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Side by Side Diff: content/browser/gpu/gpu_process_host.cc

Issue 15689003: Part 3/3 (RWH/IOSurface) of adding with device scale factor to transport surfaces (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add missed lines Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gpu/gpu_process_host.h" 5 #include "content/browser/gpu/gpu_process_host.h"
6 6
7 #include "base/base64.h" 7 #include "base/base64.h"
8 #include "base/base_switches.h" 8 #include "base/base_switches.h"
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/bind_helpers.h" 10 #include "base/bind_helpers.h"
(...skipping 907 matching lines...) Expand 10 before | Expand all | Expand 10 after
918 RenderWidgetHelper* helper = 918 RenderWidgetHelper* helper =
919 RenderWidgetHelper::FromProcessHostID(render_process_id); 919 RenderWidgetHelper::FromProcessHostID(render_process_id);
920 if (!helper) 920 if (!helper)
921 return; 921 return;
922 922
923 // Pass the SwapBuffers on to the RenderWidgetHelper to wake up the UI thread 923 // Pass the SwapBuffers on to the RenderWidgetHelper to wake up the UI thread
924 // if the browser is waiting for a new frame. Otherwise the RenderWidgetHelper 924 // if the browser is waiting for a new frame. Otherwise the RenderWidgetHelper
925 // will forward to the RenderWidgetHostView via RenderProcessHostImpl and 925 // will forward to the RenderWidgetHostView via RenderProcessHostImpl and
926 // RenderWidgetHostImpl. 926 // RenderWidgetHostImpl.
927 scoped_completion_runner.Release(); 927 scoped_completion_runner.Release();
928
929 ViewHostMsg_CompositorSurfaceBuffersSwapped_Params view_params;
930 view_params.surface_id = params.surface_id;
931 view_params.surface_handle = params.surface_handle;
932 view_params.route_id = params.route_id;
933 view_params.size = params.size;
934 view_params.scale_factor = params.scale_factor;
935 view_params.gpu_process_host_id = host_id_;
928 helper->DidReceiveBackingStoreMsg(ViewHostMsg_CompositorSurfaceBuffersSwapped( 936 helper->DidReceiveBackingStoreMsg(ViewHostMsg_CompositorSurfaceBuffersSwapped(
929 render_widget_id, 937 render_widget_id,
930 params.surface_id, 938 view_params));
931 params.surface_handle,
932 params.route_id,
933 params.size,
934 host_id_));
935 } 939 }
936 #endif // OS_MACOSX 940 #endif // OS_MACOSX
937 941
938 #if defined(OS_WIN) 942 #if defined(OS_WIN)
939 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped( 943 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
940 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params) { 944 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params) {
941 TRACE_EVENT0("gpu", "GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped"); 945 TRACE_EVENT0("gpu", "GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped");
942 946
943 base::ScopedClosureRunner scoped_completion_runner( 947 base::ScopedClosureRunner scoped_completion_runner(
944 base::Bind(&AcceleratedSurfaceBuffersSwappedCompleted, 948 base::Bind(&AcceleratedSurfaceBuffersSwappedCompleted,
(...skipping 311 matching lines...) Expand 10 before | Expand all | Expand 10 after
1256 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); 1260 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1257 ClientIdToShaderCacheMap::iterator iter = 1261 ClientIdToShaderCacheMap::iterator iter =
1258 client_id_to_shader_cache_.find(client_id); 1262 client_id_to_shader_cache_.find(client_id);
1259 // If the cache doesn't exist then this is an off the record profile. 1263 // If the cache doesn't exist then this is an off the record profile.
1260 if (iter == client_id_to_shader_cache_.end()) 1264 if (iter == client_id_to_shader_cache_.end())
1261 return; 1265 return;
1262 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); 1266 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader);
1263 } 1267 }
1264 1268
1265 } // namespace content 1269 } // namespace content
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