| Index: gpu/command_buffer/service/sync_point_manager.h
|
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h
|
| index cecf9febcb4dd17e094a8b83acff499262d3b394..97cdc6f7b7f14ed696bc9d8b34d3570598534dba 100644
|
| --- a/gpu/command_buffer/service/sync_point_manager.h
|
| +++ b/gpu/command_buffer/service/sync_point_manager.h
|
| @@ -42,6 +42,7 @@ class GPU_EXPORT SyncPointOrderData
|
|
|
| uint32_t GenerateUnprocessedOrderNumber(SyncPointManager* sync_point_manager);
|
| void BeginProcessingOrderNumber(uint32_t order_num);
|
| + void PauseProcessingOrderNumber(uint32_t order_num);
|
| void FinishProcessingOrderNumber(uint32_t order_num);
|
|
|
| uint32_t processed_order_num() const {
|
| @@ -59,6 +60,11 @@ class GPU_EXPORT SyncPointOrderData
|
| return current_order_num_;
|
| }
|
|
|
| + bool IsProcessingOrderNumber() {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + return !paused_ && current_order_num_ > processed_order_num();
|
| + }
|
| +
|
| private:
|
| friend class base::RefCountedThreadSafe<SyncPointOrderData>;
|
| friend class SyncPointClientState;
|
| @@ -97,6 +103,9 @@ class GPU_EXPORT SyncPointOrderData
|
| // Current IPC order number being processed (only used on processing thread).
|
| uint32_t current_order_num_;
|
|
|
| + // Whether or not the current order number is being processed or paused.
|
| + bool paused_;
|
| +
|
| // This lock protects destroyed_, processed_order_num_,
|
| // unprocessed_order_num_, and order_fence_queue_. All order numbers (n) in
|
| // order_fence_queue_ must follow the invariant:
|
| @@ -140,7 +149,6 @@ class GPU_EXPORT SyncPointClientState
|
| private:
|
| friend class base::RefCountedThreadSafe<SyncPointClientState>;
|
| friend class SyncPointClient;
|
| - friend class SyncPointClientWaiter;
|
| friend class SyncPointOrderData;
|
|
|
| struct ReleaseCallback {
|
| @@ -213,11 +221,30 @@ class GPU_EXPORT SyncPointClient {
|
| scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| const base::Closure& wait_complete_callback);
|
|
|
| + // Unordered waits are waits which do not occur within the global order number
|
| + // processing order (IE. Not between the corresponding
|
| + // SyncPointOrderData::BeginProcessingOrderNumber() and
|
| + // SyncPointOrderData::FinishProcessingOrderNumber() calls). Because fence
|
| + // sync releases must occur within a corresponding order number, these waits
|
| + // cannot deadlock because they can never depend on any fence sync releases.
|
| + // This is useful for IPC messages that may be processed out of order with
|
| + // respect to regular command buffer processing.
|
| + bool WaitOutOfOrder(SyncPointClientState* release_state,
|
| + uint64_t release_count,
|
| + const base::Closure& wait_complete_callback);
|
| +
|
| + bool WaitOutOfOrderNonThreadSafe(
|
| + SyncPointClientState* release_state,
|
| + uint64_t release_count,
|
| + scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| + const base::Closure& wait_complete_callback);
|
| +
|
| void ReleaseFenceSync(uint64_t release);
|
|
|
| private:
|
| friend class SyncPointManager;
|
|
|
| + SyncPointClient();
|
| SyncPointClient(SyncPointManager* sync_point_manager,
|
| scoped_refptr<SyncPointOrderData> order_data,
|
| CommandBufferNamespace namespace_id,
|
| @@ -236,32 +263,6 @@ class GPU_EXPORT SyncPointClient {
|
| DISALLOW_COPY_AND_ASSIGN(SyncPointClient);
|
| };
|
|
|
| -// A SyncPointClientWaiter is a Sync Point Client which can only wait and on
|
| -// fence syncs and not release any fence syncs itself. Because they cannot
|
| -// release any fence syncs they do not need an associated order number since
|
| -// deadlocks cannot happen. Note that it is important that this class does
|
| -// not exist in the same execution context as a SyncPointClient, or else a
|
| -// deadlock could occur. Basically, SyncPointClientWaiter::Wait() should never
|
| -// be called between SyncPointOrderData::BeginProcessingOrderNumber() and
|
| -// SyncPointOrderData::FinishProcessingOrderNumber() on the same thread.
|
| -class GPU_EXPORT SyncPointClientWaiter {
|
| - public:
|
| - SyncPointClientWaiter() {}
|
| - ~SyncPointClientWaiter() {}
|
| -
|
| - bool Wait(SyncPointClientState* release_state,
|
| - uint64_t release_count,
|
| - const base::Closure& wait_complete_callback);
|
| -
|
| - bool WaitNonThreadSafe(SyncPointClientState* release_state,
|
| - uint64_t release_count,
|
| - scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| - const base::Closure& wait_complete_callback);
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(SyncPointClientWaiter);
|
| -};
|
| -
|
| // This class manages the sync points, which allow cross-channel
|
| // synchronization.
|
| class GPU_EXPORT SyncPointManager {
|
| @@ -275,6 +276,10 @@ class GPU_EXPORT SyncPointManager {
|
| CommandBufferNamespace namespace_id,
|
| uint64_t client_id);
|
|
|
| + // Creates a sync point client which cannot process order numbers but can only
|
| + // Wait out of order.
|
| + scoped_ptr<SyncPointClient> CreateSyncPointClientWaiter();
|
| +
|
| // Finds the state of an already created sync point client.
|
| scoped_refptr<SyncPointClientState> GetSyncPointClientState(
|
| CommandBufferNamespace namespace_id, uint64_t client_id);
|
|
|