_time, &frame, &callback)) { | 496 if (frame_subscriber->ShouldCaptureFrame(present_time, &frame, &callback)) { |
502 copy_done_callback = CopyToVideoFrameWithinContext( | 497 copy_done_callback = CopyToVideoFrameWithinContext( |
503 gfx::Rect(pixel_io_surface_size_), scale_factor, true, frame, | 498 gfx::Rect(pixel_io_surface_size_), true, frame, |
504 base::Bind(callback, present_time)); | 499 base::Bind(callback, present_time)); |
505 } | 500 } |
506 } | 501 } |
507 | 502 |
508 CGLFlushDrawable(context_->cgl_context()); | 503 CGLFlushDrawable(context_->cgl_context()); |
509 | 504 |
510 // For latency_tests.cc: | 505 // For latency_tests.cc: |
511 UNSHIPPED_TRACE_EVENT_INSTANT0("test_gpu", "CompositorSwapBuffersComplete", | 506 UNSHIPPED_TRACE_EVENT_INSTANT0("test_gpu", "CompositorSwapBuffersComplete", |
512 TRACE_EVENT_SCOPE_THREAD); | 507 TRACE_EVENT_SCOPE_THREAD); |
513 | 508 |
514 // Try to finish previous copy requests after flush to get better pipelining. | 509 // Try to finish previous copy requests after flush to get better pipelining. |
515 std::vector<base::Closure> copy_done_callbacks; | 510 std::vector<base::Closure> copy_done_callbacks; |
516 FinishAllCopiesWithinContext(©_done_callbacks); | 511 FinishAllCopiesWithinContext(©_done_callbacks); |
517 | 512 |
518 CGLSetCurrentContext(0); | 513 CGLSetCurrentContext(0); |
519 | 514 |
520 if (!copy_done_callback.is_null()) | 515 if (!copy_done_callback.is_null()) |
521 copy_done_callbacks.push_back(copy_done_callback); | 516 copy_done_callbacks.push_back(copy_done_callback); |
522 for (size_t i = 0; i < copy_done_callbacks.size(); ++i) | 517 for (size_t i = 0; i < copy_done_callbacks.size(); ++i) |
523 copy_done_callbacks[i].Run(); | 518 copy_done_callbacks[i].Run(); |
524 | 519 |
525 StartOrContinueDisplayLink(); | 520 StartOrContinueDisplayLink(); |
526 | 521 |
527 if (!is_vsync_disabled()) | 522 if (!is_vsync_disabled()) |
528 RateLimitDraws(); | 523 RateLimitDraws(); |
529 } | 524 } |
530 | 525 |
531 void CompositingIOSurfaceMac::CopyTo( | 526 void CompositingIOSurfaceMac::CopyTo( |
532 const gfx::Rect& src_pixel_subrect, | 527 const gfx::Rect& src_pixel_subrect, |
533 float src_scale_factor, | |
534 const gfx::Size& dst_pixel_size, | 528 const gfx::Size& dst_pixel_size, |
535 const base::Callback<void(bool, const SkBitmap&)>& callback) { | 529 const base::Callback<void(bool, const SkBitmap&)>& callback) { |
536 scoped_ptr<SkBitmap> output(new SkBitmap()); | 530 scoped_ptr<SkBitmap> output(new SkBitmap()); |
537 output->setConfig(SkBitmap::kARGB_8888_Config, | 531 output->setConfig(SkBitmap::kARGB_8888_Config, |
538 dst_pixel_size.width(), dst_pixel_size.height()); | 532 dst_pixel_size.width(), dst_pixel_size.height()); |
539 if (!output->allocPixels()) { | 533 if (!output->allocPixels()) { |
540 DLOG(ERROR) << "Failed to allocate SkBitmap pixels!"; | 534 DLOG(ERROR) << "Failed to allocate SkBitmap pixels!"; |
541 callback.Run(false, *output); | 535 callback.Run(false, *output); |
542 return; | 536 return; |
543 } | 537 } |
544 DCHECK_EQ(output->rowBytesAsPixels(), dst_pixel_size.width()) | 538 DCHECK_EQ(output->rowBytesAsPixels(), dst_pixel_size.width()) |
545 << "Stride is required to be equal to width for GPU readback."; | 539 << "Stride is required to be equal to width for GPU readback."; |
546 output->setIsOpaque(true); | 540 output->setIsOpaque(true); |
547 | 541 |
548 CGLSetCurrentContext(context_->cgl_context()); | 542 CGLSetCurrentContext(context_->cgl_context()); |
549 const base::Closure copy_done_callback = CopyToSelectedOutputWithinContext( | 543 const base::Closure copy_done_callback = CopyToSelectedOutputWithinContext( |
550 src_pixel_subrect, src_scale_factor, gfx::Rect(dst_pixel_size), false, | 544 src_pixel_subrect, gfx::Rect(dst_pixel_size), false, |
551 output.get(), NULL, | 545 output.get(), NULL, |
