| OLD | NEW |
| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/output_surface.h" | 5 #include "cc/output/output_surface.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 105 if (has_gl_discard_backbuffer_) | 105 if (has_gl_discard_backbuffer_) |
| 106 context3d_->ensureBackbufferCHROMIUM(); | 106 context3d_->ensureBackbufferCHROMIUM(); |
| 107 } | 107 } |
| 108 | 108 |
| 109 void OutputSurface::DiscardBackbuffer() { | 109 void OutputSurface::DiscardBackbuffer() { |
| 110 DCHECK(context3d_); | 110 DCHECK(context3d_); |
| 111 if (has_gl_discard_backbuffer_) | 111 if (has_gl_discard_backbuffer_) |
| 112 context3d_->discardBackbufferCHROMIUM(); | 112 context3d_->discardBackbufferCHROMIUM(); |
| 113 } | 113 } |
| 114 | 114 |
| 115 void OutputSurface::Reshape(gfx::Size size) { | 115 void OutputSurface::Reshape(gfx::Size size, float scale_factor) { |
| 116 DCHECK(context3d_); | 116 DCHECK(context3d_); |
| 117 context3d_->reshape(size.width(), size.height()); | 117 context3d_->reshapeWithScaleFactor(size.width(), size.height(), scale_factor); |
| 118 } | 118 } |
| 119 | 119 |
| 120 void OutputSurface::BindFramebuffer() { | 120 void OutputSurface::BindFramebuffer() { |
| 121 DCHECK(context3d_); | 121 DCHECK(context3d_); |
| 122 context3d_->bindFramebuffer(GL_FRAMEBUFFER, 0); | 122 context3d_->bindFramebuffer(GL_FRAMEBUFFER, 0); |
| 123 } | 123 } |
| 124 | 124 |
| 125 void OutputSurface::SwapBuffers(const LatencyInfo& latency_info) { | 125 void OutputSurface::SwapBuffers(const LatencyInfo& latency_info) { |
| 126 DCHECK(context3d_); | 126 DCHECK(context3d_); |
| 127 // Note that currently this has the same effect as SwapBuffers; we should | 127 // Note that currently this has the same effect as SwapBuffers; we should |
| 128 // consider exposing a different entry point on WebGraphicsContext3D. | 128 // consider exposing a different entry point on WebGraphicsContext3D. |
| 129 context3d_->prepareTexture(); | 129 context3d_->prepareTexture(); |
| 130 } | 130 } |
| 131 | 131 |
| 132 void OutputSurface::PostSubBuffer(gfx::Rect rect, | 132 void OutputSurface::PostSubBuffer(gfx::Rect rect, |
| 133 const LatencyInfo& latency_info) { | 133 const LatencyInfo& latency_info) { |
| 134 DCHECK(context3d_); | 134 DCHECK(context3d_); |
| 135 context3d_->postSubBufferCHROMIUM( | 135 context3d_->postSubBufferCHROMIUM( |
| 136 rect.x(), rect.y(), rect.width(), rect.height()); | 136 rect.x(), rect.y(), rect.width(), rect.height()); |
| 137 } | 137 } |
| 138 | 138 |
| 139 } // namespace cc | 139 } // namespace cc |
| OLD | NEW |