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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTextureProvider_DEFINED | 8 #ifndef GrTextureProvider_DEFINED |
| 9 #define GrTextureProvider_DEFINED | 9 #define GrTextureProvider_DEFINED |
| 10 | 10 |
| 11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
| 12 #include "SkImageFilter.h" | 12 #include "SkImageFilter.h" |
| 13 | 13 |
| 14 class GrSingleOwner; |
| 15 |
| 14 class SK_API GrTextureProvider { | 16 class SK_API GrTextureProvider { |
| 15 public: | 17 public: |
| 16 /////////////////////////////////////////////////////////////////////////// | 18 /////////////////////////////////////////////////////////////////////////// |
| 17 // Textures | 19 // Textures |
| 18 | 20 |
| 19 /** | 21 /** |
| 20 * Creates a new texture in the resource cache and returns it. The caller ow
ns a | 22 * Creates a new texture in the resource cache and returns it. The caller ow
ns a |
| 21 * ref on the returned texture which must be balanced by a call to unref. | 23 * ref on the returned texture which must be balanced by a call to unref. |
| 22 * | 24 * |
| 23 * @param desc Description of the texture properties. | 25 * @param desc Description of the texture properties. |
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| 35 return this->createTexture(desc, budgeted, NULL, 0); | 37 return this->createTexture(desc, budgeted, NULL, 0); |
| 36 } | 38 } |
| 37 | 39 |
| 38 /** Assigns a unique key to the texture. The texture will be findable via th
is key using | 40 /** Assigns a unique key to the texture. The texture will be findable via th
is key using |
| 39 findTextureByUniqueKey(). If an existing texture has this key, it's key
will be removed. */ | 41 findTextureByUniqueKey(). If an existing texture has this key, it's key
will be removed. */ |
| 40 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) { | 42 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) { |
| 41 this->assignUniqueKeyToResource(key, texture); | 43 this->assignUniqueKeyToResource(key, texture); |
| 42 } | 44 } |
| 43 | 45 |
| 44 /** Finds a texture by unique key. If the texture is found it is ref'ed and
returned. */ | 46 /** Finds a texture by unique key. If the texture is found it is ref'ed and
returned. */ |
| 45 GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key) { | 47 GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key); |
| 46 GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key); | |
| 47 if (resource) { | |
| 48 GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture(); | |
| 49 SkASSERT(texture); | |
| 50 return texture; | |
| 51 } | |
| 52 return NULL; | |
| 53 } | |
| 54 | 48 |
| 55 /** | 49 /** |
| 56 * Determines whether a texture is associated with the unique key. If the te
xture is found it | 50 * Determines whether a texture is associated with the unique key. If the te
xture is found it |
| 57 * will not be locked or returned. This call does not affect the priority of
the resource for | 51 * will not be locked or returned. This call does not affect the priority of
the resource for |
| 58 * deletion. | 52 * deletion. |
| 59 */ | 53 */ |
| 60 bool existsTextureWithUniqueKey(const GrUniqueKey& key) const { | 54 bool existsTextureWithUniqueKey(const GrUniqueKey& key) const { |
| 61 return this->existsResourceWithUniqueKey(key); | 55 return this->existsResourceWithUniqueKey(key); |
| 62 } | 56 } |
| 63 | 57 |
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| 127 * similar to wrapBackendTexture but can be used to draw into surfaces | 121 * similar to wrapBackendTexture but can be used to draw into surfaces |
| 128 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that | 122 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that |
| 129 * the client will resolve to a texture). Currently wrapped render targets | 123 * the client will resolve to a texture). Currently wrapped render targets |
| 130 * always use the kBorrow_GrWrapOwnership semantics. | 124 * always use the kBorrow_GrWrapOwnership semantics. |
| 131 * | 125 * |
| 132 * @return GrTexture object or NULL on failure. | 126 * @return GrTexture object or NULL on failure. |
| 133 */ | 127 */ |
| 134 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& de
sc); | 128 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& de
sc); |
| 135 | 129 |
| 136 protected: | 130 protected: |
| 137 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(
gpu) {} | 131 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* singleO
wner); |
| 138 | 132 |
| 139 /** | 133 /** |
| 140 * Assigns a unique key to a resource. If the key is associated with another
resource that | 134 * Assigns a unique key to a resource. If the key is associated with another
resource that |
| 141 * association is removed and replaced by this resource. | 135 * association is removed and replaced by this resource. |
| 142 */ | 136 */ |
| 143 void assignUniqueKeyToResource(const GrUniqueKey&, GrGpuResource*); | 137 void assignUniqueKeyToResource(const GrUniqueKey&, GrGpuResource*); |
| 144 | 138 |
| 145 /** | 139 /** |
| 146 * Finds a resource in the cache, based on the specified key. This is intend
ed for use in | 140 * Finds a resource in the cache, based on the specified key. This is intend
ed for use in |
| 147 * conjunction with addResourceToCache(). The return value will be NULL if n
ot found. The | 141 * conjunction with addResourceToCache(). The return value will be NULL if n
ot found. The |
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| 179 const GrGpu* gpu() const { return fGpu; } | 173 const GrGpu* gpu() const { return fGpu; } |
| 180 | 174 |
| 181 bool isAbandoned() const { | 175 bool isAbandoned() const { |
| 182 SkASSERT(SkToBool(fGpu) == SkToBool(fCache)); | 176 SkASSERT(SkToBool(fGpu) == SkToBool(fCache)); |
| 183 return !SkToBool(fCache); | 177 return !SkToBool(fCache); |
| 184 } | 178 } |
| 185 | 179 |
| 186 private: | 180 private: |
| 187 GrResourceCache* fCache; | 181 GrResourceCache* fCache; |
| 188 GrGpu* fGpu; | 182 GrGpu* fGpu; |
| 183 |
| 184 // In debug builds we guard against improper thread handling |
| 185 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;) |
| 189 }; | 186 }; |
| 190 | 187 |
| 191 #endif | 188 #endif |
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