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Unified Diff: src/effects/SkColorMatrixFilter.cpp

Issue 1568783002: remove dead code from SkColorMatrixFilter (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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Index: src/effects/SkColorMatrixFilter.cpp
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index a7b2b7a2f7b6a57ad3eee600f243efb28feeea7f..3cc6e2c0c0e20cab72ed9a470c4215d48ee89fcc 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -33,199 +33,26 @@ static void transpose_to_pmorder(float dst[20], const float src[20]) {
}
}
-static int32_t rowmul4(const int32_t array[], unsigned r, unsigned g,
- unsigned b, unsigned a) {
- return array[0] * r + array[1] * g + array[2] * b + array[3] * a + array[4];
-}
-
-static int32_t rowmul3(const int32_t array[], unsigned r, unsigned g,
- unsigned b) {
- return array[0] * r + array[1] * g + array[2] * b + array[4];
-}
-
-static void General(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
- const int shift = state.fShift;
-
- result[0] = rowmul4(&array[0], r, g, b, a) >> shift;
- result[1] = rowmul4(&array[5], r, g, b, a) >> shift;
- result[2] = rowmul4(&array[10], r, g, b, a) >> shift;
- result[3] = rowmul4(&array[15], r, g, b, a) >> shift;
-}
-
-static void General16(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
-
- result[0] = rowmul4(&array[0], r, g, b, a) >> 16;
- result[1] = rowmul4(&array[5], r, g, b, a) >> 16;
- result[2] = rowmul4(&array[10], r, g, b, a) >> 16;
- result[3] = rowmul4(&array[15], r, g, b, a) >> 16;
-}
-
-static void AffineAdd(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
- const int shift = state.fShift;
-
- result[0] = rowmul3(&array[0], r, g, b) >> shift;
- result[1] = rowmul3(&array[5], r, g, b) >> shift;
- result[2] = rowmul3(&array[10], r, g, b) >> shift;
- result[3] = a;
-}
-
-static void AffineAdd16(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
-
- result[0] = rowmul3(&array[0], r, g, b) >> 16;
- result[1] = rowmul3(&array[5], r, g, b) >> 16;
- result[2] = rowmul3(&array[10], r, g, b) >> 16;
- result[3] = a;
-}
-
-static void ScaleAdd(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
- const int shift = state.fShift;
-
- // cast to (int) to keep the expression signed for the shift
- result[0] = (array[SkColorMatrix::kR_Scale] * (int)r + array[4]) >> shift;
- result[1] = (array[SkColorMatrix::kG_Scale] * (int)g + array[9]) >> shift;
- result[2] = (array[SkColorMatrix::kB_Scale] * (int)b + array[14]) >> shift;
- result[3] = a;
-}
-
-static void ScaleAdd16(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
-
- // cast to (int) to keep the expression signed for the shift
- result[0] = (array[SkColorMatrix::kR_Scale] * (int)r + array[4]) >> 16;
- result[1] = (array[SkColorMatrix::kG_Scale] * (int)g + array[9]) >> 16;
- result[2] = (array[SkColorMatrix::kB_Scale] * (int)b + array[14]) >> 16;
- result[3] = a;
-}
-
-static void Add(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
- const int shift = state.fShift;
-
- result[0] = r + (array[SkColorMatrix::kR_Trans] >> shift);
- result[1] = g + (array[SkColorMatrix::kG_Trans] >> shift);
- result[2] = b + (array[SkColorMatrix::kB_Trans] >> shift);
- result[3] = a;
-}
-
-static void Add16(const SkColorMatrixFilter::State& state,
- unsigned r, unsigned g, unsigned b, unsigned a,
- int32_t* SK_RESTRICT result) {
- const int32_t* SK_RESTRICT array = state.fArray;
-
- result[0] = r + (array[SkColorMatrix::kR_Trans] >> 16);
