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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
7 | 7 |
8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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71 virtual bool makeContextCurrent(); | 71 virtual bool makeContextCurrent(); |
72 | 72 |
73 virtual int width(); | 73 virtual int width(); |
74 virtual int height(); | 74 virtual int height(); |
75 | 75 |
76 virtual bool isGLES2Compliant(); | 76 virtual bool isGLES2Compliant(); |
77 | 77 |
78 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 78 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
79 | 79 |
80 virtual void reshape(int width, int height); | 80 virtual void reshape(int width, int height); |
| 81 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); |
81 | 82 |
82 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 83 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
83 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | 84 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
84 WebGLId framebuffer, int width, int height); | 85 WebGLId framebuffer, int width, int height); |
85 | 86 |
86 virtual WebGLId getPlatformTextureId(); | 87 virtual WebGLId getPlatformTextureId(); |
87 virtual void prepareTexture(); | 88 virtual void prepareTexture(); |
88 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | 89 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
89 | 90 |
90 virtual void activeTexture(WGC3Denum texture); | 91 virtual void activeTexture(WGC3Denum texture); |
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600 void FlipVertically(uint8* framebuffer, | 601 void FlipVertically(uint8* framebuffer, |
601 unsigned int width, | 602 unsigned int width, |
602 unsigned int height); | 603 unsigned int height); |
603 }; | 604 }; |
604 | 605 |
605 } // namespace gpu | 606 } // namespace gpu |
606 } // namespace webkit | 607 } // namespace webkit |
607 | 608 |
608 #endif // defined(ENABLE_GPU) | 609 #endif // defined(ENABLE_GPU) |
609 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 610 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
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