552 base::Bind(&ReverseArgumentOrder, callback, base::Passed(&output))); | 546 base::Bind(&ReverseArgumentOrder, callback, base::Passed(&output))); |
553 CGLSetCurrentContext(0); | 547 CGLSetCurrentContext(0); |
554 if (!copy_done_callback.is_null()) | 548 if (!copy_done_callback.is_null()) |
555 copy_done_callback.Run(); | 549 copy_done_callback.Run(); |
556 } | 550 } |
557 | 551 |
558 void CompositingIOSurfaceMac::CopyToVideoFrame( | 552 void CompositingIOSurfaceMac::CopyToVideoFrame( |
559 const gfx::Rect& src_pixel_subrect, | 553 const gfx::Rect& src_pixel_subrect, |
560 float src_scale_factor, | |
561 const scoped_refptr<media::VideoFrame>& target, | 554 const scoped_refptr<media::VideoFrame>& target, |
562 const base::Callback<void(bool)>& callback) { | 555 const base::Callback<void(bool)>& callback) { |
563 CGLSetCurrentContext(context_->cgl_context()); | 556 CGLSetCurrentContext(context_->cgl_context()); |
564 const base::Closure copy_done_callback = CopyToVideoFrameWithinContext( | 557 const base::Closure copy_done_callback = CopyToVideoFrameWithinContext( |
565 src_pixel_subrect, src_scale_factor, false, target, callback); | 558 src_pixel_subrect, false, target, callback); |
566 CGLSetCurrentContext(0); | 559 CGLSetCurrentContext(0); |
567 if (!copy_done_callback.is_null()) | 560 if (!copy_done_callback.is_null()) |
568 copy_done_callback.Run(); | 561 copy_done_callback.Run(); |
569 } | 562 } |
570 | 563 |
571 base::Closure CompositingIOSurfaceMac::CopyToVideoFrameWithinContext( | 564 base::Closure CompositingIOSurfaceMac::CopyToVideoFrameWithinContext( |
572 const gfx::Rect& src_pixel_subrect, | 565 const gfx::Rect& src_pixel_subrect, |
573 float src_scale_factor, | |
574 bool called_within_draw, | 566 bool called_within_draw, |
575 const scoped_refptr<media::VideoFrame>& target, | 567 const scoped_refptr<media::VideoFrame>& target, |
576 const base::Callback<void(bool)>& callback) { | 568 const base::Callback<void(bool)>& callback) { |
577 gfx::Rect region_in_frame = media::ComputeLetterboxRegion( | 569 gfx::Rect region_in_frame = media::ComputeLetterboxRegion( |
578 gfx::Rect(target->coded_size()), src_pixel_subrect.size()); | 570 gfx::Rect(target->coded_size()), src_pixel_subrect.size()); |
579 // Make coordinates and sizes even because we letterbox in YUV space right | 571 // Make coordinates and sizes even because we letterbox in YUV space right |
580 // now (see CopyRGBToVideoFrame). They need to be even for the UV samples to | 572 // now (see CopyRGBToVideoFrame). They need to be even for the UV samples to |
581 // line up correctly. | 573 // line up correctly. |
582 region_in_frame = gfx::Rect(region_in_frame.x() & ~1, | 574 region_in_frame = gfx::Rect(region_in_frame.x() & ~1, |
583 region_in_frame.y() & ~1, | 575 region_in_frame.y() & ~1, |
584 region_in_frame.width() & ~1, | 576 region_in_frame.width() & ~1, |
585 region_in_frame.height() & ~1); | 577 region_in_frame.height() & ~1); |
586 DCHECK(!region_in_frame.IsEmpty()); | 578 DCHECK(!region_in_frame.IsEmpty()); |
587 DCHECK_LE(region_in_frame.right(), target->coded_size().width()); | 579 DCHECK_LE(region_in_frame.right(), target->coded_size().width()); |
588 DCHECK_LE(region_in_frame.bottom(), target->coded_size().height()); | 580 DCHECK_LE(region_in_frame.bottom(), target->coded_size().height()); |
589 | 581 |
590 return CopyToSelectedOutputWithinContext( | 582 return CopyToSelectedOutputWithinContext( |
591 src_pixel_subrect, src_scale_factor, region_in_frame, called_within_draw, | 583 src_pixel_subrect, region_in_frame, called_within_draw, |
592 NULL, target, callback); | 584 NULL, target, callback); |
593 } | 585 } |
594 | 586 |
595 bool CompositingIOSurfaceMac::MapIOSurfaceToTexture( | 587 bool CompositingIOSurfaceMac::MapIOSurfaceToTexture( |