- result[1] = g + (array[SkColorMatrix::kG_Trans] >> 16);
- result[2] = b + (array[SkColorMatrix::kB_Trans] >> 16);
- result[3] = a;
-}
-
// src is [20] but some compilers won't accept __restrict__ on anything
// but an raw pointer or reference
void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
transpose_to_pmorder(fTranspose, src);
- int32_t* array = fState.fArray;
- SkFixed max = 0;
- for (int i = 0; i < 20; i++) {
- SkFixed value = SkScalarToFixed(src[i]);
- array[i] = value;
- value = SkAbs32(value);
- max = SkMax32(max, value);
- }
-
- /* All of fArray[] values must fit in 23 bits, to safely allow me to
- multiply them by 8bit unsigned values, and get a signed answer without
- overflow. This means clz needs to be 9 or bigger
- */
- int bits = SkCLZ(max);
- int32_t one = SK_Fixed1;
-
- fState.fShift = 16; // we are starting out as fixed 16.16
- if (bits < 9) {
- bits = 9 - bits;
- fState.fShift -= bits;
- for (int i = 0; i < 20; i++) {
- array[i] >>= bits;
- }
- one >>= bits;
- }
+ const float* array = fMatrix.fMat;
// check if we have to munge Alpha
- int32_t changesAlpha = (array[15] | array[16] | array[17] |
- (array[18] - one) | array[19]);
- int32_t usesAlpha = (array[3] | array[8] | array[13]);
- bool shiftIs16 = (16 == fState.fShift);
+ bool changesAlpha = (array[15] || array[16] || array[17] || (array[18] - 1) || array[19]);
+ bool usesAlpha = (array[3] || array[8] || array[13]);
- if (changesAlpha | usesAlpha) {
- fProc = shiftIs16 ? General16 : General;
+ if (changesAlpha || usesAlpha) {
fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag;
} else {
fFlags = SkColorFilter::kAlphaUnchanged_Flag;
-
- int32_t needsScale = (array[SkColorMatrix::kR_Scale] - one) |
- (array[SkColorMatrix::kG_Scale] - one) |
- (array[SkColorMatrix::kB_Scale] - one);
-
- int32_t needs3x3 = array[1] | array[2] | // red off-axis
- array[5] | array[7] | // green off-axis
- array[10] | array[11]; // blue off-axis
-
- if (needs3x3) {
- fProc = shiftIs16 ? AffineAdd16 : AffineAdd;
- } else if (needsScale) {
- fProc = shiftIs16 ? ScaleAdd16 : ScaleAdd;
- } else if (array[SkColorMatrix::kR_Trans] |
- array[SkColorMatrix::kG_Trans] |
- array[SkColorMatrix::kB_Trans]) {
- fProc = shiftIs16 ? Add16 : Add;
- } else {
- fProc = nullptr; // identity
- }
- }
-
- /* preround our add values so we get a rounded shift. We do this after we
- analyze the array, so we don't miss the case where the caller has zeros
- which could make us accidentally take the General or Add case.
- */
- if (fProc) {
- int32_t add = 1 << (fState.fShift - 1);
- array[4] += add;
- array[9] += add;
- array[14] += add;
- array[19] += add;
}
}
///////////////////////////////////////////////////////////////////////////////
-static int32_t pin(int32_t value, int32_t max) {
- if (value < 0) {
- value = 0;
- }
- if (value > max) {
- value = max;
- }
- return value;
-}
-
SkColorMatrixFilter::SkColorMatrixFilter(const SkColorMatrix& cm) : fMatrix(cm) {
this->initState(cm.fMat);
}
@@ -263,90 +90,40 @@ static SkPMColor round(const Sk4f& x) {
}
void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
- Proc proc = fProc;
- if (nullptr == proc) {
- if (src != dst) {
- memcpy(dst, src, count * sizeof(SkPMColor));
+ // c0-c3 are already in [0,1].
+ const Sk4f c0 = Sk4f::Load(fTranspose + 0);
+ const Sk4f c1 = Sk4f::Load(fTranspose + 4);
+ const Sk4f c2 = Sk4f::Load(fTranspose + 8);
+ const Sk4f c3 = Sk4f::Load(fTranspose + 12);
+ // c4 (the translate vector) is in [0, 255]. Bring it back to [0,1].
