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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkColorMatrixFilter.h" | 10 #include "SkColorMatrixFilter.h" |
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35 matrix[1] = matrix[6] = matrix[11] = 0.7152f; | 35 matrix[1] = matrix[6] = matrix[11] = 0.7152f; |
36 matrix[2] = matrix[7] = matrix[12] = 0.0722f; | 36 matrix[2] = matrix[7] = matrix[12] = 0.0722f; |
37 matrix[18] = 1.0f; | 37 matrix[18] = 1.0f; |
38 return SkColorMatrixFilter::Create(matrix); | 38 return SkColorMatrixFilter::Create(matrix); |
39 } | 39 } |
40 | 40 |
41 static SkColorFilter* cf_make_colorize(SkColor color) { | 41 static SkColorFilter* cf_make_colorize(SkColor color) { |
42 return SkColorFilter::CreateModeFilter(color, SkXfermode::kSrc_Mode); | 42 return SkColorFilter::CreateModeFilter(color, SkXfermode::kSrc_Mode); |
43 } | 43 } |
44 | 44 |
45 static const SkTDArray<SkColorFilter*>& sk_gm_get_colorfilters() { | 45 static void sk_gm_get_colorfilters(SkTDArray<SkColorFilter*>* array) { |
46 static SkTDArray<SkColorFilter*> gColorFilters; | 46 *array->append() = cf_make_brightness(0.5f); |
47 | 47 *array->append() = cf_make_grayscale(); |
48 if (gColorFilters.count() == 0) { | 48 *array->append() = cf_make_colorize(SK_ColorBLUE); |
49 *gColorFilters.append() = cf_make_brightness(0.5f); | |
50 *gColorFilters.append() = cf_make_grayscale(); | |
51 *gColorFilters.append() = cf_make_colorize(SK_ColorBLUE); | |
52 } | |
53 return gColorFilters; | |
54 } | 49 } |
55 | 50 |
56 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 51 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
57 #include "SkGradientShader.h" | 52 #include "SkGradientShader.h" |
58 #include "SkImage.h" | 53 #include "SkImage.h" |
59 #include "Resources.h" | 54 #include "Resources.h" |
60 | 55 |
61 static SkShader* sh_make_lineargradient0() { | 56 static SkShader* sh_make_lineargradient0() { |
62 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; | 57 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; |
63 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 58 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; |
64 return SkGradientShader::CreateLinear(pts, colors, nullptr, 3, SkShader::kRe
peat_TileMode); | 59 return SkGradientShader::CreateLinear(pts, colors, nullptr, 3, SkShader::kRe
peat_TileMode); |
65 } | 60 } |
66 | 61 |
67 static SkShader* sh_make_lineargradient1() { | 62 static SkShader* sh_make_lineargradient1() { |
68 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; | 63 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; |
69 const SkColor colors[] = { SK_ColorRED, 0x0000FF00, SK_ColorBLUE }; | 64 const SkColor colors[] = { SK_ColorRED, 0x0000FF00, SK_ColorBLUE }; |
70 return SkGradientShader::CreateLinear(pts, colors, nullptr, 3, SkShader::kRe
peat_TileMode); | 65 return SkGradientShader::CreateLinear(pts, colors, nullptr, 3, SkShader::kRe
peat_TileMode); |
71 } | 66 } |
72 | 67 |
73 static SkShader* sh_make_image() { | 68 static SkShader* sh_make_image() { |
74 SkAutoTUnref<SkImage> image(GetResourceAsImage("mandrill_128.png")); | 69 SkAutoTUnref<SkImage> image(GetResourceAsImage("mandrill_128.png")); |
75 return image->newShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMo
de); | 70 return image->newShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMo
de); |
76 } | 71 } |
77 | 72 |
78 static const SkTDArray<SkShader*>& sk_gm_get_shaders() { | 73 static void sk_gm_get_shaders(SkTDArray<SkShader*>* array) { |
79 static SkTDArray<SkShader*> gShaders; | 74 *array->append() = sh_make_lineargradient0(); |