596 uint64 io_surface_handle) { | 588 uint64 io_surface_handle) { |
597 if (io_surface_.get() && io_surface_handle == io_surface_handle_) | 589 if (io_surface_.get() && io_surface_handle == io_surface_handle_) |
598 return true; | 590 return true; |
599 | 591 |
600 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::MapIOSurfaceToTexture"); | 592 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::MapIOSurfaceToTexture"); |
601 UnrefIOSurfaceWithContextCurrent(); | 593 UnrefIOSurfaceWithContextCurrent(); |
602 | 594 |
603 io_surface_.reset(io_surface_support_->IOSurfaceLookup( | 595 io_surface_.reset(io_surface_support_->IOSurfaceLookup( |
604 static_cast<uint32>(io_surface_handle))); | 596 static_cast<uint32>(io_surface_handle))); |
605 // Can fail if IOSurface with that ID was already released by the gpu | 597 // Can fail if IOSurface with that ID was already released by the gpu |
606 // process. | 598 // process. |
607 if (!io_surface_) { | 599 if (!io_surface_) { |
608 io_surface_handle_ = 0; | 600 io_surface_handle_ = 0; |
609 return false; | 601 return false; |
610 } | 602 } |
611 | 603 |
612 io_surface_handle_ = io_surface_handle; | 604 io_surface_handle_ = io_surface_handle; |
613 | 605 |
614 // Actual IOSurface size is rounded up to reduce reallocations during window | 606 // Actual IOSurface size is rounded up to reduce reallocations during window |
615 // resize. Get the actual size to properly map the texture. | 607 // resize. Get the actual size to properly map the texture. |
616 gfx::Size rounded_size( | 608 gfx::Size rounded_size( |
617 io_surface_support_->IOSurfaceGetWidth(io_surface_), | 609 io_surface_support_->IOSurfaceGetWidth(io_surface_), |
618 io_surface_support_->IOSurfaceGetHeight(io_surface_)); | 610 io_surface_support_->IOSurfaceGetHeight(io_surface_)); |
619 | 611 |
620 // TODO(thakis): Keep track of the view size over IPC. At the moment, | |
621 // the correct view units are computed on first paint. | |
622 io_surface_size_ = pixel_io_surface_size_; | |
623 | |
624 GLenum target = GL_TEXTURE_RECTANGLE_ARB; | 612 GLenum target = GL_TEXTURE_RECTANGLE_ARB; |
625 glGenTextures(1, &texture_); | 613 glGenTextures(1, &texture_); |
626 glBindTexture(target, texture_); | 614 glBindTexture(target, texture_); |
627 glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 615 glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
628 glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECK_GL_ERROR(); | 616 glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECK_GL_ERROR(); |
629 GLuint plane = 0; | 617 GLuint plane = 0; |
630 CGLError cglerror = io_surface_support_->CGLTexImageIOSurface2D( | 618 CGLError cglerror = io_surface_support_->CGLTexImageIOSurface2D( |
631 context_->cgl_context(), | 619 context_->cgl_context(), |
632 target, | 620 target, |
633 GL_RGBA, | 621 GL_RGBA, |
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775 const bool forced_synchronous = CommandLine::ForCurrentProcess()->HasSwitch( | 763 const bool forced_synchronous = CommandLine::ForCurrentProcess()->HasSwitch( |
776 switches::kForceSynchronousGLReadPixels); | 764 switches::kForceSynchronousGLReadPixels); |
777 return (!forced_synchronous && | 765 return (!forced_synchronous && |
778 HasAppleFenceExtension() && | 766 HasAppleFenceExtension() && |
779 HasPixelBufferObjectExtension() && | 767 HasPixelBufferObjectExtension() && |
780 (base::mac::IsOSMountainLionOrLater() || !IsVendorIntel())); | 768 (base::mac::IsOSMountainLionOrLater() || !IsVendorIntel())); |
781 } | 769 } |
782 | 770 |
783 base::Closure CompositingIOSurfaceMac::CopyToSelectedOutputWithinContext( | 771 base::Closure CompositingIOSurfaceMac::CopyToSelectedOutputWithinContext( |
784 const gfx::Rect& src_pixel_subrect, | 772 const gfx::Rect& src_pixel_subrect, |
785 float src_scale_factor, | |