+ const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255);
+
+ // todo: we could cache this in the constructor...
+ SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4)));
+
+ for (int i = 0; i < count; i++) {
+ const SkPMColor src_c = src[i];
+ if (0 == src_c) {
+ dst[i] = matrix_translate_pmcolor;
+ continue;
}
- return;
- }
-
-#ifdef SK_SUPPORT_LEGACY_INT_COLORMATRIX
- const bool use_floats = false;
-#else
- const bool use_floats = true;
-#endif
- if (use_floats) {
- // c0-c3 are already in [0,1].
- const Sk4f c0 = Sk4f::Load(fTranspose + 0);
- const Sk4f c1 = Sk4f::Load(fTranspose + 4);
- const Sk4f c2 = Sk4f::Load(fTranspose + 8);
- const Sk4f c3 = Sk4f::Load(fTranspose + 12);
- // c4 (the translate vector) is in [0, 255]. Bring it back to [0,1].
- const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255);
-
- // todo: we could cache this in the constructor...
- SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4)));
-
- for (int i = 0; i < count; i++) {
- const SkPMColor src_c = src[i];
- if (0 == src_c) {
- dst[i] = matrix_translate_pmcolor;
- continue;
- }
-
- Sk4f srcf = SkNx_cast<float>(Sk4b::Load((const uint8_t*)&src_c)) * Sk4f(1.0f/255);
-
- if (0xFF != SkGetPackedA32(src_c)) {
- srcf = unpremul(srcf);
- }
+ Sk4f srcf = SkNx_cast<float>(Sk4b::Load((const uint8_t*)&src_c)) * Sk4f(1.0f/255);
- Sk4f r4 = SkNx_dup<SK_R32_SHIFT/8>(srcf);
- Sk4f g4 = SkNx_dup<SK_G32_SHIFT/8>(srcf);
- Sk4f b4 = SkNx_dup<SK_B32_SHIFT/8>(srcf);
- Sk4f a4 = SkNx_dup<SK_A32_SHIFT/8>(srcf);
-
- // apply matrix
- Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
-
- // clamp, re-premul, and write
- dst[i] = round(premul(clamp_0_1(dst4)));
+ if (0xFF != SkGetPackedA32(src_c)) {
+ srcf = unpremul(srcf);
}
- } else {
- const State& state = fState;
- int32_t result[4];
- const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
-
- for (int i = 0; i < count; i++) {
- SkPMColor c = src[i];
-
- unsigned r = SkGetPackedR32(c);
- unsigned g = SkGetPackedG32(c);
- unsigned b = SkGetPackedB32(c);
- unsigned a = SkGetPackedA32(c);
-
- // need our components to be un-premultiplied
- if (255 != a) {
- SkUnPreMultiply::Scale scale = table[a];
- r = SkUnPreMultiply::ApplyScale(scale, r);
- g = SkUnPreMultiply::ApplyScale(scale, g);
- b = SkUnPreMultiply::ApplyScale(scale, b);
-
- SkASSERT(r <= 255);
- SkASSERT(g <= 255);
- SkASSERT(b <= 255);
- }
- proc(state, r, g, b, a, result);
+ Sk4f r4 = SkNx_dup<SK_R32_SHIFT/8>(srcf);
+ Sk4f g4 = SkNx_dup<SK_G32_SHIFT/8>(srcf);
+ Sk4f b4 = SkNx_dup<SK_B32_SHIFT/8>(srcf);
+ Sk4f a4 = SkNx_dup<SK_A32_SHIFT/8>(srcf);
- r = pin(result[0], SK_R32_MASK);
- g = pin(result[1], SK_G32_MASK);
- b = pin(result[2], SK_B32_MASK);
- a = pin(result[3], SK_A32_MASK);
- // re-prepremultiply if needed
- dst[i] = SkPremultiplyARGBInline(a, r, g, b);
- }
+ // apply matrix
+ Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
+
+ // clamp, re-premul, and write
+ dst[i] = round(premul(clamp_0_1(dst4)));
}
}
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