80 | 75 *array->append() = sh_make_lineargradient1(); |
81 if (gShaders.count() == 0) { | 76 *array->append() = sh_make_image(); |
82 *gShaders.append() = sh_make_lineargradient0(); | |
83 *gShaders.append() = sh_make_lineargradient1(); | |
84 *gShaders.append() = sh_make_image(); | |
85 } | |
86 return gShaders; | |
87 } | 77 } |
88 | 78 |
89 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 79 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
90 | 80 |
91 static SkImageFilter* make_blur(float amount, SkImageFilter* input = nullptr) { | 81 static SkImageFilter* make_blur(float amount, SkImageFilter* input = nullptr) { |
92 return SkBlurImageFilter::Create(amount, amount, input); | 82 return SkBlurImageFilter::Create(amount, amount, input); |
93 } | 83 } |
94 | 84 |
95 static SkImageFilter* make_brightness(float amount, SkImageFilter* input = nullp
tr) { | 85 static SkImageFilter* make_brightness(float amount, SkImageFilter* input = nullp
tr) { |
96 SkAutoTUnref<SkColorFilter> filter(cf_make_brightness(amount)); | 86 SkAutoTUnref<SkColorFilter> filter(cf_make_brightness(amount)); |
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183 SkAutoTUnref<SkColorFilter> cf(SkColorMatrixFilter::Create(cm)); | 173 SkAutoTUnref<SkColorFilter> cf(SkColorMatrixFilter::Create(cm)); |
184 SkAutoTUnref<SkImageFilter> imf(SkColorFilterImageFilter::Create(cf)); | 174 SkAutoTUnref<SkImageFilter> imf(SkColorFilterImageFilter::Create(cf)); |
185 SkPaint p; | 175 SkPaint p; |
186 p.setImageFilter(imf); | 176 p.setImageFilter(imf); |
187 canvas->saveLayer(NULL, &p); | 177 canvas->saveLayer(NULL, &p); |
188 canvas->clear(SK_ColorRED); | 178 canvas->clear(SK_ColorRED); |
189 } | 179 } |
190 | 180 |
191 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 181 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
192 | 182 |
| 183 template <typename T> class SkTRefArray : public SkTDArray<T> { |
| 184 public: |
| 185 ~SkTRefArray() { this->unrefAll(); } |
| 186 }; |
| 187 |
193 DEF_SIMPLE_GM(colorfiltershader, canvas, 800, 800) { | 188 DEF_SIMPLE_GM(colorfiltershader, canvas, 800, 800) { |
194 const SkTDArray<SkColorFilter*>& filters = sk_gm_get_colorfilters(); | 189 SkTRefArray<SkColorFilter*> filters; |
195 const SkTDArray<SkShader*>& shaders = sk_gm_get_shaders(); | 190 sk_gm_get_colorfilters(&filters); |
| 191 |
| 192 SkTRefArray<SkShader*> shaders; |
| 193 sk_gm_get_shaders(&shaders); |
196 | 194 |
197 SkPaint paint; | 195 SkPaint paint; |
198 SkRect r = SkRect::MakeWH(120, 120); | 196 SkRect r = SkRect::MakeWH(120, 120); |
199 | 197 |
200 canvas->translate(20, 20); | 198 canvas->translate(20, 20); |
201 for (int y = 0; y < shaders.count(); ++y) { | 199 for (int y = 0; y < shaders.count(); ++y) { |
202 SkShader* shader = shaders[y]; | 200 SkShader* shader = shaders[y]; |
203 | 201 |
204 canvas->save(); | 202 canvas->save(); |
205 for (int x = -1; x < filters.count(); ++x) { | 203 for (int x = -1; x < filters.count(); ++x) { |
206 SkColorFilter* filter = x >= 0 ? filters[x] : nullptr; | 204 SkColorFilter* filter = x >= 0 ? filters[x] : nullptr; |
207 | 205 |
208 paint.setShader(shader->newWithColorFilter(filter))->unref(); | 206 paint.setShader(shader->newWithColorFilter(filter))->unref(); |
209 canvas->drawRect(r, paint); | 207 canvas->drawRect(r, paint); |
210 canvas->translate(150, 0); | 208 canvas->translate(150, 0); |
211 } | 209 } |
212 canvas->restore(); | 210 canvas->restore(); |
213 canvas->translate(0, 150); | 211 canvas->translate(0, 150); |
214 } | 212 } |
215 } | 213 } |
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