786 const gfx::Rect& dst_pixel_rect, | 773 const gfx::Rect& dst_pixel_rect, |
787 bool called_within_draw, | 774 bool called_within_draw, |
788 const SkBitmap* bitmap_output, | 775 const SkBitmap* bitmap_output, |
789 const scoped_refptr<media::VideoFrame>& video_frame_output, | 776 const scoped_refptr<media::VideoFrame>& video_frame_output, |
790 const base::Callback<void(bool)>& done_callback) { | 777 const base::Callback<void(bool)>& done_callback) { |
791 DCHECK_NE(bitmap_output != NULL, video_frame_output != NULL); | 778 DCHECK_NE(bitmap_output != NULL, video_frame_output != NULL); |
792 DCHECK(!done_callback.is_null()); | 779 DCHECK(!done_callback.is_null()); |
793 | 780 |
794 const bool async_copy = IsAsynchronousReadbackSupported(); | 781 const bool async_copy = IsAsynchronousReadbackSupported(); |
795 TRACE_EVENT2( | 782 TRACE_EVENT2( |
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812 } else { | 799 } else { |
813 copy_context = copy_context_pool_.back(); | 800 copy_context = copy_context_pool_.back(); |
814 copy_context_pool_.pop_back(); | 801 copy_context_pool_.pop_back(); |
815 } | 802 } |
816 | 803 |
817 // Set up source texture, bound to the GL_TEXTURE_RECTANGLE_ARB target. | 804 // Set up source texture, bound to the GL_TEXTURE_RECTANGLE_ARB target. |
818 if (!MapIOSurfaceToTexture(io_surface_handle_)) | 805 if (!MapIOSurfaceToTexture(io_surface_handle_)) |
819 return base::Bind(done_callback, false); | 806 return base::Bind(done_callback, false); |
820 | 807 |
821 // Send transform commands to the GPU. | 808 // Send transform commands to the GPU. |
822 const gfx::Rect src_rect = IntersectWithIOSurface(src_pixel_subrect, | 809 const gfx::Rect src_rect = IntersectWithIOSurface(src_pixel_subrect); |
823 src_scale_factor); | |
824 copy_context->num_outputs = 0; | 810 copy_context->num_outputs = 0; |
825 if (bitmap_output) { | 811 if (bitmap_output) { |
826 if (copy_context->transformer->ResizeBilinear( | 812 if (copy_context->transformer->ResizeBilinear( |
827 texture_, src_rect, dst_pixel_rect.size(), | 813 texture_, src_rect, dst_pixel_rect.size(), |
828 ©_context->output_textures[0])) { | 814 ©_context->output_textures[0])) { |
829 copy_context->num_outputs = 1; | 815 copy_context->num_outputs = 1; |
830 copy_context->output_texture_sizes[0] = dst_pixel_rect.size(); | 816 copy_context->output_texture_sizes[0] = dst_pixel_rect.size(); |
831 } | 817 } |
832 } else { | 818 } else { |
833 if (copy_context->transformer->TransformRGBToYV12( | 819 if (copy_context->transformer->TransformRGBToYV12( |
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1067 copy_requests_.begin(), copy_requests_.end()); | 1053 copy_requests_.begin(), copy_requests_.end()); |
1068 copy_requests_.clear(); | 1054 copy_requests_.clear(); |
1069 while (!copy_context_pool_.empty()) { | 1055 while (!copy_context_pool_.empty()) { |
1070 scoped_ptr<CopyContext> copy_context(copy_context_pool_.back()); | 1056 scoped_ptr<CopyContext> copy_context(copy_context_pool_.back()); |
1071 copy_context_pool_.pop_back(); | 1057 copy_context_pool_.pop_back(); |
1072 copy_context->ReleaseCachedGLObjects(); | 1058 copy_context->ReleaseCachedGLObjects(); |
1073 } | 1059 } |
1074 } | 1060 } |
1075 | 1061 |
1076 gfx::Rect CompositingIOSurfaceMac::IntersectWithIOSurface( | 1062 gfx::Rect CompositingIOSurfaceMac::IntersectWithIOSurface( |
1077 const gfx::Rect& rect, float scale_factor) const { | 1063 const gfx::Rect& rect) const { |
1078 return gfx::IntersectRects(rect, | 1064 return gfx::IntersectRects(rect, |
1079 gfx::ToEnclosingRect(gfx::ScaleRect(gfx::Rect(io_surface_size_), | 1065 gfx::ToEnclosingRect(gfx::Rect(pixel_io_surface_size_))); |
1080 scale_factor))); | |
1081 } | 1066 } |
1082 | 1067 |
1083 } // namespace content | 1068 } // namespace content |
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